Greetings and welcome back from hiatus, for the eighth season of Hearthpwn Fan Creations competitions. Hopefully, this season will at least as enjoyable as the previous have been!
Oh, and check out the new
Big Competition
. Chromie seems to be looking for your help, with some concerns about a future Hearthstone expansion year!
These are the rules that remain consistent from competition to competition.
First, these are the rules about Posting:
You are allowed to submit
only one entry
. An entry normally consists of only
one
collectible card, plus any necessary additional material or commentary (explained below).
You are allowed to post in this Submission Topic
only once
, only to submit your one entry.
You may not delete ANY posts you make in this Submission Topic
, not even accidental ones you may make over your one allowed, such as by double-posting or by accidentally posting something here that you meant for the Discussion Topic. If you do accidentally post more than once, inform any of the Fan Creation Forum moderators via PM, and we will handle it.
Speaking of the Discussion Topic, that is where any discussion of this competition should go. This thread is for
submissions only
. If you want to discuss your card or ask questions about the competition rules or process, you can find a link to the Discussion Topic at the top of this thread. Plenty of folks there will be happy to help you out.
Once you have submitted your one entry, you are allowed to make
only minor changes
to it. Minor changes are things like correcting typos or making balance changes that do not alter the spirit of your entry as determined by we the moderators. If you want to make any changes and have any doubts as to their legality, ask us first.
These are the rules about your Submission:
Accompanying the image of your card, you may offer some
minimal additional commentary
to explain its design, balance, and/or other qualities. Flavor text is also welcome.
You
may not
submit any Gold cards or animated cards. (It's just a cheap attention grab tactic that makes it unnecessarily difficult to determine what class your card is for.)
Your entry must be a card of
your own creation
. We've been doing this for a while, so if you blatantly rip off somebody else's idea, we will know.
Remember that, although HearthCards is awesome,
you MUST host your card somewhere other than Hearthcards.
Save it and upload it to
Imgur
,
Photobucket
, or some other similar site. HearthCards has a limited server space and will purge cards after a few days, and nobody wants your card disappearing part-way through the finals. We understand that there are some HearthCards memberships that will allow you to save your card there for longer (and you should totally get one of those just for general fan creation purposes, by the way), but we don't know who has those memberships and we can't tell from the URLs.
Fun and even humorous entries are perfectly allowed, but "troll" entries will be disqualified. If you're worried that your card may be misinterpreted as a troll card, contact a moderator before you submit.
TIP:
Though not a rule exactly, we
highly
recommend that you insert your images using this icon on the bar above the post text editor:
. Just click that button and put in the URL of your image. Cards that are uploaded and attached to your post are not disallowed, but in our experience they will not do nearly as well, so this is for your own benefit more than anything.
Finally, know that manipulating votes in any way is strictly forbidden. Any violators will receive an official warning, and will be banned from this and all future HearthPwn Card Design Competitions.
Competition Process
Preview Phase
(Starts Now! Ends 21:00 UTC 28/06/18)
During this Phase, the Discussion Topic is made available, previewing this week's competition theme.
Entry and Early Voting Phase
(Starts 21:00 UTC 28/06/18, Ends 21:00 UTC 02/07/18)
During this Phase, the Submission Topic is made available for your submissions. You may also, of course, feel free to give early up-votes to any submissions that you like!
Voting Phase
(Starts 21:00 UTC 02/07/18, Ends 21:00 UTC 03/07/18 )
During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites!
Final Phase
(Starts 21:00 UTC 03/07/18, Ends 21:00 UTC 04/07/18)
During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
How do we determine the qualifying finalists? First, we'll pull up-vote data from each submission using the formula detailed below:
(
ab
) / (
c
) =
x
Where,
a
= The total number of submissions on the same page as the submission.
b
= The total number of up-votes that the submission received.
c
= The total number of up-votes on the same page as the submission.
x
= The submission's final score.
The formula basically measures which cards stood out the most, with the necessary assumption that each page is about equal in overall submission quality. It will be the entries that receive the highest final scores that move on to the Final Phase.
The bottom line is that, although entries on the earlier pages of the Submission Topic are much more visible and thus receive many more up-votes than entries on later pages, you don't actually have to rush to get your entry in as soon as possible because the up-votes end up being weighted by what page your entry ends up on in order to determine its final score.
But wait, there's more! During each Weekly Card Design Competition, each Fan Creation Forum moderators will be given a
Wild Card
, which they can use to advance any one entry that they feel was initially overlooked or under-appreciated to the Final Phase, regardless of its final score. Wild Cards are our way of spicing things up a bit, but please don't ask to be given one or be upset if you aren't given one. These are just supposed to be fun.
