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    posted a message on How many packs for full AOO set

    Just buy packs till you have all rares/commons then switch to crafting. Any epics or legs you pick up form packs are bonus. One way or another this non-dupe rule will make it far easier for us all to attain the viable cards/ or cards that we want. Pursuing owning all the cards has always been a waste of time and money, and the dupe alteration won't change that. The fact that people are still moaning about the value even after we've just had this massive change to improve things at our end wind me up a bit, like no shit, it's value doesn't compete with buying AAA games. Its a collectathon card game, its designed, from the ground up to milk you dry, don't y'all pretend like you don't know what you're signing up for by getting into a card game...

    ..but I guess complain is what people do aroud here.

    Posted in: General Discussion
  • 0

    posted a message on Final Card Reveal Stream!!!

    Is it just me or has the reveal 'season' been really short this time? Not that that is a bad thing...

    Posted in: General Discussion
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    posted a message on Blizzard: Oops!... We did it again

    Demon Hunter doesn't affect BGs, and presumably it's impact on Arena will be limited so doesn't change things too much for me. But I feel for you constructed players looking at these new cards....they ARE going to kill you turn 8 or 9, even with the worst mulligans and draws.

    Most of my constructed play these days I'm just playing meme level stuff in wild at around rank 15, I think that'll remain fun probably until the game dies. I'd advise you kinda follow your own point and just do similar for athe first month or so, then the inevitable nerfs will land.

    Blizzard do take precisely this approach with launching new content - it used to wind me up no end when was playing HoTS - new character launches and it creams the entire battlefield for weeks before the nerfs come in, and they absolutely knew they were launching busted characters...every single time.

     

    Posted in: General Discussion
  • 0

    posted a message on Paladin's class identity

    They're supposed to half-cleric, half-warrior...buffs, healing, tanking....Lay On Hands is supposed to be "the paladin ability" but it's unplayable garbage and has been for years.

     

    Mech aggro is so far from what they are supposed to do....paladin is lost right now.

    Posted in: Paladin
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    posted a message on Will new expansion suffer due to economy?

    Spike in play but maybe not a spike in sales. You can't justify purchases like this when worried about your job.

    Posted in: General Discussion
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    posted a message on Battlegrounds Patch Now Live - Tirion Removal, Queen Wagtoggle Return

    There was slightly more potential to 'low roll' and miss all neutrals after the last patch, but it wasn't enough. I could still play Tirion half AFK and finish top pretty much every game I picked him. I kinda wonder if people have been sleeping on Bolvar with him, like obviously everyone knows he was good with Tirion, but I used to power to 4 and roll for him, kinda like how deathwing does with ratpacks right now. Couple of Bolvars with the tier 1 minions you've been buffing all game and its over, and super easy to get as no one else is buying him cause he sucks for everyone else.

    Posted in: News
  • 0

    posted a message on The Battlegrounds Salt Thread

    They gotta fix some of the this board space crap. Imp Gang Boss, Imp Momma...they should spawn something if there is space...you are super screwed if you have multiples of these guys and get cleaved, they check all at the same time too see if there is space, so you can have like 3 empty spaces, they all check at the same time and go..."Nope there is no space no minions for you". It is stupid as hell, and MAKES NO FUCKING SENSE WHEN HALF YOUR BOARD IS EMPTY!

    Posted in: Battlegrounds
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    posted a message on I'm sorry but they have ruined Battlegrounds over the past few weeks...

    The extra late game minions are cool, and the prevalence of tier 5 and 6 minions in people's builds now. But they hit too damn hard. I think we all need more than 40 health.

    Posted in: Battlegrounds
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    posted a message on The Giant Rat in the Room...

    I guess it's just my preferance but for me the meat of BGs is the back and forth between players in the late game, where players who know how to tech and organise their board once they've seen an opponents build shine, but that doesn't seem to happen so much anymore.

    Hell I've hit and seen people hit over 30 damage now pretty regularly. This is especially annoying  to me when RNG can determine to outcome massively if you look at just a single round in a vacuum, especially a blind round...the early cleave hit, the luck of snipes....being punished by RNG this hard by that much damage just feels bad to me. The game improves if those left in the late game actually get he chance to see what an opponent is working with and react...not just die.

