I've had some great fun with Charge minions like Argent Horserider and Argent commander. My Healing is a couple of Ivory knights for a couple spells, but these buff decks are more mid range.than anything else.
One thing to try is going with very few spells and Cho. Cho makes Spell users choke a little and it gives you spells for when cho dies. I've had a 4/8 Cho out there with a 6/8 senjin so it's pretty cool and it makes people take time to think about what they are doing. If not free spells. I want to look at the trogdazor,(cant rememeber his name)t creates more trogs when spells are cast. Never used, but a buffed one might be pretty awesome against spell users.
I get totally wrecked by Pirate warrior so I've been looking at adding the mistress of mixtures to add a little early game, but buffed they can do some damage also...On that end Sargent sally hasn't done much for me. The best was a 4/4 and I took out the druid 8/8 taunt, but for the most part she has been a dead card. Jade Druid is another problem I've had since I mostly require my minions to take on theirs. What helps against those besides being agro.
Wow, I tried to stay away, but it was just too easy. Winning 4 games in a row, losing 2, and then winning 8 more. I've tried everything this month Warrior taunt, Tempo dragon warrior, token druid, c'thun mage, cthun warrior cthun druid and by far the deck that moved the needle was Warlock zoo... Started at 20 and now I'm at 14. My best rank is 9 so I'm getting excited to beat that. How well will it stand up in the lower ranks? or is that when I should switch to tempo dragon warrior?
I had a deck and all, but I'm too chicken to post it. It's called tainted chicken. With love affairs abound with chickens. You people should be spared of the whole thing.
How well do the armorsmith's work? I kinda like them with the 1/4 body, but I haven't tried them yet. The lance guys I tried, but I usually didn't have anyone to put it on until my 4th turn so I took them out.
For some reason I like the hobgoblins and have tried to get a decent viable deck going. This is my best so far but it might be a touch slow. Other cards I'm thinking of using are hogger for the free taunter and the black knight, but it's hard to remove some of the cards since theres a good amount of synergy. Do you have any ideas to make it stronger?
Here's my version so far for taunting warrior. Great combo's with hobgoblins and lesser minions. struggles vs control. I see I might need to add the hogger since I forgot about him. A free taunter every round would be nice. Sparring partner is a decent card, but you usually can't use him well until turn 4 when you have a decent minion out. Maybe zombie chow or an argent squire before then, but then you have to play aggro taunt.
ok, well I've done very well with this deck. I had made something similar, but this one has way more synergy than mine and it had 2 jeeves which is is central to the deck. I love how many people thank me for the jeeves until they lose. With only 2 spells in the deck I was thinking about running Cho for some control or extra fire power. I had him in my deck that I made and it helped out immensely especially against rogue and mage. When they start giving me freeze and damage spells it just helps the deck out. Any thoughts on Cho or am I off. Just started playing this one last night so I haven't done any experiments, just learning the deck.
I made a similar deck down below, and I started with the baron, but I've found I rarely get to use him the way he's intended. Usually I'm just fighting off stuff until I'm able to get the good combo's going. I liked him, but it just never worked out... I can see the taking out of blood lust, but even with a bunch of totems that can be very effective. I put in the loot hoarder's also to move through the deck to get to better cards, but it's definitely something I've thought about replacing since I've taken out the baron.
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I've had some great fun with Charge minions like Argent Horserider and Argent commander. My Healing is a couple of Ivory knights for a couple spells, but these buff decks are more mid range.than anything else.
One thing to try is going with very few spells and Cho. Cho makes Spell users choke a little and it gives you spells for when cho dies. I've had a 4/8 Cho out there with a 6/8 senjin so it's pretty cool and it makes people take time to think about what they are doing. If not free spells. I want to look at the trogdazor,(cant rememeber his name)t creates more trogs when spells are cast. Never used, but a buffed one might be pretty awesome against spell users.
I get totally wrecked by Pirate warrior so I've been looking at adding the mistress of mixtures to add a little early game, but buffed they can do some damage also...On that end Sargent sally hasn't done much for me. The best was a 4/4 and I took out the druid 8/8 taunt, but for the most part she has been a dead card. Jade Druid is another problem I've had since I mostly require my minions to take on theirs. What helps against those besides being agro.
1
If it means every attack, every spell and every little target you choose, that's actually kind of funny. Better than Shadow Rager!
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djinni-pali flood
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Here's the deck I'm using. Amazing with the sea giants providing some backup
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Wow, I tried to stay away, but it was just too easy. Winning 4 games in a row, losing 2, and then winning 8 more. I've tried everything this month Warrior taunt, Tempo dragon warrior, token druid, c'thun mage, cthun warrior cthun druid and by far the deck that moved the needle was Warlock zoo... Started at 20 and now I'm at 14. My best rank is 9 so I'm getting excited to beat that. How well will it stand up in the lower ranks? or is that when I should switch to tempo dragon warrior?
3
Raid leader is better anyway...this guy has been put to pasture. Rip war song leader
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I had a deck and all, but I'm too chicken to post it. It's called tainted chicken. With love affairs abound with chickens. You people should be spared of the whole thing.
0
This looks good. I've been working one a hobgoblin taunter that's similar, but a little different. Here's mine
How well do the armorsmith's work? I kinda like them with the 1/4 body, but I haven't tried them yet. The lance guys I tried, but I usually didn't have anyone to put it on until my 4th turn so I took them out.
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For some reason I like the hobgoblins and have tried to get a decent viable deck going. This is my best so far but it might be a touch slow. Other cards I'm thinking of using are hogger for the free taunter and the black knight, but it's hard to remove some of the cards since theres a good amount of synergy. Do you have any ideas to make it stronger?
0
Here's my version so far for taunting warrior. Great combo's with hobgoblins and lesser minions. struggles vs control. I see I might need to add the hogger since I forgot about him. A free taunter every round would be nice. Sparring partner is a decent card, but you usually can't use him well until turn 4 when you have a decent minion out. Maybe zombie chow or an argent squire before then, but then you have to play aggro taunt.
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Been having great luck vs paladin, but the Shamans are killing this. So I thought I'd turn to you guys for some tightening of my deck. Any thoughts?
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ok, well I've done very well with this deck. I had made something similar, but this one has way more synergy than mine and it had 2 jeeves which is is central to the deck. I love how many people thank me for the jeeves until they lose. With only 2 spells in the deck I was thinking about running Cho for some control or extra fire power. I had him in my deck that I made and it helped out immensely especially against rogue and mage. When they start giving me freeze and damage spells it just helps the deck out. Any thoughts on Cho or am I off. Just started playing this one last night so I haven't done any experiments, just learning the deck.
0
I made a similar deck down below, and I started with the baron, but I've found I rarely get to use him the way he's intended. Usually I'm just fighting off stuff until I'm able to get the good combo's going. I liked him, but it just never worked out... I can see the taking out of blood lust, but even with a bunch of totems that can be very effective. I put in the loot hoarder's also to move through the deck to get to better cards, but it's definitely something I've thought about replacing since I've taken out the baron.