Nothing is more boring than trying to play a game with an opponent who will never react to your cards and only smorcs.
If you stabilize, they instantly surrender even if they can still win. It's completely absent of interaction and is literally just a test of how much healing/damage you can do in 5 turns. It's like playing against someone in tic-tac-toe who only tries to win by playing "X" and trying to take the 3 middle boxes and they surrender on turn 3 if they didn't win. I just don't understand how it even qualifies as a game at that point and I don't see how anyone can enjoy playing it other than trying to get a rise out of people who are actually playing the game.
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No point in complaining. The game maker engineers this stuff to line their pockets with a constant crop of new players who buy some content, get bored and hang up thier hats. It's thier bread and butter. Corridor Creeper being their latest profit vehicle. They'll feign ignorance, nerf the cards, and people will cheer despite having to pony up again to make cards from the new meta, right between expansions (February, right?)
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Free to try and find a game, dealing cards for sorrow, cards for pain.
My least favorite Decks are Murloc Paladin, Face Hunter, and pirate warrior but I've played all of them to do quests annoyingly enough. Pirate warrior probably more than anything.
Oh, and in terms of this meta's decks, my least favorite is Aggro Paladin. Mostly because I used to like the archetype ages ago, and it saddens me to see it reduced to another play on curve and make obvious trades deck.
To me the most fun aggro decks to play are the ones where you need to find the balance between saving reach to end the game, and fighting for the board in the earlier turns to get enough repetitive minion damage in(a perfect example of a deck that did this EXTREMELY well was tempo mage when flamewaker was still in the game), but with the current quality of early and mid game minions you usually don't need to care about that. Even tempo rogue, another deck which I used to enjoy playing, has become incredibly dumb since keleseth was added into the game.
I just playing about 3 months ago, i really hate razakus priest, you cant do anything with a midrange deck, he clears board every turn. Its pure cancer for me.
I play tempo rogue and tryhard in casual (no bad feelings about that because my elo is so high - i only play against golden heroes and leyend players) Anyway? There are less razakus priest so...
Razakus. I hate Razakus and I think it is the most bored and frustrating deck to play against in the all history of Hearthstone. A 20 minutes match based on board clear where at the end you will one shoot or practically one shoot. Do you want something more frustrating? Even worst it is very strong, tier 1, even worst it is full of them, pratically 30% of the games are against them. No really do you want something more frustrating?
Close to 30% of games from ranks 1-5 are against priest, but there are 4 strong priest decks, not just razakus. It's also not tier 1
Razakus. I hate Razakus and I think it is the most bored and frustrating deck to play against in the all history of Hearthstone. A 20 minutes match based on board clear where at the end you will one shoot or practically one shoot. Do you want something more frustrating? Even worst it is very strong, tier 1, even worst it is full of them, pratically 30% of the games are against them. No really do you want something more frustrating?
Close to 30% of games from ranks 1-5 are against priest, but there are 4 strong priest decks, not just razakus. It's also not tier 1
When played to a decent level and tech'ed properly to the meta, HP is clearly not only tier one, but the outright best deck in the game. The only reason that VS don't rate it as tier one is because most people don't bother to play optimized lists, or are just flat out bad at the game, and as such their results aren't as good as they could be. Did you know that almost every single player in HS tournaments is both bringing HP in their lineup, and banning it from their opponent's? The only other two times it happened to this extent were pre-nerf Jade Druid and pre-nerf Huntertaker.
And hey, I currently main the deck myself and actually enjoy playing it, so I have no reason to be biased against it, but the deck clearly needs to be nerfed, and it's just moronic to pretend otherwise. It has warped the meta around it ever since Jade Druid got nerfed.
For me, I never play jade druid ,big priest and highlander priest. Because I really hate them. I only play control warrior, thief priest and midrange hunter.
big priest and razaa priest are probably tied right now. also hated freeze mage.
shamelessly played a lot of face hunter when i was a new player. it was a cheap deck that i crafted and had decent ladder success with. i also played a lot of pirate warrior (still do) to grind out lower ranks of a new season.
The most hated deck of all time : Pirate Warrior and Exodia Mage No 2 decks have done more to remove the aspect of fun from the the game than these two. The fact that one of them is still even viable shows how much of a cancer it is.
Most enjoyable guilty-pleasure deck : Razakus Priest A great mix of skill and early game decision making. The risk of never seeing the cards you need makes this deck very well balanced. It was the first priest deck since Dragon Priest (My second favourite) to really feel like priest was getting the strong period it deserved after years in the shadows (pardon the pun).
Special mention:
Big Priest - this deck can just go and die in a fire somewhere.
Most hated: Any druid with Ultimate Infestation. I just despise that card so much.
Played/Hated: I almost never netdeck, but I played aggro/tempo shaman for one season when I was really frustrated with being stuck at lower ranks and wanted see if I just sucked or was losing because I didn't net deck. I shot up to rank 3 in just a few days and that was enough for me.