(Also, it should go without saying that, while we moderators are allowed to participate in the competitions, we are not allowed to benefit from Wild Cards.)
Rewards
Bragging rights are always awesome, but as usual, we do offer a couple of HearthPwn site rewards to competition winners:
Their card forever immortalized in our
Winners' Gallery
!
They will be allowed to select the next card design competition theme.
And a unique
Avatar Border
& "
Card Design Champion
" Title, as depicted below!
Looking for more information about the WCDC or Fan Creations in general? Why not check out this
FAQ
to see if your question is answered there? You can also PM one of us Fan Creation Mods!
Synergy with
Raven Familiar
and
Dragon's Fury
. The extra heals from lifesteal in the early game greatly helps your survival through the late game. Drawback is that you are playing 4-mana
Spirit Lash
(nonetheless the important part is the life gain).
Much like the other Unidentified cards, this Hunter spell has four potential outcomes (located in the spoiler). They all share similar stats appropriate for the 5-mana cost, the main difference being the Keyword they have: a 5/6 with
Taunt
, a 5/4 with
Charge
, a 6/5 with
Stealth
, or a 4/5 with Lifesteal.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Yay! This is the first time i make a card for WCDC! I really like the challenge of this week, where the cards have to support a certain archetype.
Here's my card, for miracle rogue: The user creates mist by blowing into the cold dark night with his warm breath, and conceals in it. The user then lurks in his own created shadow preparing his sinister plans or envenoming his weapon.
A Miracle Rogue card and possible control rogue card. Good cycle with auctioneer for 0 mana. Also, not entirely useless to hold on to either as the longer you hold it, the more healing you get. Very bad when topdecked though (without cycling), however, it can give miracle rogue and the rogue class in general some sustain without having to run a weapons deck. Note: It is every turn in your hand. So if it has been in your hand at the end of your turn for 5 turns, it heals for 6.
Mages don't really have any 9 cost spells so it might fill a niche desire for Big Mage. It's all the damage contained within a
Pyroblast
but for one less mana and a little bit more chance. This could basically double the amount of Pyroblast's you can keep in a deck and serves a high cost spell to play or get for
Spiteful Summoner
or
Grand Archivist
. I hope you enjoy it.
A different take on Spell Hunter. This card makes it so that you're able to run minions in your Spell Hunter, then remove them from your deck for deck-thinning and allowing you to activate
To My Side!
and
Rhok'delar
. It also cycles itself as a bonus.
This is the Submission Topic. The Discussion Topic is here.
Greetings and welcome back from hiatus, for the eighth season of Hearthpwn Fan Creations competitions. Hopefully, this season will at least as enjoyable as the previous have been!
Oh, and check out the new Big Competition . Chromie seems to be looking for your help, with some concerns about a future Hearthstone expansion year!
This week's theme comes from Sillyraptor , whose Odyn and Helya was the winner of our A Match Made in Dust competition!
Competition-Specific Restrictions:
General Competition Rules
These are the rules that remain consistent from competition to competition.
First, these are the rules about Posting:
These are the rules about your Submission:
TIP: Though not a rule exactly, we highly recommend that you insert your images using this icon on the bar above the post text editor: . Just click that button and put in the URL of your image. Cards that are uploaded and attached to your post are not disallowed, but in our experience they will not do nearly as well, so this is for your own benefit more than anything.
Finally, know that manipulating votes in any way is strictly forbidden. Any violators will receive an official warning, and will be banned from this and all future HearthPwn Card Design Competitions.
Competition Process
Preview Phase (Starts Now! Ends 21:00 UTC 28/06/18)
During this Phase, the Discussion Topic is made available, previewing this week's competition theme.
Entry and Early Voting Phase (Starts 21:00 UTC 28/06/18, Ends 21:00 UTC 02/07/18)
During this Phase, the Submission Topic is made available for your submissions. You may also, of course, feel free to give early up-votes to any submissions that you like!
Voting Phase (Starts 21:00 UTC 02/07/18, Ends 21:00 UTC 03/07/18 )
During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites!
Final Phase (Starts 21:00 UTC 03/07/18, Ends 21:00 UTC 04/07/18)
During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
How do we determine the qualifying finalists? First, we'll pull up-vote data from each submission using the formula detailed below:
( ab ) / ( c ) = x
Where,
a = The total number of submissions on the same page as the submission.
b = The total number of up-votes that the submission received.
c = The total number of up-votes on the same page as the submission.
x = The submission's final score.
The formula basically measures which cards stood out the most, with the necessary assumption that each page is about equal in overall submission quality. It will be the entries that receive the highest final scores that move on to the Final Phase.
