• 0

    posted a message on Yogg Saron is bugged

    Hey  guys... Talking here, on this post again, just to tell and update about some Good News about some or all Yogg-Saron, Master of Fate bugs...

    The last HS Patch (19.2) fixed some bugs that happened with Yogg.

    Just tested  Yogg's  whell effect, that did not rotate or spin before the last patch... 2 outcomes used to happen immediately, without showing the spinning animation.

    Now, if the outcome is Hand of Fate or Rod of Roasting, The whell will now, properly Spin. And will also show the result ! :D I am Very happy about this feature coming back again !!! And... (probably), freezing bugs caused by the whell  were fixed too, as you guys can see on the 19.2 patch text.

    I just don't know yet about the spell miscount bug... If it still shows on Yogg-Saron, Master of Fate card text  the "Ready" thing on the bottom if some spell gets countered by  Counterspell or Oh My Yogg!, but i suppose it was also fixed, have fun, guys ^^ !

     

     

    Posted in: General Discussion
  • 4

    posted a message on Imagine a hearthstone without so much aggro
    Quote from Plahtica >>

    Hi people,

    Please hear me out. 

    What often crosses my mind is how rarely I can actually play fun decks and reach turn 7 without dying to aggro decks. Can we all agree that the game would be a lot more awesome if they would last a bit longer?

    Question is why aren't more people playing fun decks on ladder. The only 2 ideas for me are, either people love winning and you get higher winrates and faster matches with aggro, or combo/control/fun decks are too expensive to craft for most people?

    Just wanted to hear honest opinions from you..

     I agree, when something is so "one sided", it's not health for the game.

    Someone wants to play aggro to climb faster on high ranks? all right, no problem.

    But there should be more ways to stop aggro, not everyone wants to play "dumb" "usually no thinking involved" games that will always go face. that's not my idea of "having fun"  too... When i see Demon Hunters on casual mode, for example, i usually concede, because the class is so busted, and will do '10+ damage to face out of nowhere.

    On the Old gods expansion, launched years ago, maybe it was one of the most balanced metas ever, aggro had a place, control had a place, otk and midrange had a place...

    And on Darkmoon faire expansion, focused on old gods, 10 mana cost cards... you do not see them at all... because you die before turn 6. Blizzard gave aggro way too much power last expansions, mainly with Demon Hunter, a unbalanced class. I can only hope that they'll balance the game soon (there will be a mini card set soon, so there's hope).

     

    Posted in: General Discussion
  • 0

    posted a message on Bug with Transfer Student?
    Quote from C_A_W >>

    Don't bank on it getting fixed, Blizzard is very lazy when fixing bugs with niche cards. 

     Sab, but true D:

    Posted in: Standard Format
  • 1

    posted a message on Bug with Transfer Student?

    Yeah, i really want them to fix this, his effect makes it so unique ! So... Darkmoon was launched ,i was excited to see the new board effect with Transfer Student, i've tried a lot of times to use him on the new board..., until i finally got the new Darkmoon faire board, only to see it was only gain divine shield, like the Stormwind board  =/ I was very disappointed.

    Then, Searched on Hearthstone wiki, only to see that there was this new, corrupted version you talked about : https://www.hearthpwn.com/cards/389271-transfer-student ) So... Yeah, then... if this exists, it's totally a bug, they forgot to code it, i guess. Indie company things.... LOL.

     

    Posted in: Standard Format
  • 1

    posted a message on Yogg Saron is bugged
    Quote from EastEnd400 >>

     I have a different visual bug where Yogg doesnt spin the wheel after being played.  I play him, then immediately performs the effect. 

     Yeah, but the sad part is that i think this is probably not a bug... :(

    Some people had a problem after theHand of Fate effect happened to the opponent. Then, the opponent would be disconnected from the game and the yogg well freezes on the screen (not for you, but for opponent).

    But do you know the blizzard way of fixing things... yeah, they removed the rotating whell effect... but just on 2 outcomes, as far as i noticed: Hand of Fate and Rod of Roasting, the effect happens immediately.

    And Yogg do not say anything anymore, after those 2 effects are picked, like before... The thing i liked the most, was the thrill of the roasting effect happening on the whell, after it stops... And then, yogg would laugh like crazy, it was a really funny effect :(.

    I can only hope they will fix this on some patch... because this was more likely a server-side fix.

     

    Posted in: General Discussion
  • 1

    posted a message on Half & Half - Tavern Brawl #285

     

     

    One of the most fun brawls i've ever played, if you want you and your opponent to mess with a lot of yoggs, try this ! :) Even if the opponent is aggro, you have a big chance of survival.

    ### Brawl Deck
    # Class: Priest
    # Format: Wild
    #
    # 1x (1) Chameleos
    # 2x (1) Cloning Device
    # 1x (1) Mind Vision
    # 2x (1) Power Word: Glory
    # 1x (1) Psionic Probe
    # 1x (1) Sphere of Sapience
    # 2x (2) Thoughtsteal
    # 2x (5) Devour Mind
    # 1x (5) Excavated Evil
    # 1x (10) Yogg-Saron, Hope's End
    # 1x (10) Yogg-Saron, Master of Fate
    #
    AAEBAaCsAwfLCLcX6awCm+cC8uwCj84DndgDBB6IFMbMAvf8AgA=
    #
    # To use this deck, copy it to your clipboard and create a new deck in Hearthstone

     

     

    P.S. : You can add C'Thun the shattered to mess with aggro opponents even more, since they will have 4x 5 cost spells on their deck. But this list above should de enough to have fun even at late game.