I also made a murcloc pally in the first days of Ungoro before it was popular and went legend for the only time with it. Stopped playing it after it caught on.
Probably pre-nerf Quest Rogue. Though Razakus Priest, Freeze Mage, Face Hunter, and Secret Paladin have all had their times.
But in general, it's basically any deck where it either:
1) Often feels like your decisions don't really matter; you're in your opponent's game of solitaire. Quest Rogue, Razakus Priest, or Freeze Mage (more so in Mad Scientist days, somewhat still with Emperor) often felt this way; or
2) Feel like you have to understand the game state and make several decisions which hopefully have a payoff while the opponent could very well be a monkey since they just play the highest number card in their hand that's glowing each turn. Face Hunter, Secret Paladin, and often Jade Druid have had that in common in the past. Old Gods meta Zoo that just vomited stuff onto the board and was strong enough to mask horrible play was also bad. Secret Paladin was particularly lame, since you could plan 3 turns out for specifically how to deal with Challenger and rope out sequencing everything correctly...which was responding to the other player just playing that stupid card. I hate the feeling of knowing the other person could very well be a drooling idiot, but that doesn't matter.
As for my own, it's Pirate Warrior. It was always refreshing to make up for all losses from an hour of tilt with 10 minutes of Fly, Polly! It also would beat the decks I found most unbearable to play against, which was even more therapeutic. It was pretty type 2 above, but at least in the mirror the better player could get an edge more so than in a lot of other mirrors.
Pre-nerf jade druid, quest rogue. Not a big fan of solitaire-type decks like say freeze/exodia mage. Don't like priest class in general.
Of aggro ones, it was probably undertaker hunter and aggro shaman when it was on the peak of popularity.
As for what "hated decks" i played, back in time i probably played enough eboladin, equally smorc rogue and dragon warrior. Still play a game here and there with a wild pee-rate warrior when i have corresponding quest.
I played a lot of undertaker hunter back in the day - you had literally no choice, it was super cheap and it's power was on another level so everyone was playing it.
Most hate deck has to be pirate warrior though - combining aggro with overly high-roll concepts (face hunter was consistent, unlike pirate warrior, but had a far lower peak), jesus...the game has yet to recover from this retarded direction, blizzard trying to introduce more and more high roll/cheat stuff out mechanics, for slower decks now too - its really not good at all. Decisions count for less, RNG is more and more important - everydeck is moved towards 50 50 odds, so they can claim balance, but a balanced cow-clicker is not a video game.
Secret paladin is one of my most played decks in paladin, also zoo is my favorite warlock archtype of all times, every expansion the first deck I play is zoo + new cards.
I played a lot of undertaker hunter back in the day - you had literally no choice, it was super cheap and it's power was on another level so everyone was playing it.
Most hate deck has to be pirate warrior though - combining aggro with overly high-roll concepts (face hunter was consistent, unlike pirate warrior, but had a far lower peak), jesus...the game has yet to recover from this ******** direction, blizzard trying to introduce more and more high roll/cheat stuff out mechanics, for slower decks now too - its really not good at all. Decisions count for less, RNG is more and more important - everydeck is moved towards 50 50 odds, so they can claim balance, but a balanced cow-clicker is not a video game.
I guess I am lucky for having taken a few months off and missing the whole pirate warrior meta. Though I am annoyed that the nerfed warrior so hard in response to it and yet left cards like Patches the Pirate
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Face hunter. I always hate seeing it.
Nothing is more boring than trying to play a game with an opponent who will never react to your cards and only smorcs.
If you stabilize, they instantly surrender even if they can still win. It's completely absent of interaction and is literally just a test of how much healing/damage you can do in 5 turns. It's like playing against someone in tic-tac-toe who only tries to win by playing "X" and trying to take the 3 middle boxes and they surrender on turn 3 if they didn't win. I just don't understand how it even qualifies as a game at that point and I don't see how anyone can enjoy playing it other than trying to get a rise out of people who are actually playing the game.
Look at this thing and let me know what you think!
No point in complaining. The game maker engineers this stuff to line their pockets with a constant crop of new players who buy some content, get bored and hang up thier hats. It's thier bread and butter. Corridor Creeper being their latest profit vehicle. They'll feign ignorance, nerf the cards, and people will cheer despite having to pony up again to make cards from the new meta, right between expansions (February, right?)
Free to try and find a game, dealing cards for sorrow, cards for pain.
My least favorite Decks are Murloc Paladin, Face Hunter, and pirate warrior but I've played all of them to do quests annoyingly enough. Pirate warrior probably more than anything.
Oh, and in terms of this meta's decks, my least favorite is Aggro Paladin. Mostly because I used to like the archetype ages ago, and it saddens me to see it reduced to another play on curve and make obvious trades deck.
To me the most fun aggro decks to play are the ones where you need to find the balance between saving reach to end the game, and fighting for the board in the earlier turns to get enough repetitive minion damage in(a perfect example of a deck that did this EXTREMELY well was tempo mage when flamewaker was still in the game), but with the current quality of early and mid game minions you usually don't need to care about that. Even tempo rogue, another deck which I used to enjoy playing, has become incredibly dumb since keleseth was added into the game.
