Class
Rarity
clear all

Belch

Hero Power
Summon a minion
that died this game.

Brick by Brick

Hero Power
Discover an Elemental.
It costs (2) less.

Burst of Light

Hero Power
Lifesteal. Deal 1 damage
to all enemy minions.

Mummy Ritual

Hero Power
Resurrect a Reborn
minion with 1 Health.

Ogre-Sized Thief

Hero Power
Steal a card from your
opponent's deck and
put it into your hand.

Sand Shapin'

Hero Power
Shuffle a copy of an enemy
minion into your deck.
Summon it when drawn.

Vengeful Construct

Hero Power
Choose a minion with 2 or
less Health. Destroy
it and its neighbors.

Desert Spear

After your hero attacks, summon a 1/1 Locust with Rush.

Goes on the right, next to the desert spoon.

Elise's Machete

After your hero attacks,
summon two 2/2 Treants.
Give them Rush.

No explorer who has hacked through Un’Goro would ever leave their machete at home.

Hooked Scimitar

Combo: Gain +2 Attack.

Oooooooooooow. I'm hooked on a scimitar!

Livewire Lance

After your Hero attacks, add a Lackey to your hand.

  • Type: Weapon
  • Class: Warrior
  • Rarity: Epic
  • Set: Saviors of Uldum
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Jason Kang
  • Collectible

The lance is heavy but it’s the battery pack that really does a number on the shoulders.

Ol' Faithful

After your hero attacks, deal 1 damage to all enemies.

Faithfully fires, every time. Faithfully hits… something.

Truesilver Lance

Lifesteal
After you Overload, gain +2 Durability.

A lance fit for a lord - Finley's shaman skills make this quite the formidable weapon.

BEEEES!!!

Choose a minion.
Summon four 1/1 Bees
that attack it.

Right before CEEEES!!!

Canopic Jars

Give your minions
"Deathrattle: Summon
a random Legendary
minion."

Flame Ward

Secret: After a minion attacks your hero, deal 3 damage to all enemy minions.

Not to be confused with the burn ward.

Hunter's Pack

Add a random Hunter Beast, Secret, and weapon to your hand.

  • Type: Ability
  • Class: Hunter
  • Rarity: Common
  • Set: Saviors of Uldum
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: L. Lullabi & K. Turovec
  • Collectible

Oh look! It's a trap!

LOCUUUUSTS!!!

Twinspell.
Choose an enemy.
Fill your board with 2/2 Locusts that attack it.

LOCUUUUSTS!!!

Choose an enemy.
Fill your board with 2/2 Locusts that attack it.

Plague of Murlocs

Transform all minions into random Murlocs.

This is horrible! And adorable!

Titan-Forged Grapnel

Destroy 2 random enemy minions.
Gain Armor equal to their combined attack.

Forged from empowered titan materials, this grappling hook packs a punch.

Untimely Demise

Deal 3 damage to all enemies.

Addarah

Battlecry: Shuffle all enemy minions into your deck.

Addarah knows that if you've seen one horrifically haunted tomb, you've seen them all.

Amakir the Light

After this minion attacks, add 2 random healing spells to your hand. They cost (0).

Bloodsworn Mercenary

Battlecry: Choose a
damaged friendly minion.
Summon a copy of it.

  • Type: Minion
  • Class: Warrior
  • Rarity: Epic
  • Set: Saviors of Uldum
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: James Ryman
  • Collectible

You look really hurt. You could use a friend!

Candletaker

Reborn

  • Type: Minion
  • Rarity: Common
  • Set: Saviors of Uldum
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Ivan Fomin
  • Collectible

"You no waaaake caaaandle!"

Crawling Claw

Rush. Reborn.
Deathrattle: Steal a card from
your opponent's hand.

Desert Hare

Battlecry: Summon two 1/1 Desert Hares.

After they're caught, they’re dessert hares.

Dune Sculptor

After you cast a spell,
add a random Mage
minion to your hand.

  • Type: Minion
  • Class: Mage
  • Rarity: Rare
  • Set: Saviors of Uldum
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Servando Lupini
  • Collectible

Come for the magic show, stay for the sand castles.

EVIL Recruiter

Battlecry: Destroy a friendly Lackey to summon a 5/5 Demon.

I'm starting to think the lackeys aren't evil, just taken advantage of.

Generous Mummy

Reborn
Your opponent's cards cost (1) less.

