Wild Even Big Hunter
- Last updated May 14, 2018 (Witchwood)
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Wild
- 21 Minions
- 8 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Big Beast Hunter
- Crafting Cost: 15540
- Dust Needed: Loading Collection
- Created: 5/11/2018 (Witchwood)
- Razershard
- Registered User
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- 5
- 19
- 45
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Battle Tag:
N/A
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Region:
N/A
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Total Deck Rating
123
Ladies and gentlemen, do you find your Hearthstone ladder experience to be lacking in the fun department?
Take a walk on the wild side of Hearthstone with this even big hunter deck!
The main idea behind this deck is to control the board throughout the early game until you can start dropping huge threats in the late game. The enhanced hero power from Genn Greymane gives Hunter some new and powerful tools for controlling the board and pressuring opponents.
The 1-mana hero power makes these cards, which were bad before the Witchwood, insanely powerful: Steamwheedle Sniper, Garrison Commander, and Frost Giant.
Steamwheedle Sniper is a pretty great control tool which allows you to clear a minion and summon a 2/3 body on turn 3. It can also be played with Garrison Commander to clear larger minions in the mid-game. Combine with Wing Blast for maximum tempo!
Garrison Commander turns the deck into face hunter when you play it, and is great for pressuring Warlocks, Rogues, and other Hunters. Again, it also is quite useful for clearing out minions when played with Steamwheedle Sniper, and it allows you to slam your Frost Giants on the board very early.
Once you hit turn 6, it's time to start slamming threats down like crazy! Savannah Highmanes and super cheap Frost Giants will prove difficult for opponents to deal with, and Kathrena Winterwisp will often win the game outright when played on turn 7 or 8. Note that Charged Devilsaur CAN hit face when pulled by Kathrena Winterwisp, but CANNOT normally do so. As a rule of thumb, you don't want Charged Devilsaur in your hand ever, though it's still useful as removal with a big body attached. If all of that doesn't work, we have N'Zoth, the Corruptor as the final nail in the coffin.
Mulligan Guide:
Against Aggro/Midrange: Mulligan hard for Steamwheedle Sniper, Explosive Trap, and Mad Scientist. Flanking Strike and Wing Blast are really good keeps against tempo/midrange decks.
Against Control: Steamwheedle Sniper, Garrison Commander, Flanking Strike, and Frost Giant are best for dealing with Control matchups. Frost Golem + Garrison Commander in the opening hand is best here, as dropping Frost Giant early is very important here, as is the 4 face damage every turn.
Potential Tech: If Cubelock is a problem, tech in Spellbreaker and/or Acidic Swamp Ooze. Against a high volume of flood or aggro decks such as Odd/Even Paladin, Zoolock, or Token Druid, Grievous Bite may be necessary.
Potential Inclusions: I think Spellbreaker is just a good one-of in this deck, but as of yet, I haven't needed it. Dire Frenzy may also be quite useful if you need more late game.
Please feel free to leave feedback/suggestions/thoughts/opinions in the comments below.
I am 100% sure there is room for improvement in this deck, but I've been on a crazy win-streak in Wild with it, so it's not too shabby! Can't guarantee its effectiveness at high ranks however, as I don't typically play Wild.
Anyway, I hope you enjoy the deck as much as I do!
Cheers!
Changelog:
5/13/2018: Swapped 1 Wing Blast for 1 Mossy Horror
-I was losing more than I'd like to a lot of Druid decks with Spreading Plague and Warlock decks with Voidlords. Mossy Horror allows you to hit the face, even if it plays taunt.
5/14/2018: Removed 1 Loot Hoarder and 1 Explosive Trap for 1 Quick Shot and 1 Spellbreaker.
-3-health early game minions such as Northshire Cleric, Mana Wyrm, and Murloc Warleader were causing problems. That's where Quick Shot comes in. Spellbreaker was added as great taunt-breaker and debuffer card, a multi-tool if you will.
I got destroyed as Egg Paladin by this deck, and I just had to search this up. The Frost Giant and Steamwheedle Sniper were huge surprises, and I definitely need to give this deck props.
Hahaha that’s what I like to see!
Awsome deck dude!