Midrange shaman, seeing tunnel trogg followed by totem golem and faceless made me almost quit the game.
When life gives you lemons, trade'em for limes and get some Coronas!
I just playing about 3 months ago, i really hate razakus priest, you cant do anything with a midrange deck, he clears board every turn. Its pure cancer for me.
I play tempo rogue and tryhard in casual (no bad feelings about that because my elo is so high - i only play against golden heroes and leyend players) Anyway? There are less razakus priest so...
Of course Highlander Priest and big priest(in wild) ! My favorate deck is control warrior, and those two decks can beat control warrior easily!
For me, I never play jade druid ,big priest and highlander priest. Because I really hate them. I only play control warrior, thief priest and midrange hunter.
big priest and razaa priest are probably tied right now. also hated freeze mage.
shamelessly played a lot of face hunter when i was a new player. it was a cheap deck that i crafted and had decent ladder success with. i also played a lot of pirate warrior (still do) to grind out lower ranks of a new season.
The most hated deck of all time : Pirate Warrior and Exodia Mage
No 2 decks have done more to remove the aspect of fun from the the game than these two. The fact that one of them is still even viable shows how much of a cancer it is.
Most enjoyable guilty-pleasure deck : Razakus Priest
A great mix of skill and early game decision making. The risk of never seeing the cards you need makes this deck very well balanced. It was the first priest deck since Dragon Priest (My second favourite) to really feel like priest was getting the strong period it deserved after years in the shadows (pardon the pun).
Special mention:
Big Priest - this deck can just go and die in a fire somewhere.
Most hated: Any druid with Ultimate Infestation. I just despise that card so much.
Played/Hated: I almost never netdeck, but I played aggro/tempo shaman for one season when I was really frustrated with being stuck at lower ranks and wanted see if I just sucked or was losing because I didn't net deck. I shot up to rank 3 in just a few days and that was enough for me.
I also made a murcloc pally in the first days of Ungoro before it was popular and went legend for the only time with it. Stopped playing it after it caught on.
well i have always hated going up against pre-nerf quest rogue and highlander priest now.
Probably pre-nerf Quest Rogue. Though Razakus Priest, Freeze Mage, Face Hunter, and Secret Paladin have all had their times.
But in general, it's basically any deck where it either:
1) Often feels like your decisions don't really matter; you're in your opponent's game of solitaire. Quest Rogue, Razakus Priest, or Freeze Mage (more so in Mad Scientist days, somewhat still with Emperor) often felt this way; or
2) Feel like you have to understand the game state and make several decisions which hopefully have a payoff while the opponent could very well be a monkey since they just play the highest number card in their hand that's glowing each turn. Face Hunter, Secret Paladin, and often Jade Druid have had that in common in the past. Old Gods meta Zoo that just vomited stuff onto the board and was strong enough to mask horrible play was also bad. Secret Paladin was particularly lame, since you could plan 3 turns out for specifically how to deal with Challenger and rope out sequencing everything correctly...which was responding to the other player just playing that stupid card. I hate the feeling of knowing the other person could very well be a drooling idiot, but that doesn't matter.
As for my own, it's Pirate Warrior. It was always refreshing to make up for all losses from an hour of tilt with 10 minutes of Fly, Polly! It also would beat the decks I found most unbearable to play against, which was even more therapeutic. It was pretty type 2 above, but at least in the mirror the better player could get an edge more so than in a lot of other mirrors.
CCGing since '98.
The one I hated the most was Quest Rogue.
And the one I hated but played the most was Christmas Tree Pallie, I tore it up with that. I loved the feeling of dropping that Mysterious Challenger.
Pre-nerf jade druid, quest rogue. Not a big fan of solitaire-type decks like say freeze/exodia mage. Don't like priest class in general.
Of aggro ones, it was probably undertaker hunter and aggro shaman when it was on the peak of popularity.
As for what "hated decks" i played, back in time i probably played enough eboladin, equally smorc rogue and dragon warrior. Still play a game here and there with a wild pee-rate warrior when i have corresponding quest.
I played a lot of undertaker hunter back in the day - you had literally no choice, it was super cheap and it's power was on another level so everyone was playing it.
Most hate deck has to be pirate warrior though - combining aggro with overly high-roll concepts (face hunter was consistent, unlike pirate warrior, but had a far lower peak), jesus...the game has yet to recover from this retarded direction, blizzard trying to introduce more and more high roll/cheat stuff out mechanics, for slower decks now too - its really not good at all. Decisions count for less, RNG is more and more important - everydeck is moved towards 50 50 odds, so they can claim balance, but a balanced cow-clicker is not a video game.
Secret paladin is one of my most played decks in paladin, also zoo is my favorite warlock archtype of all times, every expansion the first deck I play is zoo + new cards.