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    posted a message on Huge Balance Pass for Constructed - Changes to AoE, Reno & Zarimi and OTK Style Decks

    Increasing the overall feeling of player agency is our key focus with this patch, and it will continue to be our key focus in future patches until it feels like the trend of powerful low-agency cards and archetypes has been reversed

    While I applaud this, when they introduced Wheel of Death, Zarimi, and even Reno, Lone Ranger they had to KNOW this would be an issue, just as they had to know that adding charge + handbuff lets Paladin do a ton of damage from hand, or that nature spell cost reduction and cheap spell damage can have Shaman do a ton of unstoppable damage from hand.

    I took a pause from the game over the last couple of weeks ago because for every fun game there'd be one that just .. .ended in a way that wasn't at all fun to play against. I don't mind losing, but I like to at least feel that it was an actual game. 

    Posted in: News
  • 0

    posted a message on Balance Changes Coming Soon - Battlegrounds and Constructed!

    Yeah, the problem is that the spelldamage/nature shaman spell does SO much damage from hand that when you lose to it it feels terrible.  I've played the deck, and you either get steamrolled or kill the enemy from hand by turn 6. There's enough redundancy in the deck that it's more consistent than you'd like. 

    Posted in: News
  • 0

    posted a message on Does anybody buy the pre order bundles?
    Quote from Ophion-EU >>

    I do buy them (the cheapest option) since gold alone isn't enough for a full collection. But yes, the prices are ridiculous.

    Back in the old days I used to grind arena for packs to avoid having to pay. That's not an option anymore, I don't want to pour my entire life into Hearthstone.

     You pay with money or you pay with time. 

    I basically accept that I'll never have a full collection. I'll buy however many packs I earn with gold the amount I like to play. At each rotation I'll aggressively dust all of the rotating cards.

    I'll even sometimes pick one or two classes to not play and dust all of them (I don't have the cards for a viable DH deck, for example). 

    That's enough for me.

     

    Posted in: General Discussion
  • 0

    posted a message on Most interesting theorycraft decks?
    Quote from Scales96 >>

    After watching a few videos on yt. Priest S tier, Rogue very strong.

     The pre-release theorycrafting streams are always fools' gold. The "at least 10 cards from the new expansion" restriction makes decks suboptimal AND streamers will force new archetypes to be interesting.

    Actual meta decks won't look like what we saw last week. 

    Posted in: General Deck Building
  • 1

    posted a message on rigged RNG

    If you think it's rigged to make you lose, that means it's rigged to make another random player win.

    It's easier and more logical to assume that it's random.

    Posted in: General Discussion
  • 0

    posted a message on Highlander warrior doesn't work at platinum?
    Quote from pumpkinescobar2 >>

    it sucks. Play XL Renthal Control. Everyone says highlander is OP...its not...it gets blown out by alot of decks

     Control warrior is a very strong deck (I took it to legend last week) but ironically it usually loses to Highlander warrior. 

    Posted in: Warrior
  • 2

    posted a message on Highlander warrior doesn't work at platinum?
    Quote from northsnoew >>

    if you face so many plague DKs have you tried using some of your brain cells and tech in a steamcleaner?

     This too.

    Steamcleaner isn't an auto-win against plague DK, but it improves the odds by a very wide margin. In a control deck it's weird not to at least include it as an ETC choice. 

    Posted in: Warrior
  • 5

    posted a message on Highlander warrior doesn't work at platinum?

    Sounds like you're wasting your own time too.

    There have been decks I've hated playing against through the years (I still have pirate warrior flashbacks). When I get one I try my best to steal a win and if I can't I'll take the L like an adult and move on with my life.

     

    People will play what they want for their reasons - and part of that could be that they just like winning and prefer a better optimized deck. If your opponent is playing plague DK and you're roping every turn then only one of you is showing very poor sportsmanship and it isn't the DK player. 

    Posted in: Warrior
  • 2

    posted a message on New Hunter Legendary Card Revealed - Hemet, Foam Marksman

    I meant because a foam cannon is a nerf gun. 

    Posted in: News
  • -1

    posted a message on New Hunter Legendary Card Revealed - Hemet, Foam Marksman

    This looks like a good candidate for a nerf 

    Posted in: News
  • 2

    posted a message on New Mage Epic Card Revealed - Watercolor Artist

    Wow, you weren't kidding. There aren't any mage frost spells with enough impact for this to matter. 

    I somehow expected more. 

    Not even anything added to the core set. 

    Posted in: News
  • 0

    posted a message on Multiple New Mage Cards Revealed

    If you don't have another 5 cost spells it's some removal and maybe another minion out of the new 10 cost legendary spell

    Posted in: News
  • 0

    posted a message on New Mage Epic Card Revealed - Watercolor Artist

    Deathborne is rotating. 

    The one plus is that it's "at the start of your *turns* so it will eventually run down to zero, right?

    Posted in: News
  • 0

    posted a message on Multiple New Mage Cards Revealed

    Miniaturize is very interesting in terms of costing; the base minions seem a bit overpriced, but the mini versions have a VERY strong effect for 1 mana, even with only a 1/1 body. 

    Posted in: News
  • 0

    posted a message on New Mage Legendary Card Revealed - The Galactic Projection Orb

    True, but some of that will hit the board; certainly the arcane missiles and probably the cincerstorm.

    If you can work in some board clears/minion damage the last few can be all face. 

    Posted in: News
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