This cards is fully bugged. The first time i played it it just didn't shuffle my deck right way (there was no other shuffling besides Polkelt but next my topdeck was 1-mana crap).
Also if you and your opponent play Lorekeeper Polkelt, the animation is visible only upon your deck (i mean when opponent plays this card, the "shuffling" appears to your deck, revolver ocelot)
I guess shaman will be fine after standard cards rework.
All he really lacks IMO is:
1) Good first-turn staple cards like 1/3 Trogg with no overload on them. They need to have vanilla stats and NO DROWBACKS: 0/2 evil totem would be much better if it had 0/3 on it. Also my fellow Sludge Slurper would be good as 1/1 with no overload at all. It's so stupid when you play EARLY GAME CARDS THAT DON'T LET YOU PLAY CARDS AND CONTINUE YOUR TEMPO PLAY and all you have to do is just to SKIP TURNS.
I find it interesting that they mentioned giving Mal'Ganis and Gahz'rilla new animations. Perhaps those are potential Standard returning cards? Other than these, I think some solid returning Standard cards are as follows: Dirty Rat, Unseen Saboteur, and Nerubian Unraveler. While two of the three of these may seem questionable, I think these are excellent tech cards that while they may not always see play, they will always be an option. When it comes to raw stats and usability, I think cards like Tar Creeper, Lifedrinker, and even Witchwood Grizzly could be decent. Finally, when it comes to Legendaries, besides the two that were mentioned above, this is definitely very difficult. I immediately wanted to say Zilliax and Loatheb, but then I remembered why the HoF'd Ragnaros the Firelord and Sylvanas Windrunner. I imagine they'll be consider the most neutral Legendaries possible, based off of their mention of N'Zoth, the Corruptor and Evolve, both very straightforward cards. I think some Legendaries that follow this trend are Sneed's Old Shredder, Countess Ashmore, and maybe even Sir Finley Mrrgglton.
What do you guys think?
Shaman just needs his fellow Shudderwock back. Evolve is good but maybe Unstable Evolution is more viable (would be better to see both of them in standart).
Control shaman with sliences (from new 3/3 Legendary or Zephrys), Hex and Devolving Missiles is best. Best versus paladin, i mean, shaman sucks very well to all other classes.
As always. You can't build deck with weird mechanics, only decks with pure power like the first galakrond-shaman, ye olde shudderwock combo-wombo and aggro-one from 2014 were good.
It's the time when some braindead classes use +4/+4 all spell turn 3, why can't Shaman have some power like that...
0
Just play big spells, other archetypes are kinda bad. If you have Phaoris and Polkelt you can try my deck, it's crazy.
0
I've made with Phaoris a deck and it's really best, try it!
https://www.hearthpwn.com/decks/1362748-legend-spell-shaman#c3
0
Overall it's good tier 1.5-2 deck, much better than the trash shamans play today (quest, spd, totem..).
Have fun, maybe you will enjoy it.
0
I just got legend with this!
9
Hearthstone is 9-class game, Priest must go to the Hall of Fame.
0
I saw someone using Nightblade today in standard (diamond 1). Isn't that card viable? No secret requirements and just works like ye olde shudderwock.
0
dunno how to promote my deck so i just post something here
0
This cards is fully bugged. The first time i played it it just didn't shuffle my deck right way (there was no other shuffling besides Polkelt but next my topdeck was 1-mana crap).
Also if you and your opponent play Lorekeeper Polkelt, the animation is visible only upon your deck (i mean when opponent plays this card, the "shuffling" appears to your deck, revolver ocelot)
3
I'm just wastin' all my dust to shaman garbage legendaries for 2 years.
0
just dust it looooooll, don't bother yourself playing a class with 44% winrate
2
I guess shaman will be fine after standard cards rework.
All he really lacks IMO is:
1) Good first-turn staple cards like 1/3 Trogg with no overload on them. They need to have vanilla stats and NO DROWBACKS: 0/2 evil totem would be much better if it had 0/3 on it. Also my fellow Sludge Slurper would be good as 1/1 with no overload at all. It's so stupid when you play EARLY GAME CARDS THAT DON'T LET YOU PLAY CARDS AND CONTINUE YOUR TEMPO PLAY and all you have to do is just to SKIP TURNS.
Examples of bad "tempo" cards currently: Sludge Slurper, Storm's Wrath, Mana Tide Totem (0/3 draw one WTF), Flametongue Totem (if they had to nerf even shaman they could do it to NON-STANDARD cards)
2) FINISHERS. Bloodlust and Zephrys the Great are unreliable and Shudderwock is gone.
3) Overload removal cards. LAVA SHOCK MUST BE STANDARD CARD.
1
Shaman just needs his fellow Shudderwock back. Evolve is good but maybe Unstable Evolution is more viable (would be better to see both of them in standart).
0
Control shaman with sliences (from new 3/3 Legendary or Zephrys), Hex and Devolving Missiles is best. Best versus paladin, i mean, shaman sucks very well to all other classes.
0
As always. You can't build deck with weird mechanics, only decks with pure power like the first galakrond-shaman, ye olde shudderwock combo-wombo and aggro-one from 2014 were good.
It's the time when some braindead classes use +4/+4 all spell turn 3, why can't Shaman have some power like that...
1
Testing this kind of highlander. Got diamond 5 at least.
Instructor Fireheart seems a bit weak for me. But maybe I should use this card, dunno.