The bottom line is that, although entries on the earlier pages of the Submission Topic are much more visible and thus receive many more up-votes than entries on later pages, you don't actually have to rush to get your entry in as soon as possible because the up-votes end up being weighted by what page your entry ends up on in order to determine its final score.
But wait, there's more! During each Weekly Card Design Competition, each Fan Creation Forum moderators will be given a Wild Card , which they can use to advance any one entry that they feel was initially overlooked or under-appreciated to the Final Phase, regardless of its final score. Wild Cards are our way of spicing things up a bit, but please don't ask to be given one or be upset if you aren't given one. These are just supposed to be fun.
(Also, it should go without saying that, while we moderators are allowed to participate in the competitions, we are not allowed to benefit from Wild Cards.)
Rewards
Bragging rights are always awesome, but as usual, we do offer a couple of HearthPwn site rewards to competition winners:
Their card forever immortalized in our Winners' Gallery !
They will be allowed to select the next card design competition theme.
And a unique Avatar Border & " Card Design Champion " Title, as depicted below!
Looking for more information about the WCDC or Fan Creations in general? Why not check out this FAQ to see if your question is answered there? You can also PM one of us Fan Creation Mods!
Good Luck!
I want a new title, but Flux won't let me have one,
Into the woods,
It's time to go.
I hate to leave,
Because there are many scary, nasty monsters in the woods that can kill me.
Year of the Serpent
bepisSynergy with Raven Familiar and Dragon's Fury . The extra heals from lifesteal in the early game greatly helps your survival through the late game. Drawback is that you are playing 4-mana Spirit Lash (nonetheless the important part is the life gain).
"Hang on, let me consult the encounter table."
Much like the other Unidentified cards, this Hunter spell has four potential outcomes (located in the spoiler). They all share similar stats appropriate for the 5-mana cost, the main difference being the Keyword they have: a 5/6 with Taunt , a 5/4 with Charge , a 6/5 with Stealth , or a 4/5 with Lifesteal.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Always thought Spell Hunter was in rough shape. Felt it needed the most support, so why not try?
"A perfect tool for an imperfect plan."
Come visit my Card Emporium. Strange things, you will find inside...
Come take the test, if you're daring. Feel free to show me your results in a message.
Yay! This is the first time i make a card for WCDC! I really like the challenge of this week, where the cards have to support a certain archetype.
Here's my card, for miracle rogue: The user creates mist by blowing into the cold dark night with his warm breath, and conceals in it. The user then lurks in his own created shadow preparing his sinister plans or envenoming his weapon.
All right, pull me up. I've got six Eviscerates.
Not so fast. SEVEN Eviscerates.
Miracles can happen more than once! You'll have to be careful, as it does not copy minions, so no Gadgetzan Auctioneer refill.
A Miracle Rogue card and possible control rogue card. Good cycle with auctioneer for 0 mana. Also, not entirely useless to hold on to either as the longer you hold it, the more healing you get. Very bad when topdecked though (without cycling), however, it can give miracle rogue and the rogue class in general some sustain without having to run a weapons deck. Note: It is every turn in your hand. So if it has been in your hand at the end of your turn for 5 turns, it heals for 6.
Check out crazy OTK Decks and Hearthstone Myths at my channel: https://www.youtube.com/user/TheHappy115
Mages don't really have any 9 cost spells so it might fill a niche desire for Big Mage. It's all the damage contained within a Pyroblast but for one less mana and a little bit more chance. This could basically double the amount of Pyroblast's you can keep in a deck and serves a high cost spell to play or get for Spiteful Summoner or Grand Archivist . I hope you enjoy it.
"Sometimes I just get really excited when I topdeck"
-EXODIAAAA!
Check out my Custom Expansion
Blasted Lands
https://www.hearthpwn.com/forums/hearthstone-general/fan-creations/220269-blasted-lands-custom-expansion-4-classes-complete
Ask, and it shall be given you; seek, and ye shall find; knock, and it shall be opened unto you" - Matthew 7:7
Wished to be pink.
Then did.
Then fired myself.
Then did again.
A different take on Spell Hunter. This card makes it so that you're able to run minions in your Spell Hunter, then remove them from your deck for deck-thinning and allowing you to activate To My Side! and Rhok'delar . It also cycles itself as a bonus.
Click the image to go to my custom Time Traveler class.
Complete dead card on its own, but can allow you to cheat out a LOT with proper hand management in Big Spell Mage.
"The quickest way to 'think outside the box' is to realize the truth: the only real box is the one you create by limiting your thoughts."
Bruce Garrabrandt