I actually only hate nerfs. I believe cards should never be nerfed but instead be rotated to a format where they have the corresponding power level that is adequette to compete fairly. If Blizzard has a problem with non-rotating cards, they should rotate them instead of nerfing them.
The Caverns Below because I was still learning the game when it was around and strong. I couldn't play any decks that I enjoyed because they would all be crushed
I had to think about this, actually. I could have easily gone with something obvious like Ice Block or Dr. Boom, but in fairness I only hate seeing these cards when played against me - I would happilty play them myself.
So I tried to think of a card I hate playing as much as seeing played against me. And it has to be Venture Co. Mercenary. In Arenam, this guy is terrifying to have to deal with. But at the same time, I would never put him in a deck normally, since his downside always seemed to screw me over in games! Heh!
The Caverns Below because I was still learning the game when it was around and strong. I couldn't play any decks that I enjoyed because they would all be crushed
THIS! At it's height, it was every other deck played. There was really no way for a control deck to beat it. So you played aggro, played quest rogue or got smashed.
I hate the Carnivorous Cube... Besides its obvious op synergy in certain meta decks today, the art is just horrendous. If it didn't look so effin stupid, maybe I could tolerate it more.
Vicious Fledgling is the epitome of poor design. It has too much health to reliably remove when it comes out and gains protection from removal as it attacks.
I hate open the waygate. The card allows the worst deck archetype in the game. Forget interaction, literally just freeze your opponent and stop him from playing the game until you draw your combo. Everyone complained about quest rogue that would just win if they made it to turn 6, quest mage is essentially the same deck.
Naga Sea Witch, because it's a broken card, i don't think 5 mana 13/13 of stats to, sometimes 5 mana 53/53 on freaking turn 5 is fine, (because of the giants, the cost to play giants almost always is zero, after a naga sea witch is played).
So, no, this is not fine Blizzard. Hate this card after this broken buff.
Coldlight Oracle and it's not even close.... Everytime I see someone playing the card I just concede on spot cause I know I'd get awfully pissed if I kept playing.... Seriously,Mill isn't a strategy! Get a real wincondition instead of burning mine....
Well, because the design is supposed to make them guess which one the right card is and the fact that its so easy to find the right one most of the time is very annoying
So many to choose from but curious glimmeroot comes to mind...its like 99% chance that they pick the right card. No challenge
Why does that make you hate it? Even if they choose right, it's an average card
I have never hated a card in any card game.
I actually only hate nerfs. I believe cards should never be nerfed but instead be rotated to a format where they have the corresponding power level that is adequette to compete fairly. If Blizzard has a problem with non-rotating cards, they should rotate them instead of nerfing them.
Toss up between Counterspell and Ice Block. Virtually impossible to play around and no skill involved to play them. And I love the mage class.
The Caverns Below because I was still learning the game when it was around and strong. I couldn't play any decks that I enjoyed because they would all be crushed
Proud member of the real casual play network
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/222850-new-third-game-mode-real-casual-play-network
Hit rank 15 with a homebrew back in the KOFT days.
Yaayyy...
There's all my notable achievements.
I had to think about this, actually. I could have easily gone with something obvious like Ice Block or Dr. Boom, but in fairness I only hate seeing these cards when played against me - I would happilty play them myself.
So I tried to think of a card I hate playing as much as seeing played against me. And it has to be Venture Co. Mercenary.
In Arenam, this guy is terrifying to have to deal with. But at the same time, I would never put him in a deck normally, since his downside always seemed to screw me over in games! Heh!
Patches.
The second one is light-years of distance.
Flamewaker, omg i hate that card
I hate the Carnivorous Cube... Besides its obvious op synergy in certain meta decks today, the art is just horrendous. If it didn't look so effin stupid, maybe I could tolerate it more.
Twitch name: Anatak15
NA Legend Season 48, 49, 52, 53, 54, 74
Vicious Fledgling is the epitome of poor design. It has too much health to reliably remove when it comes out and gains protection from removal as it attacks.
Free to try and find a game, dealing cards for sorrow, cards for pain.
Mysterious Challenger
I hate open the waygate. The card allows the worst deck archetype in the game. Forget interaction, literally just freeze your opponent and stop him from playing the game until you draw your combo. Everyone complained about quest rogue that would just win if they made it to turn 6, quest mage is essentially the same deck.
Naga Sea Witch, because it's a broken card, i don't think 5 mana 13/13 of stats to, sometimes 5 mana 53/53 on freaking turn 5 is fine, (because of the giants, the cost to play giants almost always is zero, after a naga sea witch is played).
So, no, this is not fine Blizzard. Hate this card after this broken buff.
Coldlight Oracle and it's not even close.... Everytime I see someone playing the card I just concede on spot cause I know I'd get awfully pissed if I kept playing.... Seriously,Mill isn't a strategy! Get a real wincondition instead of burning mine....
"この 先は 暗い 夜道 だけが も 知らない それでも信じて 進むんだ 星が その道 を 少し でも 照らしてくをるのを"
Spreading plague, hate that card. so annoying even after the nerf!..lol
Undertaker, Mana Wyrm, Tunnel Trogg : too much value for 1 drop
Archmage Antonidas, Lyra the Sunshard : answer these asap or lose automatically
Dr. Boom : huge powercreep + randomness
Couple of good contenders already listed, but I’ll go Shadow Reaper Anduin. Completely destroyed the essence of the Priest class imo.
Dibbity don't touch that!
Well, because the design is supposed to make them guess which one the right card is and the fact that its so easy to find the right one most of the time is very annoying
Anyfin Can Happen
Ugh... Worst card ever.