The idea with giving grey-zone answer is to best represent people opinion, perception and appreciation ... So whenever a poll goes from an extrem to the other, without mild-inbetween answer, you can be certain that the answers are irrelevant : you are forcing people to go 0 or 100, and we can assume most will say Yes, just because it is fresh, new and exciting.
If you were to rework it a little, it could be something like :
To which extend do you feel satisfied with the upcoming KotFT release ? 1- Very satisfied/Pleased 2- Somewhat Satisfied 3- Mhe / Numb / Neutral 4- Somewhat Displeased/Dissatisfied 5- Very unsatisfied/Displeased
PS : I couldn't resist ; surveys methods and polls are my field of studies
I think this will shake up the meta. Yes, agro will always be present, but I think there are also enough anti-agro tools in this expansion to have some more midrange and control options. I'm hoping the death knights fare better than quests (where only 2-3 are seen in the meta. For quests that was Rogue, Warrior, and Priest), but hopefully I'm proved wrong on that point. It would also be nice to see a few quests make more of an appearance on the ladder (Warlock, Hunter, Druid).
I'm more afraid of some of these cards being broken. Yes, we had Caverns Below that needed a nerf, but 1 card out of 135 is pretty good design. I think we will see a few more nerfs to cards in this set than Un'Goro.
Ultimately, I'm just happy we have some new cards to play with and collect.
Rollback Post to RevisionRollBack
Quit complaining and just have fun with this game!
Not as much as Un'Goro. More than Gadgetzan. But I was still excited for Gadgetzan and it didn't take long to absolutely hate everything about it. So I'll need a few weeks to judge this one.
I'm generally happy with it. The Quests of Un'Goro were pretty obvious that they weren't going to work except for a couple, so I'm more optimistic than Un'Goro. The DK's all generally seem solid and (mostly) balanced, but it all depends on the meta slowing down. Will it? This is the most control-oriented expansion ever, but it still may not be enough. I was a little underwhelmed by the lifesteal cards, and worry that they may be understatted. I'm banking on control Paladin stomping and killing aggro, which will then open it up for other classes to shine.
However, I can't complain in what Blizz tried to do, by pushing for a more control meta. That's what I wanted, and we'll see if they pulled it off.
I'm also excited for arena, as it is a very minion-based expansion and I enjoyed arena much more before the move to standard and the game of "whose deck is better".
I'm extremely excited for this meta. Slower will be better and force more creative plays and interaction (we hope!) between players.
My main gripe is that Hunter seems to yet again have no direction or power, and of course that's because face hunter can benefit from anything truly useful, such as card draw, strong aoe/removal, and less tribal ties to beasts to remain powerful (or bolster the beast tribe!). Hunter received a lot of great cards, but they can't connect to a new playstyle like control because anything required for control would feed face hunter, which is always just a few new cards away from being an oppressive and prevalent deck.
it's a classic problem with hunter, but one that has proven itself most prevalent since Mean Streets of Gadgetzan.
Here's to hoping either I'm wrong, or hunter find a healthy revival in the next expansion.
Rollback Post to RevisionRollBack
Rage quitting: the best way to ensure your opponent knows they beat a giant baby.
The idea with giving grey-zone answer is to best represent people opinion, perception and appreciation ... So whenever a poll goes from an extrem to the other, without mild-inbetween answer, you can be certain that the answers are irrelevant : you are forcing people to go 0 or 100, and we can assume most will say Yes, just because it is fresh, new and exciting.
If you were to rework it a little, it could be something like :
To which extend do you feel satisfied with the upcoming KotFT release ? 1- Very satisfied/Pleased 2- Somewhat Satisfied 3- Mhe / Numb / Neutral 4- Somewhat Displeased/Dissatisfied 5- Very unsatisfied/Displeased
PS : I couldn't resist ; surveys methods and polls are my field of studies
The problem with that would be that you have an odd number of possible answers, which in generall influences the poll.
Odd number isn't a problem in itself, but You are most certainly right, it does indeed influences answer distribution ; average tending to be that middle neutral ground. But if the point was to gather honest point of view, you would also want to take into account those who aren't getting hot nor cold, thus the neutral option. If it was done professionally, say by a hired firm, they would most likely use a 4 point scale, as the neutral answers don't serve their report nor their client needs : To which extend do you agree with the following statements, on a scale from 1 to 4, (1)Strongly Agree, (2)Agree, (3)Disagree, (4)Strongly Disagree - but then, if you inquire about your competitor, you'll invert the scale, putting strong disagreement in 1st answering option, and would then phrase it to create a favorable agreement with your views - but then it would no longer be scientific work, it would be call policies in the making ^^
HARD QUESTION ! Happy with KFT expansion only YES or NO !
No answer in between no maybe, OK, hate this card, TGT 3.013 ....
Gust feeling, I know it is hard. feeling for the most of it is OK
Interesting to see what most of us think and feel.
