LOL this is a good card but it is an expectation to late. Hallucination alone is just not enough in stranded. Send this card to the arena pleebs, there love cards like this. Maybe this is the healing that rouge need so badly so they can be top tire in arena
Shadowblade is one of the best Rogue cards in arena these days if not the best this card is not even close.
I know this isn't meant for kingsbane rogue but uhhh what type of burgle cards are left for rogue next expension for standard as swashburglar was karazhan meaning its rotating out along with the other burgle card currently available this card might see play in wild but its too weak there and theres like support for it currently in standard unless u count that soultheif legendary coming out
Not verygood as removal but if you smack face every turn, the health differential is awesome. (8 health difference) It also works with buffs really well since you have huge durability in the right decks. (A single deadly poison makes the health differential 16, and then an extra 8 for every bonus durability) Even if it's not in a thief rogue deck, huckster and swashburgler are just good. Going against another rogue makes it harder but there are still plenty of ways to generate non rogue class cards in a mirror. All that being said, this card won't see play unless the meta shifts a little and kingsbane is nerfed, (My prefered nerf would be that the mana cost increases by 1 everytime the deathrattle triggers) and even then it might not.
the lifesteal is kind of nice for the healing that rogues could use, but between obsidian shard and kingsbane this thing isn't going to be used at all.
While I like the flavour and the card in general, it doesn't seem that competitive. If we compare it to Eaglehorn Bow - another weapon that tries to get a couple extra charges of durability - you're paying 1 mana more for 1 less attack (yes, lifesteal is relevant), and have little control over what cards you're going to get from your opponent. If it's virtually or literally unplayable, tough cheese, no extra durability.
On the other hand, you can actively increase the charges yourself, whereas hunter has to wait for their secrets to get triggered. Furthermore, rogue is better equipped to buff its weapons (Deadly Poison being the obvious good synergy with this card and the main reason why a lifesteal weapon like this could be relevant), making better uses of the extra charges.
It's just... how often does a 4 mana weapon that requires further work to be at competitive level of goodness actually see play? In most cases you're giving up a lot of tempo on the turn you play this, and are you going to generate enough life and value off it in the long run to make up for that early game tempo loss?
Ah the oligatory bad rogue weapon, cross that of the Bingo.
This s unplayable. 4 mana is way to slow. Huckster and Buccaneer which are the best steal cards are rotating out. Kingsbane is just way better, because if you do all the work with this and opponent plays just ooze...well lul.
Solid card, but not good enough for constructed. There is no reason to play this over Kingsbane. Will probably be pretty good in arena.
Ravencaller can give minions for another class but is not sure.
Unless rogue get extremely good cards for get another class cards this weapon is horrible.
Verrrry niiiice
So this card sucks.
I know this isn't meant for kingsbane rogue but uhhh what type of burgle cards are left for rogue next expension for standard as swashburglar was karazhan meaning its rotating out along with the other burgle card currently available this card might see play in wild but its too weak there and theres like support for it currently in standard unless u count that soultheif legendary coming out
Not verygood as removal but if you smack face every turn, the health differential is awesome. (8 health difference) It also works with buffs really well since you have huge durability in the right decks. (A single deadly poison makes the health differential 16, and then an extra 8 for every bonus durability) Even if it's not in a thief rogue deck, huckster and swashburgler are just good. Going against another rogue makes it harder but there are still plenty of ways to generate non rogue class cards in a mirror. All that being said, this card won't see play unless the meta shifts a little and kingsbane is nerfed, (My prefered nerf would be that the mana cost increases by 1 everytime the deathrattle triggers) and even then it might not.
Bad, in both Constructed and Arena.
Oh...it's Epic as well ->>> DUST IT
With help from the blizzard nerf squad. I actually think the fact this card is getting printed hints at that.
the lifesteal is kind of nice for the healing that rogues could use, but between obsidian shard and kingsbane this thing isn't going to be used at all.
Anger is the punishment we give ourselves for someone else's mistake.
Seems bad sorry
Shaku, Swashburglar, Undercity Huckster, Ethereal Peddler, and Lotus Agents rotating out this month.
Great timing on pushing Burgle, Bliz.
Anger is the punishment we give ourselves for someone else's mistake.
While I like the flavour and the card in general, it doesn't seem that competitive. If we compare it to Eaglehorn Bow - another weapon that tries to get a couple extra charges of durability - you're paying 1 mana more for 1 less attack (yes, lifesteal is relevant), and have little control over what cards you're going to get from your opponent. If it's virtually or literally unplayable, tough cheese, no extra durability.
On the other hand, you can actively increase the charges yourself, whereas hunter has to wait for their secrets to get triggered. Furthermore, rogue is better equipped to buff its weapons (Deadly Poison being the obvious good synergy with this card and the main reason why a lifesteal weapon like this could be relevant), making better uses of the extra charges.
It's just... how often does a 4 mana weapon that requires further work to be at competitive level of goodness actually see play? In most cases you're giving up a lot of tempo on the turn you play this, and are you going to generate enough life and value off it in the long run to make up for that early game tempo loss?
so, kingsbane for 4 times the mana but much worse. k.
Ah the oligatory bad rogue weapon, cross that of the Bingo.
This s unplayable. 4 mana is way to slow. Huckster and Buccaneer which are the best steal cards are rotating out. Kingsbane is just way better, because if you do all the work with this and opponent plays just ooze...well lul.
Purely a meme card IMO.
While I think it might be kinda fun to find a way to make this work, it gets outclassed by both kingsbane and shadowblade in almost every scenario.
Next.
Occasionally gives helpful advice.
This is exactly the kind of card Rogue needs to put Control Rogue on the map.
Check this out:
This is wayyy better than Kingsbane in so many matchups.
This one's really slow, but it will be lots of fun in Wild.