When from rank 14 to rank 7 in an almost uninterrupted win steak. A few comments:
-The hero power package was reasonably strong (Garrison Commander, Steamwheedle Sniper and Frost Giant), but i must admit that Sniper has been the most impactful of the 3 by far. Maybe it’s my bad luck, but i tend to get the giants out by turn 6 in the earliest, and Commander is generally a 4 mana 2/3 that does 4 dmg to face, as i can rarely pair it up with a Sniper to clear enemy minions.
-The recruit package was very strong. Tried playing a single copy of Dire Frenzy, but its seldom to draw the 4 beasts before Kathrena Winterwisp, which meant that Dire Frenzy was almost always used as extra reach for lethal (in that case a second copy of Quick Shot would be more useful).
-Mossy Horror is a must-have as a one-of at least. It’s great againt spreading plague, voidwalkers and silver hand recuits. Speaking of one-of’s... Wing Blast and Spellbreaker have been quite amazing honestly. WB great for controlling the board and SB gives you those satisfactory taunt silence lethals.
-Barnes was extremily underwhelming, as only 8 out of the 21 minions are good when summoned (Highmane x2, Katherina, loothoarder, Shaw, mad scientist x2 and Sylvanas).
-The only change i did and kept was about the secret package. Replaced Freezing Trap for a second copy of Explosive Trap (great against aggro paladin... which i was facing a lot yesterday). Today i started facing a lot more control-y decks (or maybe it was just coincidence) but i replaced the Explosive Traps for 2x Cat Trick. Those 4/2 stealth cats are amazing after they board clear you and do very considerable face damage over a few turns.
This makes me very happy 😃
Excellent analysis!
Yeah I switch the secrets around too based on the daily meta!
Probably gonna swap Barnes for another quick shot.
I like to either save the frost giants as board clear follow-up or get them out as soon as possible using garrison commander (good strategy against control)
Glad you like it!
Had been tinkering with Even Hunter in Wild and was playing more of a midrange style of deck with Deathstalker Rexxar and N'Zoth, the Corruptor being the main finishers with Deathrattle cards like Piloted Shredder, Cairne Bloodhoof, Savannah Highmane and Sylvanas Windrunner.
Saw this list and decided to try this version out. Had everything except only having one copy of Garrison Commander. I subbed in a Dire Frenzy for those games that you draw your Beasts early. Deck has been pretty solid and once I have the dust to craft my King Krush for my Kathrena Standard deck I will be crafting a second Commander as getting Frost Giant out early is devastating to your opponent.
Very nice deck and will be playing more of this deck for sure.
If u don't mind i place here some video (Control) with similar deck :)
Very funny deck, My record is currently 38-24. As any "Big" deck, it is awful when you dray your big minions in early game. But in curve, works pretty good.
Glad you like it! Thanks for giving it a shot!
What do you think of Dire frenzy to remedy that problem?
I think it could work. But drawing big minions in early games doesn't happen often.
I made just one change. Replaced Barnes for The Darkness in order to deal with Highlander decks.
Im missing the entire hero power package. if i just drop garrison, genn, steamwheedle, and frost giant, and add some odd cost cards, would u say that would dramatically affect this deck's winrate?
Whoops sorry I misread you.
You could definitely make it work and it would be strong, but would not be as fast.
You should totally give it a shot!
Looks very promising, but I'm missing a tad too many cards at this point ... definitely want to try it out though. :)
I’ve taken this deck all the way from Rank 23 to Rank 5, so it’s actually pretty good.
Would recommend. Especially after Naga Sea Witch nerf.
Oh and also, Barnes and Houndmaster Shaw can be swapped quite easily for cheaper options.
Well, I'm missing Rexxar, Shaw and all of the Epics except Mossy Horror so ... yeah. :/
I’m afraid those are a tad important haha
You could still try to make a Kathrena Hunter deck in standard;. It probably would be too bad, especially after the upcoming nerfs.
Happy to report that I have taken this deck from rank 23 to rank 7 in less than a week! No signs of slowing down either!
What do you think about Quick Shot and Piloted Shredder?
I seriously considered Quick Shot, but I’m hesitant to swap something out for it, as it feels pretty optimized already.
Piloted Shredder, unfortunately is a bit too slow these days, and doesn’t really help the deck accomplish its goals I feel.