OK priest is called dead ... Well the deck here actually works which surprised me due to there is none of the realy big bangs like calling four giants, replaying all spells, endless Boom ... I will continue testing and refining.
I can indeed cycle through the deck quite fast. The impact usually is more control due to tokens and spells blowing up things.
The main win con of my version is that a full or nearly full board hits with either bloodlust or gets transformed into legends. The deck can also win a late game value war. I used strom bringer for a few games but think dynamo squeezes more value out. I would even run a second one but it´s a bit expensive. I am torn about Archivist. Quite powerful in control matchups but i like to finish it not stall for another 20 turns ....
Hagatha is also for aditional boardclears. 13 minions + the blazing invocation + Archivist is a lot. But yes i would like to add a storm caser. Just don´t know which spell to remove. They are all important....
I did also think of using a chef instead of Archivist to finish the games earlier. I played the deck without Archivist and it does win but if you fight a control deck and he has a board clear (mainly brawl) left when you pull off the refill after shudder it´s lost....
i used 1 storm caser + 2 schemes and no toads and warmages. I use witch brews but my deck is very diffrent and the 2 mana spell has synergy with double spirits. Running two witch brews just for heal is propably too much.
when using omega defender i would also add a Coppertail Imposter . I also prefer 1x Harrison over 2x Ozze. I also think it´s a good option to run lightning bolt.
For me collecting is not a driver in fact it´s a way to piss me off if moving into grind or a paywall. Thats why i lost intrest in a bunch of games, next expac, more of all, higher level .... Awwwww. I want to be creative, construct decks and play with others giving them surprises and having a challenge. So i actually like PvP games where everyone has the same resources as long as there is huge diversity/individually possible.
Reading this makes me shake my head. Poor society ...... We should make the game 10$ per month to play and all cards for free..... I prefer to construct decks and play WITH others to see concepts working and compete with others independent from "collections". I basically pay to play and honour the development of a great game. When i play games i prefer that everyone has the same precondition (from the game setting). Same for plaing RPG´s. Thone leveling/grind gamestyle got disgusting ^^. Maybe i should go back to chess but that one got booring 25 years ago ....
The collection is basically not sellable and has no value. It´s all a colourful virtual imagination. If all classic become uncraftable basic cards, unlocked with game numbers, i won´t loose anything. Shure i would like to get dust back for crafting set cards.
I understand that Blizzard want´s to make money so it it just won´t happen. They set on people´s "Greed" and collecting urge. It´s human :-).
oh i play more on the board then expected. I works but i also thought of using a second sheme but doesn´t feel needed. Thing is I have totems and the spirits + pipers will go to the board with all the draw. And then something mutates. When i run out the light is coming :-).The oponent usualyl does not know what´s coming. Good players wil lexpect a combo a few turns before it happens but can´t realy play around.
I actually lost my last very close to odd pala due to OL and having a piper left ... the charged hammer also fits.
1
Hi
OK priest is called dead ... Well the deck here actually works which surprised me due to there is none of the realy big bangs like calling four giants, replaying all spells, endless Boom ... I will continue testing and refining.
0
Hi
I play this a bit and it works fine. While i feel uneas with no giants not using the bigest possible move it wins .
0
I can indeed cycle through the deck quite fast. The impact usually is more control due to tokens and spells blowing up things.
The main win con of my version is that a full or nearly full board hits with either bloodlust or gets transformed into legends. The deck can also win a late game value war. I used strom bringer for a few games but think dynamo squeezes more value out. I would even run a second one but it´s a bit expensive. I am torn about Archivist. Quite powerful in control matchups but i like to finish it not stall for another 20 turns ....
0
That´s why i did put it out and it´s also tutored by spirits in my deck.
0
Hagatha is also for aditional boardclears. 13 minions + the blazing invocation + Archivist is a lot. But yes i would like to add a storm caser. Just don´t know which spell to remove. They are all important....
I did also think of using a chef instead of Archivist to finish the games earlier. I played the deck without Archivist and it does win but if you fight a control deck and he has a board clear (mainly brawl) left when you pull off the refill after shudder it´s lost....
0
Hi
This is what i used. I gave up despite winning due to facing lots of warriors and the games were over 30 minutes.
0
i used 1 storm caser + 2 schemes and no toads and warmages. I use witch brews but my deck is very diffrent and the 2 mana spell has synergy with double spirits. Running two witch brews just for heal is propably too much.
0
when using omega defender i would also add a Coppertail Imposter . I also prefer 1x Harrison over 2x Ozze. I also think it´s a good option to run lightning bolt.
0
Yes it seems wrong ;-). But works like that
0
Here come the demons out of the swamp. Not too easy to play so has some learning curve.
0
i play a portal demon control shaman and it´s very good ;-). Parked it due to many warrior matchups. I do win most but games are 30+ minutes ..
1
i play shaman and i am somewhere at 80% winrate against warriors... Bad part is the games need 30+ minutes ...
2
For me collecting is not a driver in fact it´s a way to piss me off if moving into grind or a paywall. Thats why i lost intrest in a bunch of games, next expac, more of all, higher level .... Awwwww. I want to be creative, construct decks and play with others giving them surprises and having a challenge. So i actually like PvP games where everyone has the same resources as long as there is huge diversity/individually possible.
1
Reading this makes me shake my head. Poor society ...... We should make the game 10$ per month to play and all cards for free..... I prefer to construct decks and play WITH others to see concepts working and compete with others independent from "collections". I basically pay to play and honour the development of a great game. When i play games i prefer that everyone has the same precondition (from the game setting). Same for plaing RPG´s. Thone leveling/grind gamestyle got disgusting ^^. Maybe i should go back to chess but that one got booring 25 years ago ....
The collection is basically not sellable and has no value. It´s all a colourful virtual imagination. If all classic become uncraftable basic cards, unlocked with game numbers, i won´t loose anything. Shure i would like to get dust back for crafting set cards.
I understand that Blizzard want´s to make money so it it just won´t happen. They set on people´s "Greed" and collecting urge. It´s human :-).
0
oh i play more on the board then expected. I works but i also thought of using a second sheme but doesn´t feel needed. Thing is I have totems and the spirits + pipers will go to the board with all the draw. And then something mutates. When i run out the light is coming :-).The oponent usualyl does not know what´s coming. Good players wil lexpect a combo a few turns before it happens but can´t realy play around.
I actually lost my last very close to odd pala due to OL and having a piper left ... the charged hammer also fits.
It´s als sweet due to being not very expensive.