  • Type: Minion
  • Rarity: Rare
  • Set: Saviors of Uldum
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Jim Nelson
  • Collectible

Yeah, she's mummified, but her money hasn’t dried up!

Golden Scarab

Battlecry: Discover a
4-Cost card.

Who actually puts all the gold plating on these things, and why?

History Buff

Whenever you play a minion, give a random minion in your hand +1/+1.

  • Type: Minion
  • Rarity: Epic
  • Set: Saviors of Uldum
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Ivan Fomin
  • Collectible

Actually... what happened was...

Infested Goblin

Taunt
Deathrattle: Add two 1/1 Scarabs with Taunt to your hand.

  • Type: Minion
  • Rarity: Rare
  • Set: Saviors of Uldum
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Ludo Lullabi
  • Collectible

Trust us. DON'T go cheap on the scarab repellent.

Jr. Navigator

Whenever you target
this minion with a spell,
add 2 copies of the spell
to your hand.

This plucky explorer is hoping to lead her first successful adventure - Plague Lords or not.

Jr. Scout

Charge. Windfury.
At the end of your turn, deal
4 damage to a random
enemy minion.

Eager to prove himself, this scout's keeping his eyes peeled for the best target.

Maxwell, Mighty Steed

Rush. Reborn.
Has +2 Attack for each other minion on the battlefield.

No murloc in shining armor would ride into combat without his trusty battle-beetle!

Mischief Maker

Battlecry: Swap the top card of your deck with your opponent's.

  • Type: Minion
  • Rarity: Epic
  • Set: Saviors of Uldum
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Ivan Fomin
  • Collectible

Fair trade is for noble-minded suckers with dignity and honor.

Neferset Thrasher

Whenever this attacks, deal 3 damage to your hero.

Tough to do skateboard tricks with four legs.

Ramkahen Wildtamer

Battlecry: Copy a random Beast in your hand.

  • Type: Minion
  • Class: Hunter
  • Rarity: Rare
  • Set: Saviors of Uldum
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Mauricio Herrera
  • Collectible

She gets to decide what cards go to the Hall of Fame.

Salhet's Pride

Deathrattle: Draw two
1-Health minions from your deck.

Pride cometh before the maul.

Sea Serpent

Sr. Navigator

Whenever you target
this minion with a spell,
add 2 copies of the spell
to your hand.

After helping to track down all four Plague Lords, this explorer has earned a well deserved promotion.

Sr. Scout

Charge. Windfury.
At the end of your turn, deal
6 damage to a random
enemy minion.

After hitting a bullseye on all four Plague Lords, this explorer definitely earned his promotion.

Stone Golem

Vulpera Scoundrel

Battlecry: Discover a spell or pick a mystery choice.

  • Type: Minion
  • Rarity: Epic
  • Set: Saviors of Uldum
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Ivan Fomin
  • Collectible

A spell is a spell, but the mystery choice could be anything! (It's also a spell.)

Weaponized Wasp

Battlecry: If you control
a Lackey, deal 3 damage.

Dr. Boom had one simple request: wasps with flippin' laser beams attached to their heads.

Wretched Reclaimer

Battlecry: Destroy a friendly
minion, then return it to life
with full Health.

  • Type: Minion
  • Class: Priest
  • Rarity: Rare
  • Set: Saviors of Uldum
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: James Ryman
  • Collectible

"Ok, here's the plan. We kill you, then bring you back." "Stronger?" "No, about the same."

"Retired" Treasure Hunter

Hero Power
Copy a card from your
opponent's hand and
add it to your hand.

"Retired" Treasure Hunter

Hero Power
Copy a card from your
opponent's hand and add it to
your hand. It costs (2) less.

"Upgraded" Fauna

Hero Power
Deal 1 damage to an
enemy minion for each
Beast you control.

Amateur Mage

Hero Power
Deal 1 damage.
Combo: 2 instead.

Ancient Blades

Hero Power
Equip a 3/2 Blade with
Immune while attacking.

Anraphet's Core

Hero Power
Summon a 4/3 Golem.
After your hero attacks,
refresh this.

Arcane Craftiness

Hero Power
Fire two missiles that deal
1 damage each. If any
minion dies, repeat this.

Armor Repairs

Hero Power
Gain 2 Armor. If you have
less than 10 Armor,
gain 4 Armor instead.

