• 2

    posted a message on Is this the beginning of the end?

    Can only speak for myself but constructed Hearthstone has lost it's appeal - I just don't like how the games play out these days, the powercreep has gone too far, makes it feel like a single-player game too often. I only play Battelgrounds now. I'll give the new class a try at launch, who knows, it might inspire me to play constructed again.

    Marvel Snap is alright, but long term I don't see me playing it, as I just don't have enough interest in Marvel characters, outside of Guardians and Spiderman. I couldn't take any of the Avengers films seriously, and I feel like the idea of pretending all these super-heroes exist in the same reality totally undermines them. Feel the same about DCU - like, Batman is cool..why undermine the character by pretending he exists in the same time and place as Superman and Wonderwoman...it's just kinda lame to me.

    Posted in: General Discussion
  • 1

    posted a message on It's time to remove Baron Rivendare

    It was fine, but they removed the easiest way to counter...how often do you see Baron at 15/15 now?

    Leap-frog builds aren't cool anymore. They've had their time in the sun, I don't think anyone would miss them. We don't need to sacrifice Baron for that. Also it really sucks to Zap a baron and still loose to a frog build becasue they also have golden parrot. Yeah, that build needs to go.

    Posted in: Battlegrounds
  • 22

    posted a message on Announcing Runestones - With Usage and Frequent Questions

    If Blizzard are really saving like 30% on a transaction, and skirting round perfectly fair and legitimate laws to try and ban games from pushing gambling at children, then they should be passing on that discount! Everything should be cheaper with runestones, not the same damn price.

    Fuck mobile gaming.

    Posted in: News
  • 3

    posted a message on Announcing Runestones - With Usage and Frequent Questions

    I mean, whatever. The playerbase is like one 30th of what it was, those that are left are up to their neck in sunk cost fallacy. Quitting isn't hard guys, you just sorta stop, and play something else. It's easier tan you think to replace it with other games that will eat your time so you forget all about Hearthstone.

    Posted in: News
  • 1

    posted a message on Is the last fight before legend rigged?

    Want to cross the line? Ignore the line. Seriously, don't even check your rating... your rank progress, just play.

    Learnt this from playing Fifa competitively online years ago- it was fucking amazing how many late goals I'd concede if I was 1 - 0 or 2 - 1 ...I'd check the clock ...5 minutes to go...and bam...panic, nerves, tilt..call it what you like.

    Human psychology when it sees the finish line is weird, and you won't be aware of your drop in performance because your focus was wandering. You won't acknowledge the choke - you are more likely to blame bad luck or the game being 'fixed' as you imply here. It's not, it's all you. Don't think about the finish line.

    Posted in: General Discussion
  • 0

    posted a message on Fire festival is SO BAD NOW

    What I find most confusing about Blizzard's atitude to additional gold, is that the free gold would really result in nothing, or the equivalent of nothing for most players. The whole system is designed so that everyone ends up with the whole lot of rares each set, a few epics, and a smattering of the available legendaries. Taking away 500 gold or whatever from an event doesn't hurt their bottom line, because that 500 gold results in nothing very little...maybe one extra epic.

    The only logic I can see to it, is perhaps they worry it might make people realise that a few extra free packs makes really no difference to their situation, so therefore purchasing a few extra packs, as many do from time to time, makes no difference either.

    Since they removed the randomness of the packs (not complaining exactly, it just is what it is) the entire playerbase is just sat there with their bowls held out, waiting for their standardised delivery of gruel, that they will get, without fail. It's never enough, and many always ask for more, and yet at the same time it is enough, as 95% of the playerbase is in the same situation. Honestly at this point they could do away with the gold system/reward track and just give all players all rares, and let them pick a couple of legendaries of their choice... same result.

    I do know this though. It's boring.

    Posted in: General Discussion
  • 0

    posted a message on New Paladin Rare Card Revealed - Great Hall

    Didn't this effect come bundled with  a minion on a paladin class card like 5 years ago? I mean, yeah maybe ithis is a 'good' card... but it's pretty hard to care about recycled, boring shit.

    Posted in: News
  • 1

    posted a message on Downvoting , does this site need it?

    No. Controversial opinion, which is often where either the truth is found, or the obvious lie that needs to be addressed, gets downvoted to oblivion. Back-slapping, circlejerking, even virtue signalling, call it what you want, but that is the result of system with downvotes.

    Message boards and other txt based media aren't youtube - youtube really really needed a downvote button, to combat algorythmic BS, adverstising, sell-outs, etc and so it was removed as Google make more money that way.

    Posted in: Site Feedback & Support
  • -4

    posted a message on New Expansion Teaser - Expansion Announcement On Monday The 27th!

    Castle Mistmoore expansion? sweet.

    Posted in: News
  • 1

    posted a message on Have you tried Diablo "Immoral"?
    Quote from Sherman1986 >>
    Quote from Psy_Kik >>

    I mean, the pre-release stuff on Diablo 4 looks promising as hell, like Blizzard finally got the message on D3 (that being that Path of Exile was the real D3, not Blizzard's cartoon monstrosity with an auction house slapped on top).

    You've gotta hope that Diablo Immortal fails, just to discourage Acti/Bliz from pulling all sorts of pay2win shit with D4. Seriously, the aesthetics, style and physics look amazing. Hopefully they don't fuck it up through greed.

    Yep, it looks awesome!

     Just hook it to my veins!

    Posted in: General Discussion
  • 1

    posted a message on Have you tried Diablo "Immoral"?

    I mean, the pre-release stuff on Diablo 4 looks promising as hell, like Blizzard finally got the message on D3 (that being that Path of Exile was the real D3, not Blizzard's cartoon monstrosity with an auction house slapped on top).

    You've gotta hope that Diablo Immortal fails, just to discourage Acti/Bliz from pulling all sorts of pay2win shit with D4. Seriously, the aesthetics, style and physics look amazing. Hopefully they don't fuck it up through greed.

    Posted in: General Discussion
  • 4

    posted a message on Have you tried Diablo "Immoral"?

    It's crap. Like nearly all mobile games it's crap becasue it controls likes ass - The game essentially plays itself, the character auto-moves, it's a half-idle game. Complete waste of time, and doesn't derserve to be a 'Diablo' game.

    Posted in: General Discussion
  • 1

    posted a message on No it's not bias, key cards are sniped immediately after taunt dies.

    But I win with Rivendare builds regularly. That woiuld be impossible if he was snped first 76% of the time. Beasts and Mechs rely on him heavily..

    Posted in: Battlegrounds
  • 0

    posted a message on Buddies vs Non Buddies

    Now naga's have been nerfed properly (possibly a little too hard) BGs is back to being fun again. I'm cool with or without buddies, I just want the game mode to be fun to play.

    Posted in: Battlegrounds
  • 10

    posted a message on Patch Tomorrow - Stormscale Siren Removed in BG

    The lesson to Blizzard here is, don't push your new content so hard that people are sick of it before you've given yourself a chance to tune it. I'm betting without this card that naga's are essentially crippled. And frankly at this point I don't care, along with damn near everyone else who play lots of BGs because we're sick of lobbies where 6 of 8 players are trying Nagas. With so many players chasing the same cards it becomes a straight RNG clownfiesta, and there is always one who highrolls based on pure luck. Not a fun time.

    Maybe adress what Leeroy has done to mechs? Why did they nerf murlocs and quillboar with the last patch? ...where did the data to justify that come from when no one was playing anything but nagas?

    Posted in: News
  • To post a comment, please login or register a new account.