“Turns out, forcefully graft sawblade or armor onto living species drastically reduces their lifespan"
A solid card by itself, it sticks to Warlock's "High Power at a price" theme, provides another Finisher, and, In a pinch (Or not, in case of Emergency Coolant), you can even use spare part on enemy minion to make sure they're dead next turn.
Just as Fjola Lightbane, this minions effect takes place before the triggering spare part completes, so Reversing Switch makes it a 3/2 even if he is damaged.
Hello everyone! My entry for this week is pretty straightforward. A card that allows some Priest Mech synergy with the cards they currently have. To clarify Repair Potion is a Spare Part.
Public Mod Note
(ShadowsOfSense):
Under Review: Doesn't meet any of this week's restrictions
Okay, this card's a bit more crazy than the last few I've made, but I figure, what the heck. Before you start complaining and banning me, plz read the descriptions.
No, not a spare part. A rare part. Which is also a spare part. Y'see, if this were in the game, the spare parts mechanic would be slightly changed: there would be a smaller-than-average chance for you to receive one of five rare parts. However, they would still count as spare parts, and you could get them from anything that gives you spare parts - just at a lower chance. In return for their lower "drop rate", rare parts are notably better than average spare parts.
And what are these mysterious rare parts? Here you have them (spoilered for space saving):
Just what it says on the tin: 3 damage for 1 mana. The most vanilla of the rare parts.
Another simple one: magic goo which gives a minion +1/+1.
Here's where things get interesting. A sort of neutral corruption, mixed with a polymorph. I think it's fairly balanced because it has the same drawback as corruption - the other player can just trade out the minion before the effect triggers. The chicken would be the one Gnomish Inventor gives you, for the record.
At first glance, this sounds op - however, then you realize it wears off at the end of your turn. Your opponent can attack it normally afterwards - this is just to help you with trading with a certain minion for a turn.
Yes, this is a spare part. You would receive it like you would a spare part - it's just a minion instead of a spell, is all. An upgraded boom bot with less than a 1 in 10 chance to spawn from a regular card - I think that's fair.
And yes, with this card, you would be able to choose from a random three of the five Rare Parts.
Hey, you never said anything about not creating MORE spare parts. (Doctor Boom Laugh)
Okay, so here is what I came up with. It's extremely versatile if you can get the spare parts you need.
This guy is kind of like a Legendary, reversed Djinni of Zephyrs that only works with Spare Parts.
Below, in the spoiler tab, are some explanations on how they work:
Armor Plating: Use this to keep your minions alive and get better trades!
Whirling Blades: Also use it to get better trades if you're careful. Can be used to finish off your opponent too!
Finicky Cloakfield: Take your turn as normal, then cast a Conceal in ANY class! The opponent doesn't benefit from this one since their turn starts and the cloak is removed.
Emergency Coolant: This one is a little more dangerous as your minions will stay frozen next turn if you attacked with them. But, it essentially forces the board on pause for a whole turn. It is essentially like casting Frost Nova on both sides.
Reversing Switch: Also used to get better trades or to finish off your opponent. Gives access to the ability that Confuse has to ALL classes!
Rusty Horn: Low on life and you need to trade minions? No problem! Give everything Taunt!
Time Rewinder: This one is the most fun. It's like casting a 5-Mana Vanish. (4 from The Master Tinktician + 1 from Spare Part.)
Here is my entry. It can really disrupt your opponents as they lose an entire turn's card draw (or more if they are unable to remove this card on their turn), or it can stop yourself from going into fatigue if you have a few cards left in your deck.
"XT-002 Deconstructor is the fourth raid boss in Ulduar raid. Engineered by Mimiron, he dominates the Scrapyard area of Ulduar and considers himself his inventor's son. This causes the machine to behave like a young boy."
Summon: New toys? For me? I promise I won't break them this time!
"quz wsxed crafvtg byhn jmikolp?" ~zsxefvh
“Turns out, forcefully graft sawblade or armor onto living species drastically reduces their lifespan"
A solid card by itself, it sticks to Warlock's "High Power at a price" theme, provides another Finisher, and, In a pinch (Or not, in case of Emergency Coolant), you can even use spare part on enemy minion to make sure they're dead next turn.
Just as Fjola Lightbane, this minions effect takes place before the triggering spare part completes, so Reversing Switch makes it a 3/2 even if he is damaged.
edit: Found better art.
we have ghaz'rilla. now we have ghidroah! with an army of lesser mechs.
