I think they remove shadowstep from core so they needed a thing like that
- ZagniefMaster
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Member for 6 years and 11 days
Last active Mon, Mar, 27 2023 05:08:40 -
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szibiboy69 posted a message on New Rogue Epic Card Revealed - BreakdancePosted in: News -
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irhmgg posted a message on New Neutral Legendary Card Revealed - Tony King of PiracyPosted in: Newsomg this is permanent Loatheb in aggro decks, imagine giving your opponent a bunch of imps and they are stuck in hell forever.
wild Glarelock loves this,
any zero mana Giant with this is too scary, Battlemaster is coming back just bucuz of this.
Unholy DK with giants in zero mana is pretty much EZ OTK.
this is disgusting and im sure its getting nerfed
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xskarma posted a message on 25.4.1 Patch Notes - Battlegrounds Armor & Arena Balance Changes - Many Bug FixesPosted in: NewsThis is not a new change btw, you cannot evolve into Colossals either for the same reason, there's a limitation on randomly generating them to the board.
https://hearthstone.fandom.com/wiki/Colossal
"
- Colossal minions cannot be randomly summoned on board or transformed into (by
Evolve for example).[3][4]
- They can however, be randomly added to your hand or deck by cards that generate minions (such as
Jeweled Macaw), as well as be transformed into in your hand and deck (by
Golden Monkey for example).[5]
- They can however, be randomly added to your hand or deck by cards that generate minions (such as
"
- Colossal minions cannot be randomly summoned on board or transformed into (by
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xskarma posted a message on 25.4.1 Patch Notes - Battlegrounds Armor & Arena Balance Changes - Many Bug FixesPosted in: NewsApparently the rule is that you can discover Colossals to hand, but not to the board. Exactly cause of the kind of brokenness that we see now with Shaman.
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M1ch43l posted a message on Patch 25.4 Price Adjustments - Increasing Prices for Shop Items Across RegionsPosted in: NewsIf you complete all your daily quests everyday, you will gain a lot of coins.
Use these to buy packs at new expensions and dust all your golden and rotated cards.
This way I haven't spend a dime in years for this game and the price increases don't make a difference then. -
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Klaytonio posted a message on Hearthstone Lich King Mini Set - Return to Naxxramas - Launch Tuesday 14th FebPosted in: NewsI never thought that I will say this... but I'm skipping this mini-set.The cards are just boring/reprints, legendaries are very meh or usable only in a very specific archetype. I guess I'll just craft shaman spells and druid stuff and that's it. And maybe priest's spell for an otk with a gnome, cause it will be nerfed anyway. Disappointed, but +20 packs in the new expansion I guess
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Thanatos2k posted a message on Death BeetlePosted in: Death BeetleYeah, and what happens when Guff rotates? You're gonna introduce something else?
I thought we were done with the >10 mana idiocy. The design team has no clue what it's doing with this game.
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TheSunRice posted a message on 25.2.2 Patch Notes - Buffs and Nerfs in Constructed and BattlegroundsPosted in: NewsI think Maestra of the Masquerade should be eligible for full dust refund as well. Without the interaction it's just pointless to bring it in Tess rogue. You even have to take off the disguise first to avoid generating rogue cards from Jackpot!
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TMRobinson posted a message on Brann Needs to goPosted in: General DiscussionJust like the title says Brann Bonzebeard needs to be HoF before the rotation or go back to wild. This card single handedly ruins fun games. The combos that currently exist in standard absurdly amplified by Brann when they're already good on their own. Instead of taking care of the real problem, especially when it comes to the druid combo, they nerfed a brand new card instead of Brann which seems to go against logic of promoting a new expansion. Since the return of the original league of explorers legendary cards to the core set I would say there was probably just as much excitement to have Reno come back as there was for Brann if not more. Now Reno is nearly unplayable because not only can your opponent burst down from hand but in druids case they also create a huge board so even if you didn't get OTK'd you'd likely get killed after your next turn even if you healed full. Cards like Brann make it very hard for people to want to continue playing when rotation is still 4 months away. Ultimately i think Team 5 knows the playerbase is sick of Brann and that he doesn't fit the modern Hearthstone mold.
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HvG0B0ss posted a message on 25.0.4 Patch Notes - Many Balance Changes - Arena and BG Changes Too & MorePosted in: NewsNothing matters while Guff Hero is a thing....
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Kayn Sunfury? Oh no...
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At first glance it looks like 5 mana do nothing, in the meta where game ends by turn 5 already. However mana cheat means that card will anyway shine if not after the release then after some time.
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It doesn't require killing minions, so it's better
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>Fixed a bug where Colossal minions were in the Blazing Transmutation Discover pool.
How this ever would be considered as a bug?
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A card that was put from Boomsday Project Puzzles to main game as a collectible card due to lack of creativity and that was completely useless for 5 years since it was printed now is banned due to "unintended interaction".
That's how Wild works.
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>Malignant Horror can no longer be drafted
Main change of the patch.
Considering they will add crazy op cards on future, I would ban all cards using corpses or changed this mechanic in arena a little. Problems with cards that consume corpses will happen again and again in future I'm sure.
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I'm sorry but what can you do instead of throwing cards or buffs to board and going face? In comparsion with boon priest or miracle rogue this deck doesn't require any hand-management
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P.S. That Obliterate upgrade was very unnecessary. Now it's manacost has to be 3 at least.
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got dk in arena yesterday, played vs 3 paladins with city tax + equality, ez 0-3
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Wow... it took them a whole expansion to make so obvious nerf.