Ascendant Scroll

Hero Power
Add a random Mage
spell to your hand.
It costs (2) less.

Awaken the Flame

Hero Power
Imbue a Sanctum Golem
with the power of fire.

Beetle Stampede

Hero Power
Summon a
Plated Beetle.

Boom Bullets

Hero Power
Summon a 0/2 Goblin Bomb.
Give all other Goblin Bombs
+1 Attack.

Boom Bullets

Hero Power
Summon a 0/2 Goblin Bomb.
Give all other Goblin Bombs
+2 Attack.

Chain Lightning

Hero Power
Deal 1 damage to a minion.
Jumps to an adjacent
minion until one dies.

Corrupted Oasis

Hero Power
Add two 2/2 Treants
to your hand.

Curse of Flame

Hero Power
Choose an enemy minion. If it
lives until your next turn, deal
5 damage to all characters.

Demon Emissary

Hero Power
Summon a random Demon
that costs (3) or less.

Demon Emissary

Hero Power
Summon a random Demon
that costs (5) or less.

Dino Tracking

Passive Hero Power
At the start of your turn,
Discover which card
you draw.

Druid of the Rat

Hero Power
Give your minions
+1/+1.

Druidic Teaching

Hero Power
Restore 2 Health, then
draw a card if the target
is at full Health.

E.V.I.L. Promotion

Passive Hero Power
After you play a Lackey, give it
+@/+@ (upgrades each time
you play a Lackey)
.

Elise's Might

Hero Power
Choose One - +2 Attack
this turn; or Gain 2 Armor.

Emperor Wraps

Hero Power
Summon a 2/2 copy
of a friendly minion.

Food Chain

Hero Power
Deal 2 damage to a minion.
If it dies, restore 5 Health
to your Hero.

Forbidden Power

Hero Power
Deal @ damage to a random
enemy (upgrades whenever a
friendly minion dies)
.

Gatling Wand

Hero Power
Deal 2 damage split
among enemy minions.

Hatching Time

Hero Power
Reduce the Cost of Beasts
in your hand by (1).

Heart of Vir'naal

Hero Power
Your Battlecries trigger twice this turn.

Hunt the Weak

Hero Power
Deal @ damage to a minion and
gain 1 bonus damage. If it dies,
lose all bonus damage.

Lord of Life

Hero Power
Restore a minion's
Health to full.

Lord of the South Wind

Hero Power
Summon a 1/4 servant.
Give it Taunt, Windfury,
Rush and Divine Shield.

Masterful Djinn

Hero Power
Summon a 1/4 servant with
Taunt, Rush, Windfury, or
Divine Shield (at random).

Mummy Ritual

Hero Power
Resurrect a Reborn
minion with 1 Health.

Murmurs of Mortality

Passive Hero Power
After a friendly minion
dies, bring an enemy
minion to 1 Health.

New "Recruits"

Hero Power
Summon a 2/2 Amalgam Explorer.

Obelisk's Eye

Hero Power
Restore 3 Health.
If you target a minion, also give it +3/+3.

Pharaoh's Warmask

Hero Power
Give your minions +2 Attack.

Pillaged Relics

Hero Power
Choose a minion.
Give it +1/+1, Divine Shield
or Taunt at random.

Plagued Horde

Hero Power
Give a minion
"Deathrattle: Deal 2 damage
to the enemy hero."

Power Up!

Hero Power
Give a minion
Divine Shield & Windfury.

Puffertrooper

Hero Power
Give your Murlocs Rush.

Running Wild

Hero Power
Draw a minion from your deck.
If it’s a Beast, add another
copy to your hand.

Snakeshot

Hero Power
Summon a 1/1 Snake
and give it Poisonous.

Snapping Jaw

Hero Power
Double your hero's
attack this turn.

Soul Pyre

Passive Hero Power
After a player plays a
card, they take damage
equal to its Cost.

Spoil the Ending

Hero Power
Copy a spell in your
opponent's hand.
It costs (2) less.

Spread Shot

Hero Power
Deal 1 damage,
then deal 1 damage to
the enemy hero.

Spreading the Curse

Hero Power
Summon a Leper Gnome
and give it Rush.

Titan Ritual

Hero Power
Summon two
1/1 Mogu Cultists.

Titan's Beast

Hero Power
Set a minion's Attack
and Health to 3.

Tomb Boomin'

Hero Power
Deal 4 damage split
randomly between
all characters.