Without Barnes and Dragonfire potion and with the meta flooded with Even/Odd Pally, Big Priest just can't survive long enough to make it to the big turns. If you remember if you didn't get barnes before it was just a lot of hero power up to turns 4 or even 5. Now you can't get away with just healing for 2 for 3-4 turns.
What happened to big priest? They never left, they are everywhere in wild :D.
Jokes aside, Barnes and Y'Shaarj, Rage Unbound was a powerful mana cheating combo that was used even outside of big priest. Priest was by far the best due to all its resurrecting abilities, allowing to further "mana cheat", by resurrecting high cost minions for an extremely low cost. This was only made possible by Barnes. As others have mentioned, not being able to cheat out the early cost minions have resulted in the deck being too slow for it to be able to do anything, often resulting in the game being lost before a single minion is being played (especially against paladin).
Firebat was playing an updated version of Big Priest in Standard in a recent video. I have some doubts though whether the deck would allow you to survive if the opponent does find Call to Arms on turn 4.
Firebat was playing an updated version of Big Priest in Standard in a recent video. I have some doubts though whether the deck would allow you to survive if the opponent does find Call to Arms on turn 4.
Almost seems karmic after how many Big Priests relied upon finding Barnes on 4.
Rollback Post to RevisionRollBack
A never-Legend Dad who keeps making rank 2 or 1, but then sliding.
Rumbling around Gurubashi Arena. Shirvallah is the best loa. Go Tigers!
It lost a third (and the best) of it's options to cheat out cards, along with Y'Shaarj which could single handley win you the game if pulled by Barnes. Pretty sure that counts as losing key cards.
They've lost pretty much all the key cards. The "Big" archetype wasn't really about HAVING big minions, but having a pretty reliable way of pulling them from the deck and playing the much faster.
The problem the current standard big priest deck faces is a lack of early game. Not a lot of mana cheats before turn 6, and not much aoe to deal with the threats. Current meta basically needs to have minions in play/clear board in the first 4 turns. Hard to do without pint size, PoM, etc.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
They didn't lose any of there really key cards such as Eternal Servitude or Obsidian Statue. It feels as though all they lost was Barnes and Drgaonfire potion
Barnes is a key card for cheating out the big guys...
Piloted Shredder, Knife Juggler, Mad Scientist, Dr. Boom
Need to be removed from this game
They also lost Y'Shaarj
unplayable against paladin too
caca
They didn't lose their key cards? They exactly lost all key cards :D
Barnes, Yshaarj, RIP
They key of the deck was not to have those cards, but to cheat them out (never do this again blizz, nerf Lackey)
Its in wild with a card pool as opressive as it gets. Enjoy
Big priest lost:
Barnes: The main powerplay of the deck, and the card which gives you an ~80% winrate if you play it on curve.
Y'Shaarj, Rage Unbound: A way to cheat out another big minion to resurrect later.
Pint-Size Potion+Shadow Word: Horror and Dragonfire Potion: Very important AOE cards.
Greater Healing Potion
And you are asking what happened to the deck?
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
Best quotes:
"Casual is perfectly fine"
"warlock is not overpowered"
"Playing odd paladin just to test it"
Without Barnes and Dragonfire potion and with the meta flooded with Even/Odd Pally, Big Priest just can't survive long enough to make it to the big turns. If you remember if you didn't get barnes before it was just a lot of hero power up to turns 4 or even 5. Now you can't get away with just healing for 2 for 3-4 turns.
What happened to big priest? They never left, they are everywhere in wild :D.
Jokes aside, Barnes and Y'Shaarj, Rage Unbound was a powerful mana cheating combo that was used even outside of big priest. Priest was by far the best due to all its resurrecting abilities, allowing to further "mana cheat", by resurrecting high cost minions for an extremely low cost. This was only made possible by Barnes. As others have mentioned, not being able to cheat out the early cost minions have resulted in the deck being too slow for it to be able to do anything, often resulting in the game being lost before a single minion is being played (especially against paladin).
Alyss
Firebat was playing an updated version of Big Priest in Standard in a recent video. I have some doubts though whether the deck would allow you to survive if the opponent does find Call to Arms on turn 4.
A never-Legend Dad who keeps making rank 2 or 1, but then sliding.
Rumbling around Gurubashi Arena. Shirvallah is the best loa. Go Tigers!
It lost a third (and the best) of it's options to cheat out cards, along with Y'Shaarj which could single handley win you the game if pulled by Barnes.
Pretty sure that counts as losing key cards.
Unfortunatelly wild is still full of them. Just lost to Barnes into Yshaarj into Yshaarj on turn 3.
Pint sized and shadow word h are early clears, since you can't play duskbreaker.
Big priest got small.
They've lost pretty much all the key cards. The "Big" archetype wasn't really about HAVING big minions, but having a pretty reliable way of pulling them from the deck and playing the much faster.
I've no clue what I'm doing...
The problem the current standard big priest deck faces is a lack of early game. Not a lot of mana cheats before turn 6, and not much aoe to deal with the threats. Current meta basically needs to have minions in play/clear board in the first 4 turns. Hard to do without pint size, PoM, etc.