Region: EU Usual Play Times: Pretty random, I mostly just play whenever I feel like it - Sometimes that's in the morning, and other times that's in the middle of the night. Sometimes I play every day of the week and sometimes I don't play at all. Level of Experience: Advanced - Or at least that's what I'd like to think. :P Have been top 10 legend a couple times and usually never have any problem climbing. (currently trying to get my rank to where it should be again since I took a break last expansion due to finding it boring) Preferred Heroes: I play all of the classes (depends on what's good and what's fun to play) I guess my most played classes are Warlock and Hunter, but that's mostly just because I enjoy the meme-decks of those classes. :P I’m Looking For: Anyone - I both enjoy talking with the more experienced players (so we can learn from eachother). but also enjoy teaching people. (wether you're completely new or just stuck at a rank) Tell us something about you: I'm 19 years old (soon to be 20) guy from Denmark... And I'm a complete card game nerd (I'v played the majority of the ones you can find online, since it's the only type of games I'm actually pretty good at - Also like playing auto-chess games since they're kind of simmilar to card games in a lot of ways)
If you only reached rank 4 once and are not able to at least climb to rank 5 and higher on a constant basis, it is very likely that you still make a decent amount of mistakes. Are you doing anything to actively boost your level of playing?
Can't say I do. I mostly just play a couple of games and just try to think of what teh current best play would be, but I don't really spend too much time thinking, I tend to play whatever "feels" like the best play that comes to mind. What would be good ways to improve? I've been thinking about these coaches, but they are really expensive.
The best ways to improve differ from person to person - Some people need a coach to tell them what they're doing wrong, some just need to play a ton and for others it's enough to watch streams/guides or even just reading about the game. What server are you on? If you want I can add you and I can spectate some of your games or something like that. (I'm a bit rusty since I just started playing again after a break, but I have been legend a bunch of times and been top 10 a couple times too)
Will probably craft Heistbaron Towag, even if the card doesn't find a spot in a deck right away it will in time. (because the treasures are god damn insane)
This is not like Grim Patron at all people. This summons a exact copy of itself and not just another base copy, this means that you will have two 3/4's if you whirlwind it, and four 3/3's if you cast double whirlwind with it. It also means that you can use cards like Charge or Inner Rage with it and all of the copies will gain the effects. May be fun in a meme control hunter with Goblin Prank as a funny boardclear, but I don't see it going into any real decks. (if they put out a way to give a minion charge at some point this may become kind of nutty though)
Not too bad a card actually, can be used with the beast-theme in Hunter (like for Hyena) and is also really good with Call to Arms in Paladin since you get to have impact on the board the turn you play it along with it being sticky if you chose not to attack.
Cool card, but kind of hard to use I think - You would have to either run very few minions or you would have to run shuffle cards for this to be good for combo's.
Crystal Stag is nutty if you can play it on curve in a Midrange/Tempo/Aggro deck, the question is: Is it possible to build a deck that let's you do that without the rest of the deck being hot garbo? Currently I would say that it's probably not possible, but there's still lots of cards to come. :P
Crystal Power may be a okay situational card for the Mecha'Chun Druid deck that runs 2x Auctioneer (although that deck loses the Annaconda so may be slightly less good), and will most likely be put into Malygos Druid if that is still playable after the rotation. - Outside of that I don't see it being used a lot though.
When archtypes mirror eachother is the most fun for me. Aggro v Aggro is a actual skill matchup, but against every other archtype you can pretty much play without thinking. Aggro v Midrange is easy for the Aggro since that's what it's built for, Aggro v Control is just praying that your opponent drew badly and Aggro v Combo is just killing them fast... The same thing could be said for pretty much all the other archetypes too.
Usually when I see threads like these on this forum they're just people whining about stuff, but these are all genuine good idea's that would make the game super interesting. (if you could go to 20 mana they would probably have to do something to some spellpower cards and stuff like that tho) :P
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Battletag: AntonAmby #2773
Region: EU
Usual Play Times: Pretty random, I mostly just play whenever I feel like it - Sometimes that's in the morning, and other times that's in the middle of the night. Sometimes I play every day of the week and sometimes I don't play at all.
