I agree and wish casual contained less netdecks when all I want to do is meme out or work on a homebrew without feeling like I'm playing ladder sans the reward of winning higher ranks if I do well, but I have to ask what the perceived solution is. Should Blizzard create a database that updates with withe most popular builds and set a parameter of X number of card variations to either accept/deny a deck from a no-netdecking version of casual? Would Blizzard ever even see value in
I haven't kept up with much on this thread since it's gone so long now that I couldn't give it much more of my attention, so you may have addressed this already (sorry to bring it up again if you have!). Taking a step back and looking at the OP's original post, it's led to a place where either people think netdecking is fine in casual or it's a problem. I just want to know if there's an idea of how this could be fixed or is it more of a "This bothers me and I don't like it," approach taken here. If it's the latter, this thread might be done at this point and any further complaints about netdecking in casual might be better relegated to the salt thread.
I can't stress this enough: I'm not trying to police anyone, I'm just putting in my two cents and asking what could be done (if anything at all).
New mode (or, since they've already admitted they have no plans to add a new mode in the near future) just add custom game settings to Casual:
- card bans
- class bans
- "casual only" cards
- custom starting health
- custom starting armor
- custom turn length (fast mode or slow mode)
- disable daily quest progress in casual
- rarity restriction/bans
- weekly rotating 'casual mode' sets, which are different than standard or wild competitive mode
- maybe instead of queueing with one deck, you queue with three, and your opponent gets to select which one you play?
just throwing out some ideas.
I like that. I think as long as there's a way for the opponent to "accept the terms" that would be a great solution. Plenty of players still don't care if casual is 80% netdecks, and being forced into a card or build ban would turn people from casual pretty quickly, since - without countermeasures like opponent approval - it could quickly turn into custom settings to ensure you can run an aggro deck to max out your daily gold limit. Blizzard isn't going to make it that easy for F2P.
I'd love to see Blizzard work on a way to enact some of these ideas. It would be nice to eliminate some cards or full decks when I just want to enjoy the game outside of the meta.