• 0

    posted a message on Brittlebone Destroyer

    good thing neither have weapons... but yeah for both classes the most common setup will basically have this being 6 mana heal 2 destroy a minion or 6 mana hurt yourself for 2, draw a card, and destroy a minion. So an assassination on legs plus a little synergy action. 

    Posted in: Brittlebone Destroyer
  • 0

    posted a message on Cycle of Hatred

    Weaker flamestrike that gives you minions if it kills stuff... Then again flamestrike doesn't see play, and 3 damage on everything on 7 isn't amazing. May be a little dependent on whats played otherwise it may kill 1-2 things and leave the big things on board. 

    Posted in: Cycle of Hatred
  • 0

    posted a message on New BG Tribe - TOTEMS

    As it stands it's basically Sacred Stump the archetype. you then get totemic totems to gain resources and help with triples at which point you may try to get yourself a goldgrubber.

    Posted in: Battlegrounds
  • 8

    posted a message on New Paladin Legendary Card Revealed - Murgur Murgurgle

    I mean 2 mana 2/1 divine shield isn't that far away from 2 mana 2/2 divine shield.... and the prime is just really good temp. My only concern are decks that highroll this little guy from "random murloc" generation devices

    Posted in: News
  • 0

    posted a message on Mok'nathal Lion

    Synergy with Rush and Deathrattle. Plus the deathrattle is likely to activate immediately thanks to the rush and aggressive stats. 

    Posted in: Mok'nathal Lion
  • 3

    posted a message on Wild Balance Changes Not Planned & More! - Community AMA

    Because there are some cards that are really strong in Wild that are making it hard for several archetypes to be viable, and some cards that were nerfed were cards that made certain archetypes viable.

    These two things aren't contradictory, and can work to increase deck diversity. 

    Posted in: News
  • 0

    posted a message on can i dust adventure cards?

    If it's like the old adventures then yes. If it's something new and they get bound to the account then no, but I'd doubt they'd do that. However the account binding is a possibility, but when it comes to adventures I try not to disenchant them as who knows what future cards could synergize with them. 

    Posted in: General Discussion
  • 0

    posted a message on New Common Priest Card - Cleric of Scales

    So... whose up for divine spirit inner fire combos to be more consistent again? With high health dragons and maybe a stormwind knight and the stealth mana ramp boost beast to triple divine spirit + inner fire/topsy turvy and otk. 

    Posted in: Card Discussion
  • 0

    posted a message on New Mage Hero Card - The Amazing Reno

    ... bye disappear does that imply removal without destruction? 

    Posted in: Card Discussion
  • 1

    posted a message on Are there enough Invokes?

    They should of made some more neutral invokes instead of those trash meme cards

     Devoted maniac? probably. Shield of Galakrond? 5 mana 4/5 taunt is pretty decent for a taunt of that mana cost. Then you add in the invoke which advances Galakrond and gives you a special effect and it's pretty good. Not amazing for every deck, but I could see it used in Priest galakrond. 

    Posted in: General Discussion
  • 0

    posted a message on New Neutral Legendary Card Revealed - Frizz Kindleroost
    Quote from GentilleMouche >>

    I'm gonna play this card and 29 dragons just for the fun of it. This effect is so OP. Malygos is back in the meta for sure. 

    Poor Dragon Consort, that's not even powercreep anymore that's just rape. 

     Dragon's Consort is very different from Frizz. First off it's a dragon so it helps with dragon synergies. Second if you need the mana reduction for a combo then this doesn't depend on draw order. It isn't power creep at all. 

    Posted in: Card Discussion
  • 1

    posted a message on New Shaman Legendary Card - Bandersmosh

    In quest shaman this could potentially get you a 8-10 cost battlecry legendary at very reduced cost, and because a lot of powerful battlecry legendaries have lower stats anyways it's great. Heck some lower cost legendaries also can have pretty strong battlecries and can even benefit from having higher stats. 

    Posted in: Card Discussion
  • 0

    posted a message on New Shaman Legendary Card - Nithogg

    Not completely crazy, but still potentially pretty good. 

    Posted in: Card Discussion
  • 0

    posted a message on New Mage Rare Card Revealed - Arcane Breath

    Very efficient... it's just a pretty efficient card that gets you another spell. 

    Posted in: Card Discussion
  • 0

    posted a message on New Paladin Epic Sidequest Card - Sanctuary
    Quote from Nickfuryusn >>

    Could you play this on two and get a 3/6 if you have taken no damage?

     No, because the quest wasn't active for the turn you've taken no damage. 

    Posted in: Card Discussion
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