Level of Experience: Advanced - Or at least that's what I'd like to think. :P Have been top 10 legend a couple times and usually never have any problem climbing. (currently trying to get my rank to where it should be again since I took a break last expansion due to finding it boring)
Preferred Heroes: I play all of the classes (depends on what's good and what's fun to play) I guess my most played classes are Warlock and Hunter, but that's mostly just because I enjoy the meme-decks of those classes. :P
I’m Looking For: Anyone - I both enjoy talking with the more experienced players (so we can learn from eachother). but also enjoy teaching people. (wether you're completely new or just stuck at a rank)
Tell us something about you: I'm 19 years old (soon to be 20) guy from Denmark... And I'm a complete card game nerd (I'v played the majority of the ones you can find online, since it's the only type of games I'm actually pretty good at - Also like playing auto-chess games since they're kind of simmilar to card games in a lot of ways)
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The best ways to improve differ from person to person - Some people need a coach to tell them what they're doing wrong, some just need to play a ton and for others it's enough to watch streams/guides or even just reading about the game.
What server are you on? If you want I can add you and I can spectate some of your games or something like that. (I'm a bit rusty since I just started playing again after a break, but I have been legend a bunch of times and been top 10 a couple times too)
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Will probably craft Heistbaron Towag, even if the card doesn't find a spot in a deck right away it will in time. (because the treasures are god damn insane)
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Probably going to depend on what I open, I think that Mage and Priest are going to be pretty nutty tho
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This is not like Grim Patron at all people. This summons a exact copy of itself and not just another base copy, this means that you will have two 3/4's if you whirlwind it, and four 3/3's if you cast double whirlwind with it.
It also means that you can use cards like Charge or Inner Rage with it and all of the copies will gain the effects.
May be fun in a meme control hunter with Goblin Prank as a funny boardclear, but I don't see it going into any real decks. (if they put out a way to give a minion charge at some point this may become kind of nutty though)
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Not too bad a card actually, can be used with the beast-theme in Hunter (like for Hyena) and is also really good with Call to Arms in Paladin since you get to have impact on the board the turn you play it along with it being sticky if you chose not to attack.
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Cool card, but kind of hard to use I think - You would have to either run very few minions or you would have to run shuffle cards for this to be good for combo's.
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Crystal Stag is nutty if you can play it on curve in a Midrange/Tempo/Aggro deck, the question is: Is it possible to build a deck that let's you do that without the rest of the deck being hot garbo?
Currently I would say that it's probably not possible, but there's still lots of cards to come. :P
Crystal Power may be a okay situational card for the Mecha'Chun Druid deck that runs 2x Auctioneer (although that deck loses the Annaconda so may be slightly less good), and will most likely be put into Malygos Druid if that is still playable after the rotation. - Outside of that I don't see it being used a lot though.
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I predict that all of your predictions will be wrong.
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When archtypes mirror eachother is the most fun for me. Aggro v Aggro is a actual skill matchup, but against every other archtype you can pretty much play without thinking. Aggro v Midrange is easy for the Aggro since that's what it's built for, Aggro v Control is just praying that your opponent drew badly and Aggro v Combo is just killing them fast...
The same thing could be said for pretty much all the other archetypes too.
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Malfurion the Pestilent sitting at 0% makes me chuckle a little bit. :P
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Usually when I see threads like these on this forum they're just people whining about stuff, but these are all genuine good idea's that would make the game super interesting. (if you could go to 20 mana they would probably have to do something to some spellpower cards and stuff like that tho) :P
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Yea, and all of those classes have problems dealing with DK Rexxar's Hero Power. :P
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Pretty incredible that Hunter Spellstone completely dodged the nerf hammer.
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It's actually a really good expansion, the previous expansions were just way too high power-level.