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Raid the Sky Temple

Quest: Cast 10 spells.
Reward: Ascendant Scroll.

"Why can't I hold all these scrolls?"

Recruit

Choose an enemy minion. Add it to your Adventure Deck.

Reno's Lucky Hat

Give a minion +2/+2 and Spell Damage +2.

Reno claims his hat is brimming with powers, but mostly it’s just brim.

Sinister Deal

Discover a Lackey.

"So, what's in the sack?" "Something... sinister." "Okay, it's a deal."

Stolen Titan Secrets

Copy the Boss's Hero Power for the rest of this run.

Study Break

Discover a spell. Add it to your Adventure deck.
It always starts in your hand.

Supreme Archaeology

Quest: Draw 20 cards.
Reward: Tome of Origination.

Archaeology is the discovery of rare and powerful artifacts. Supreme Archaeology is TAKING THEM!

Surprise! Murlocs!

Casts When Drawn
Summon a random amount of Murlocs.

Tracking Device

Start of Game: Draw this.
Draw a 2, 3, 4, and 5-Cost
card from your deck.

Unseal the Vault

Quest: Summon 20 minions.
Reward: Pharaoh's Warmask.

"Huh... That's a nice card back."

Untapped Potential

Quest: End 4 turns
with any unspent Mana.
Reward: Ossirian Tear.

The official term is "strategic laziness."

Worthy Expedition

Discover a Choose One card.

This isn't where I parked my mount.

Amalgam Explorer

This has all minion types.

Ancient Snake

Rush
Poisonous
Reborn

Beaming Sidekick

Battlecry: Give a friendly minion +2 Health.

  • Type: Minion
  • Rarity: Common
  • Set: Saviors of Uldum
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Rafael Zanchetin
  • Collectible

Sure, I'll carry the water! And the food! And the tents! And the cursed monkey paw!

Bee

Brazen Zealot

Whenever you summon a minion, gain +1 Attack.

Some paladins really Light it up.

Crusty the Crustacean

Battlecry: Destroy a minion.
Gain double its Attack and Health.

Jar Dealer

Deathrattle: Add a random
1-Cost minion to your hand.

  • Type: Minion
  • Rarity: Common
  • Set: Saviors of Uldum
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: L. Lullabi & K. Turovec
  • Collectible

What's in the jar? It could be anyone!

Locust

Rush

Mogu Cultist

Battlecry: If your board is full of Mogu Cultists, sacrifice them all and summon Highkeeper Ra.

  • Type: Minion
  • Rarity: Epic
  • Set: Saviors of Uldum
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Arthur Bozonnet
  • Collectible

Mogu cultists have the worst team-building exercises.

Murmy

Reborn

Unlike other mummies, they rolled him up with rice, sliced cucumbers, and soy sauce on the side.

Pharaoh Cat

Battlecry: Add a random Reborn minion to your hand.

Mightiest of mousers, enduring in kingship of the upper and lower cat tree, conqueror of the red dot, the all-wise Catshepsut.

Sandwasp

Scaly Golem

Taunt
Deathrattle: Give all Murlocs +1/+1.

Scarab

Taunt

Titanic Lackey

Battlecry: Give a friendly minion +2 Health and Taunt.

Worthless Imp

"Confiscated" Goods

Passive Hero Power
After you attack and
kill a minion, equip a
random weapon.

"Relicologist"

Hero Power
Your next spell this turn
has Spell Damage +2.

Arena Expert

Hero Power
Summon a minion from
each players deck.
They fight.

Ashes Anew

Hero Power
Destroy a Murloc to
summon a Scaly Golem.

Ashes Anew

Hero Power
Destroy a friendly Murloc
to summon a Scaly Golem.

Broken Phylactery

Passive Hero Power
You take double damage
from fatigue.

Corrupted Oasis

Hero Power
Add two 2/2 Treants
to your hand.

Death's Embrace

Passive Hero Power
The first minion for each
player that dies in a
turn has Reborn.

Death's Gaze

Hero Power
Deal 1 damage to all minions.
If any die, add an Untimely
Demise to your hand.

Desert Warfare

Passive Hero Power
After your hero attacks,
add a random Hunter
card to your hand.

E.V.I.L. Conscription

Hero Power
Add a random Lackey
to your hand.

Evoke Panic

Hero Power
Force an enemy minion with
the lowest Health to attack
one of its neighbors.

Evoke Panic

Hero Power
Force the minion with
the lowest Health to attack
one of its neighbors.

Fireshaper

Passive Hero Power
After you cast a spell, deal 2
damage randomly split
among all enemies.

Foreboding Fate

Hero Power
Trigger a friendly
minion's Deathrattle.

Hand of Defiance

Hero Power
Swap the Attack and
Health of a minion.

Lich's Phylactery

Hero Power
Restore @ Health to your
Hero. Reduce by 1 for every
friendly minion that dies.

Lord of Destruction

Hero Power
Curse a random enemy
minion to damage its
owner each turn.