    Posted in: Battlegrounds
  • 0

    posted a message on The Giant Rat in the Room...
    Quote from Hannya >>
    Quote from Psy_Kik >>

    1) Rat Pack is what carries Beast builds in the Mid game. It's pretty much considered better than Highmane, which you get at tier 5. It massively overpowered, but without a complete overhaul of beast tribe ratpack is required to make the build function at all. It's Like Cobalt at tier 3....card could be tier 4, even tier 5 and it would still be viable, but it supports the entire build, and without it people just don't play mechs.

    2) Deathwing is bad design, and will not just be nerfed but changed I think. Also deathwing doesn't give a shit if its teir 2 or teir 3...he's gonna power level up regardless if the player knows what they are doing, so you just end up punishing general beast players.

    3) Damage in general is to high and ending games too fast now, with so many more high tier viable minions, its pretty common to hit for 20+ damage. All characters need more health IMO.

    4) Infested Wolf just doesn't make sense as a card in BG and should be removed and replaced with something more workable.

     

     Beasts are the weakest tribe by far, regardless of Ratpack.

    Its too RNG and is completely ruined if Rat is killed too early. The oversaturation of weak deathrattles makes it too hard to empty the board for Rat. They're reliant on two key buffs staying alive till late in each round. They don't get divine shield, before/end of round procs, poison, or machine gun death procs.

    The only thing they get is a 8/8 - 24/24 buff from Baron, but without any other supporting buffs, its so easy to trash them. And that's assuming they hit their two exodia triples

     If they are the weakest tribe, and they are, then why are we talking about nerfing their strongest minion, just to get at deathwing? Just go after the source.

    Posted in: Battlegrounds
  • 0

    posted a message on Interesting Minions for Battlegrounds

    Sylvanas would be a hilarious tier 6....oh you have a 134/134 razorgore? I think I'll take it.

    Posted in: Battlegrounds
  • 0

    posted a message on The Giant Rat in the Room...

    1) Rat Pack is what carries Beast builds in the Mid game. It's pretty much considered better than Highmane, which you get at tier 5. It massively overpowered, but without a complete overhaul of beast tribe ratpack is required to make the build function at all. It's Like Cobalt at tier 3....card could be tier 4, even tier 5 and it would still be viable, but it supports the entire build, and without it people just don't play mechs.

    2) Deathwing is bad design, and will not just be nerfed but changed I think. Also deathwing doesn't give a shit if its teir 2 or teir 3...he's gonna power level up regardless if the player knows what they are doing, so you just end up punishing general beast players.

    3) Damage in general is to high and ending games too fast now, with so many more high tier viable minions, its pretty common to hit for 20+ damage. All characters need more health IMO.

    4) Infested Wolf just doesn't make sense as a card in BG and should be removed and replaced with something more workable.

     

    Posted in: Battlegrounds
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    posted a message on Deathwing hero is insane

    I just absolutely annihilated a storng deathwing build with a fairly basic demon ping build, so that seems like a good option if you are in the game vs one and don't get the opportunity to pick up your own rat packs.

    Posted in: Battlegrounds
  • 0

    posted a message on Deathwing hero is insane

    I have a 7k rating. Mid game power high roll potential is out of hand right now...and this new hero is leading the way on that.

    I hope we get a fairly quick patch...I'm already tired of taking 19ish damage when I have a great board by any standards on tier 4 or around that point.

    Posted in: Battlegrounds
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    posted a message on I'm sorry but they have ruined Battlegrounds over the past few weeks...
    Quote from Old_Guardian >>

    This is a common feeling with every auto battler when there is a major patch. Suddenly, the strategies and timings you are used to no longer work, and it is hard to unlearn habits in order to replace them with new habits better suited for the new meta.

    The experience is also not the same for everyone: sometimes your existing habits actually become better with a new patch, in which case the patch feels great right from the start.

    If you keep playing, you will find out whether you still enjoy the game in a week or two once you've become accustomed to the new state of things.

    For me, this patch has felt great so far, but whether it has lasting value can only be found out a little later. Some other patches have felt the complete opposite at start, but sometimes they've turned out to be fun in the end.

     Ahah, a logical post. You are not allowed here.

    Posted in: Battlegrounds
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