     

     

     

    Posted in: Tavern Brawl
  • 1

    posted a message on Half & Half is This Week's Tavern Brawl

    Probably the Tavern that i've played most times ! iT was so much fun, gave Both Yogg's to my opponents as priest, with card stealing spells (so, multiple yoggs to both players ! xD). and also playing with silly cards sometimes. I really like this tavern concept.

    Posted in: News
  • 0

    posted a message on Yogg Saron is bugged

    Was that bug against a Mage ? maybe some spell got countered by Counterspell ? or maybe... against a Oh My Yogg! secret VS a  Paladin?

    If yes, maybe this could be it, some bug on the count of the "x " number of spells that were really cast. Well, at least it did not have the yellow glow. that is a true advice that the condition to do the effect was really not ok or ready yet.

    Posted in: General Discussion
  • 15

    posted a message on Rewards Track Client Patch - Updated With Gold Swaps For Packs

    Yep... the Bliz$$ard greed continues... i mean, why don't they just add the 10 gold rewards for each 3 victories back again? they could keep the actual system working and just add the 10g back. Also, something to trade like, 100 achievements points for a little gold or dust would be really welcome.

    I mean... Anyone who was willing to buy packs with real money will continue buying, this 10g for 3 victories or achievements rewards will not make people rich and neither will Blizz get poor or something. People will still buy packs, because the game will still be really expensive and hard to get the cards you need.

    The plot twist is, by acting like this, they will lose more players (over time, they will lose more money than they are earning now)... you know,They will lose people that do not agree with this greedy attitude anymore. Maybe, some day, they will learn it.

    A game that is not able to attract new players and keep players interested, beacause it's hard to keep up with cards they need, will eventually die (i hope not... because i love HS), but... the way it's going, is just sad.

     

    Posted in: News
  • 0

    posted a message on No pity timer?

    Also, epics are taking too many packs to get too !

    Posted in: General Discussion
  • 0

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2
    Quote from hawkin90 >>

    Demon hunter was the worst thing to happen to this game. Absolutely brainless and so incredibly overpowered, it has no weaknesses. Why did they give it so much healing and lifesteal, and why do they have so much card draw?  Playing DH feels like cheating.

     That's so true... I'm mostly a wild player, and Demon Hunter, with like 90% less cards, compared to all other classes, feels so opressive to fight against. They say that every class has weakness, but i don't see that on DH.

    DH has insane burst damage, even more than Hunter or mage, Has a lot of rush minions, has good weapons like rogue or warrior, but  can heal himself pretty easily.

    Has a draw power as good as druid or rogue or. Has cheap and good cards for silence, even better than priest ones sometimes. Has insane tempo with a 1 mana cost hero power, has more powerfull demons than warlock, but that does no damage to them... Dude... no, that class has no weakness, it should not exist... If it has to exist, at least give it a true weakness, like all other classes. With the new legendary, DH can now use lifesteal as damage too... The only thing that DH is like a bit weaker... is at removing big minions. But they have so many rush cards, and silence and burst things that even this is no problem to them at all.

    Played aggro DH today on wild, and defeated most opponents on t5, T6 , it really feels like cheating to play with that class, no doubt. i hate aggro, but wanted to test the class potential

     

    Posted in: General Discussion
  • 1

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2
    Quote from Arcengal >>

    Fun and interactive (2). Opponent had no board at the start of this turn.

    I won every other game that day, at least.

     Wow... just wow, it really feels bad to lose to something like this, and you were like, just going to Turn 7... Druid just has too much mana cheat at this point. Maybe cards, like Dirty Rat are  essential on Wild mode now... IDK... but it has risks... There should be more ways to counter combo and mana cheat, for sure.

    Posted in: General Discussion
  • 8

    posted a message on Yogg-Saron, Master of Fate

    Yogg-Saron, Master of Fate alone makes me really happy about the new expansion, always liked the original Yogg-Saron, Hope's End My Casino mage can't wait to play both Yoggs :D, maybe... with  Emperor Thaurissan + Brann Bronzebeard to try to rotate the whell 2x ! why not !? haha, the memes are coming.

     

    Might be cool to try Blur + a chance to rotate the wheel on Rod of Roasting sometime too =P

     

     

    Posted in: Yogg-Saron, Master of Fate
  • 1

    posted a message on 2 days without card reveal?

    Well, there is always streamers willing to reveal some cards, i really see no reason for those weekend delays... They could easily distribute cards to more people, until the final reveal stream happens.

    Posted in: General Discussion
  • 2

    posted a message on New Paladin Common Card Revealed - Carousel Gryphon

    I really like those "Normal" and "Corrupted" version cards, the theme is so cool, sick arts too

    Posted in: News
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