Lord of the Sun

Hero Power
Gain Spell Damage +3
this turn.

Made of Murlocs

Passive Hero Power
You are Immune.
After a Murloc dies,
lose 3 Health.

Massive Tentacles

Hero Power
If there are 8 or more
minions on the battlefield,
destroy them all.

Maw of the Desert

Hero Power
Destroy the minion with
the lowest Health.

Mighty Windstorm

Hero Power
Each player swaps a minion
from their hand with one
on their battlefield.

Mirage

Hero Power
Give your opponent an
illusion card. If played, they
discard a random card.

Mistress of Magic

Passive Hero Power
Whenever a player casts
their first spell, add
a copy to their hand.

Mother of Sand

Passive Hero Power
After you Overload,
summon a Dust Devil.

Murmurs of Mortality

Passive Hero Power
After a friendly minion
dies, destroy a random
enemy minion.

Ossirian Tear

Passive Hero Power
Your Choose One cards have both effects combined.

Plaguebringer

Passive Hero Power
Your spells Overload (1)
but cost (2) less.

Plagued Horde

Hero Power
Give a minion
"Deathrattle: Deal 2 damage
to the enemy hero."

Power of Wrath

Hero Power
Deal 1 damage to
all damaged minions.

Power of Wrath

Hero Power
Deal 2 damage to
all damaged minions.

Reliquary's Relics

Passive Hero Power
After your opponent casts
a Spell, put a copy of
it into your hand.

Riddle of the Sphinx

Passive Hero Power
Guess which card the Boss
will play to banish it.

Sand Surge

Hero Power
Shuffle a Sand Trap into
your opponent's deck that
swallows cards when drawn.

Sandy Surprise

Passive Hero Power
After you play a 1-Cost
minion, give it Stealth.

Shockwave

Passive Hero Power
All your minions have
Rush.

Snapping Jaw

Hero Power
Double your hero's
attack this turn.

Spectral Swordsman

Passive Hero Power
Your hero is Stealthed
while you have a
weapon equipped.

Spoil the Ending

Hero Power
Copy a spell in your
opponent's hand.
It costs (2) less.

Staking A Claim

Passive Hero Power
Whenever a Discover card
is played, all minions
gain +1/+1.

Starseeker

Passive Hero Power
After you cast 2 spells
in a turn, add a 'Moonfire'
to your hand.

Sword Dance

Passive Hero Power
After your weapon is destroyed,
shuffle it back into your deck.
It keeps any enchantments.

Systematic Betrayal

Hero Power
Rotate all minions counter-
clockwise. Minions that
switch sides gain +1/+1.

Titan's Beast

Hero Power
Set a minion's Attack
and Health to 3.

Tol'vir Necromancy

Passive Hero Power
After a minion is Reborn,
restore its Health to full.

Under Wraps

Passive Hero Power
After you play a minion,
give it Reborn.

Unstable Weaponry

Passive Hero Power
After you summon a Mech,
deal 2 damage to a
random enemy.

Wrath Smash

Hero Power
Destroy a damaged minion.
Costs (1) more for each
damaged minion.

Academic Research

Start of Game: Draw this.
Gain @ Mana |4(Crystal, Crystals).
(Upgrades each time
a friendly minion dies)
.

The other explorers underestimate the power of careful study and historical research.

Alchemist's Stone

Passive
After you play an odd-Cost card, reduce the Cost of cards in your hand by (1).

Aleatory Dummy

Dummy Hook Up ULDA 721e

Anomaly - Aleatory

At the start of the game, shuffle both decks together and give half to each player.

Anomaly - Angelic Presence

Minions' Attack is ALWAYS equal to their Health.

Anomaly - Battle Scars

Start with 100 Health. You don't heal between fights.

Anomaly - Booms Away

Each time a minion dies, shuffle a bomb into its owner's deck. When drawn, it explodes for 5 damage.

Anomaly - Bountiful

Both players start with 9 cards in their hand.

Anomaly - CHARGE!

All minions have Charge.

Anomaly - Dizzying Blows

After a hero is damaged, randomize the Cost of all cards in that player's hand.

Anomaly - Eternal Army

After a minion dies, shuffle a copy of it into its owner's deck.

Anomaly - Holograms

After a minion is played, summon a 1/1 copy of it for the opposing side.

Anomaly - In the Face

Heroes take double damage.

Anomaly - Loot-Filled

After a minion is played, it gives the opposing player a Coin.

Anomaly - Marin's Return

Both players start with a Treasure Chest.
(Break it for awesome loot!)

Anomaly - Multiclassing

Loot can be from any class.

Anomaly - No-Face

Heroes are Immune while they control minions.

Anomaly - Relentless

All minions have Windfury.

Anomaly - Spellshields

After a player casts a spell, they gain 2 Armor.

Anomaly - Whirling Winds

At the start of every turn, deal 1 damage to all minions.

Armor Up!

Auchenai's Touch

Band of Bees

Passive
Your minions that cost (2) or less have Poisonous.