Go vote !
I know there is a grey zone but lets see it clearly for once. that's why I wrote FOR MOST OF IT !
Grey Zone for comments below ;-)
(check the votes after it is playable maybe differences)
Not everything is good, but everything is interesting enough, and very few things feel super bad.
Pulling a golden Sylvanas Windrunner was the single proudest moment of my life... for about 5 minutes. That was a good day.
Wait until its released. Playing cards and looking at cards are really different. Thats the reason some cards get really underestimated.
You need to play a deck and tune it.
The idea with giving grey-zone answer is to best represent people opinion, perception and appreciation ... So whenever a poll goes from an extrem to the other, without mild-inbetween answer, you can be certain that the answers are irrelevant : you are forcing people to go 0 or 100, and we can assume most will say Yes, just because it is fresh, new and exciting.
If you were to rework it a little, it could be something like :
To which extend do you feel satisfied with the upcoming KotFT release ?
1- Very satisfied/Pleased
2- Somewhat Satisfied
3- Mhe / Numb / Neutral
4- Somewhat Displeased/Dissatisfied
5- Very unsatisfied/Displeased
PS : I couldn't resist ; surveys methods and polls are my field of studies
"What have you got there,
PinocchioMalygos?"I know let's continue voting end will see the changes after the release.
Very interesting to see and easy.
sometimes black and white it is nice to see.
It is good or not. I know there is a grey zone but I wrote for most of it and it is enough to see between good or bad ;-)
Want to keep it simple.
Grey zone can be written on comments.
I am really hyped up and don't care about anything else. ALL cards are exciting and just eant to get playing the adventures, constructed and arena.
Happy with a new expansion, but after having seen the cards, i am not hyped enough.
I was much more hyped with past expansions.
I do know i will be partly surprised tho.
I think this will shake up the meta. Yes, agro will always be present, but I think there are also enough anti-agro tools in this expansion to have some more midrange and control options. I'm hoping the death knights fare better than quests (where only 2-3 are seen in the meta. For quests that was Rogue, Warrior, and Priest), but hopefully I'm proved wrong on that point. It would also be nice to see a few quests make more of an appearance on the ladder (Warlock, Hunter, Druid).
I'm more afraid of some of these cards being broken. Yes, we had Caverns Below that needed a nerf, but 1 card out of 135 is pretty good design. I think we will see a few more nerfs to cards in this set than Un'Goro.
Ultimately, I'm just happy we have some new cards to play with and collect.
Quit complaining and just have fun with this game!
Not as much as Un'Goro. More than Gadgetzan. But I was still excited for Gadgetzan and it didn't take long to absolutely hate everything about it. So I'll need a few weeks to judge this one.
CCGing since '98.
I was on the fence too.
But more exited and happy than not that's why I chose yes.
You can change your vote later after the expansion is playable.
and we will see the differences...
I was on the fence too.
But more exited and happy than not that's why I chose yes.
You can change your vote later after the expansion is playable.
and we will see the differences...
I'm generally happy with it. The Quests of Un'Goro were pretty obvious that they weren't going to work except for a couple, so I'm more optimistic than Un'Goro. The DK's all generally seem solid and (mostly) balanced, but it all depends on the meta slowing down. Will it? This is the most control-oriented expansion ever, but it still may not be enough. I was a little underwhelmed by the lifesteal cards, and worry that they may be understatted. I'm banking on control Paladin stomping and killing aggro, which will then open it up for other classes to shine.
However, I can't complain in what Blizz tried to do, by pushing for a more control meta. That's what I wanted, and we'll see if they pulled it off.
I'm also excited for arena, as it is a very minion-based expansion and I enjoyed arena much more before the move to standard and the game of "whose deck is better".
I'm so hyped for this expansion, like my expectations went from Ticking Abomination to Ultimate Infestation real quick
I'm extremely excited for this meta. Slower will be better and force more creative plays and interaction (we hope!) between players.
My main gripe is that Hunter seems to yet again have no direction or power, and of course that's because face hunter can benefit from anything truly useful, such as card draw, strong aoe/removal, and less tribal ties to beasts to remain powerful (or bolster the beast tribe!). Hunter received a lot of great cards, but they can't connect to a new playstyle like control because anything required for control would feed face hunter, which is always just a few new cards away from being an oppressive and prevalent deck.
it's a classic problem with hunter, but one that has proven itself most prevalent since Mean Streets of Gadgetzan.
Here's to hoping either I'm wrong, or hunter find a healthy revival in the next expansion.
Rage quitting: the best way to ensure your opponent knows they beat a giant baby.
I am sad because it is not a dominant expansion for a good lore. If it would be any other lore I would say yes
"What have you got there,
PinocchioMalygos?"Ask again in about three weeks. It's really too early to tell. MSG was less fun than I expected; Un'Goro more so.