• 0

    posted a message on Hearthstone duels no rewards?

    Not even giving people 10g for wins is a bit much. I mean, BGs is mean as fuck in this respect already....3 wins there... you could be talking a couple of hours of play...for 10 measely gold.

    I am a bit concerned Blizzard is stuggling to come to terms with its own non-dupe rule. There is simply no reason to be this mean with gold otherwise.

    Posted in: Duels
  • 1

    posted a message on Blizzard already ruined Duels

    They want to monetize it before its out the gate - It annoys them to this day that they let Battlegorunds go and take off in a big way, practically reviving hearthstone, but they didn't (and still don't) have a good way of monetizing the mode.

    I personally like that wild sets are involved. The only winner when you dusted something has always been Blizzard, the return rate is terrible. If you've been dusting anything but duplicates in hearthstone, f2p or not, thats on you. It was never very wise...and what would it have been for anyway? Some new hotness deck you saw some streamer playing...bleh. Foolishness.

    Posted in: Duels
  • 1

    posted a message on New Game Mode: Duels

    It suffers the same problems as constructed - it just feels too slow and laboured...the turn timer is too long...."You take a turn, now we wait a minute, now I take a turn, wait a minute, now you take another turn and...*snore* game has barely progressed"

    I want more turns in less time. Long games are cool, but long games in terms of number of turns, not the lengths of time taken. People should be required to think and play faster.

    I'll play a few games now and then but largely I see my self sticking with Battlegrounds - it flows better and offers me far more gameplay for my time invested, it occasionally tests my APM and I like that too, and there is far less time sat around waiting.

    I do like that it makes newfound use of old Wild sets, that atleast, is really cool.

    Posted in: Duels
  • 0

    posted a message on Syndragosa Not Bad at All!

    I had a pretty good run with her freezing all on 1 and not even purchasing a minion, kinda similar to a maiev strategy - first place. It might not be the best idea, but the fact that its viable at all shows how much she has been buffed. She's a real threat to other consistant heroes now I think.

    Posted in: Battlegrounds
  • 1

    posted a message on Demon Hunter was a failure.

    Constructed has always just been a race to the most broken thing you can first. I mean you mention graveyard manipualtion?...Like that is what the game needs, more rez priest? ...more massive mana cheated minions all at once?

    Atleast Demon Hunter is relatively honest in that respect - its fast and efficient (which is it's identity, for what its worth) and does everything fairly well, but it doesn't slap you from out of nowhere like a lot of the other classes.

    Posted in: General Discussion
  • 1

    posted a message on 99% certain

    There is a far more obvious pattern in humanity for seeing patterns which aren't there than there is for any sign of hearthstone being 'rigged'. I wonder if these people who moan about hearthstone being rigged wonder around in real life being paranoid about other things.

    Posted in: General Discussion
  • 3

    posted a message on Save the Date: Hearthstone Fall Reveal, Coming October 22!

    They are the ones who changed the duplicate rule when opening packs - you can get the full F2P set (all rares) in about 65 packs now right?

    They are the ones the introduced Battlegrounds, that makes the turn timer in constructed unbearable, and the gameplay feel slow and tedious, especially with any outplaying of opponents being undone with RNG and random crap, and swing turns up the ass and insane endless value generation making your ability to play the game as it once was (resource management) irrelevant.

    The main game needs an overhaul, to make it fun to play again- whether thats as basic as a new ladder/grind system, a new game mode, or more fundamental changes (like the turn timer) or some kind of combination, it needs something.

    Posted in: News
  • 0

    posted a message on Your current Battlegrounds Rating?

    8k before 7.5k now but still going up.

    Is there any reason Blizzard haven't got some kind of reward structure on battlegrounds? Like surely, this redoing of the rating system was a opportunity for them to look at the BGs rating, and say it will be comparable to your ladder ranking, and if BGs rating happens to be higher you get rewards in the same way.

    Like I dunno, 10k for legend equivalent rewards or something. And no need for Blizzard to double up so it's not like they'd be giving away more packs, just freeing up those of us who want to play BGs to do just that and not constructed.

    It sucks that they didn't do this.

    Posted in: Battlegrounds
  • 0

    posted a message on Boss Battle Royale 3 - Tavern Brawl #279

    I love these kind of brawls. Playing out all the different bosses a few times is a lot of fun. Breaks up the battlgerounds runs.

    Posted in: Tavern Brawl
  • 0

    posted a message on Admiral Proudmoore is unbalanced

    I beat every single encounter first try, all 8 in a row. The content was a joke - I don't know if they put any effort into it cause I just breezed straight through. Maybe I got lucky? I dunno, It happened with Jaina's book too, 8 wins in a row, bam done.

    Posted in: General Discussion
  • 4

    posted a message on The RNG mechanism isn't really Random?

    Just like the real world, hearthstone is filled with random chaos, but your attention is drawn to moments when stars align, this is what you remember, this is what you focus on, you forget/ignore the rest. People see patterns in random chaos as well, that doesn't mean there are any.

    The human brain is shit at dealing with stuff like this, we want to understand and predict events for psychologuical security, but if we have no understanding we invent our own in order to try and grasp the situation and predict outcomes.

    Superstition, victim blaming, religion, conspiracies, etc.

    Posted in: General Discussion
  • 0

    posted a message on Hearthstone feeling stale
    Quote from 1xbenx1 >>

    Dudes, we are in month 3 of an expac and it's only starting to get stale...that's pretty good.

     True. Gotta have some perspective, constructed is always dull this deep into a cycle.

    Posted in: General Discussion
  • 0

    posted a message on Hearthstone feeling stale

    Constructed just feels....I dunno...dated? these days. It needs an overhaul, or perhaps hearthstone 2?...who knows.

    I still play a few games but it feels slow and like I've seen it all before. Too many reprints and rejogging of the same ideas. Power Creep delivering the same experience as you used to get, but in faster games players have less influence over. The turn timer is too long and decks are either too fast and powerful, too swingy and powerful or too RNG heavy and powerful.

    Battlegrounds still feels great to me though and keeps me logging in on the regular- and Arena is still and always was a fairer, more fun mode than constructed. Its just that I don't feel I can get value playing there anymore and also the rewards are packs which I care less and less about.

    Posted in: General Discussion
  • 2

    posted a message on Battlegrounds Stat Lag

    Have the devs said anything on this issue yet?

    I literally just threw a game because my game was lagging so bad and it was tight turn for time (was cycling murloc buffs) and the lag was horrible, culminating in me misclicking and selling an essential murloc (N00000OOOOoooo) rather than the primalfin i was trying to sell. It seems like this has been an issue for ages now and it is annoying. Its also annoying that they are not fixing it...like, hurry the fuck up Bliz? Whether you are buffing dragons, elementals or murlocs, the lag  generated by the time you hit the end-game is horrible.

    Posted in: Battlegrounds
  • 0

    posted a message on Minion Pool

    As pogos are so popular right now they can also get copied fairly often, then sold and added into the pool, so more than 15 pogos in circulation is quite common.

    Posted in: Battlegrounds
  • To post a comment, please login or register a new account.