Hello everyone! My entry for this week is pretty straightforward. A card that allows some Priest Mech synergy with the cards they currently have. To clarify Repair Potion is a Spare Part.
Okay, this card's a bit more crazy than the last few I've made, but I figure, what the heck. Before you start complaining and banning me, plz read the descriptions.
No, not a spare part. A rare part. Which is also a spare part. Y'see, if this were in the game, the spare parts mechanic would be slightly changed: there would be a smaller-than-average chance for you to receive one of five rare parts. However, they would still count as spare parts, and you could get them from anything that gives you spare parts - just at a lower chance. In return for their lower "drop rate", rare parts are notably better than average spare parts.
And what are these mysterious rare parts? Here you have them (spoilered for space saving):
Just what it says on the tin: 3 damage for 1 mana. The most vanilla of the rare parts.
Another simple one: magic goo which gives a minion +1/+1.
Here's where things get interesting. A sort of neutral corruption, mixed with a polymorph. I think it's fairly balanced because it has the same drawback as corruption - the other player can just trade out the minion before the effect triggers. The chicken would be the one Gnomish Inventor gives you, for the record.
At first glance, this sounds op - however, then you realize it wears off at the end of your turn. Your opponent can attack it normally afterwards - this is just to help you with trading with a certain minion for a turn.
Yes, this is a spare part. You would receive it like you would a spare part - it's just a minion instead of a spell, is all. An upgraded boom bot with less than a 1 in 10 chance to spawn from a regular card - I think that's fair.
And yes, with this card, you would be able to choose from a random three of the five Rare Parts.
Hey, you never said anything about not creating MORE spare parts. (Doctor Boom Laugh)
Check out my Custom Undead Expansion!
...Or my Custom Elemental Expansion!
The Master Tinktician (Spare Part Extraordinaire)
Okay, so here is what I came up with. It's extremely versatile if you can get the spare parts you need.
This guy is kind of like a Legendary, reversed Djinni of Zephyrs that only works with Spare Parts.
Below, in the spoiler tab, are some explanations on how they work:
Armor Plating: Use this to keep your minions alive and get better trades!
Whirling Blades: Also use it to get better trades if you're careful. Can be used to finish off your opponent too!
Finicky Cloakfield: Take your turn as normal, then cast a Conceal in ANY class! The opponent doesn't benefit from this one since their turn starts and the cloak is removed.
Emergency Coolant: This one is a little more dangerous as your minions will stay frozen next turn if you attacked with them. But, it essentially forces the board on pause for a whole turn. It is essentially like casting Frost Nova on both sides.
Reversing Switch: Also used to get better trades or to finish off your opponent. Gives access to the ability that Confuse has to ALL classes!
Rusty Horn: Low on life and you need to trade minions? No problem! Give everything Taunt!
Time Rewinder: This one is the most fun. It's like casting a 5-Mana Vanish. (4 from The Master Tinktician + 1 from Spare Part.)
Hopefully you guys like it!
Here is my entry. It can really disrupt your opponents as they lose an entire turn's card draw (or more if they are unable to remove this card on their turn), or it can stop yourself from going into fatigue if you have a few cards left in your deck.
Hoarde them up for a big Antonidas turn later
Hello and Good luck to all;
My submission this week.
AWESOME Inventions for reference: Homing Chicken, Emboldener 3000, Poultryizer, Repair Bot
Quick Notes:
1. Many of the AWESOME inventions synergise well with mech based deck archetypes.
2. At 3 cost the card could be played on tempo, or late game to combo into its effect.
3. Give insentive to play cards that give spare parts outside of Mage decks.
4. Who wouldn't want a board full of awesome inventions.
5. Since all of the inventions are mechs this card would synergise well with Mimiron's Head.
VOTE FOR MY CARD in the Card Creation Competition of the week.
From WowWiki:
"XT-002 Deconstructor is the fourth raid boss in Ulduar raid. Engineered by Mimiron, he dominates the Scrapyard area of Ulduar and considers himself his inventor's son. This causes the machine to behave like a young boy."
Summon: New toys? For me? I promise I won't break them this time!
Attack: I'm ready to play!
Ability Triggers: I... I think I broke it.
Death: You are bad... Toys... Very... Baaaaad!
i balanced this around Aviana and Confessor Paletress
Flavor text:"he's always the life of the party. considering it's a mech party"
Enterance:"Need something?"
Ability Triggers:"Try this!"
Attack:"Have a wrench."
Death:"WHYYYYYYyyyyy!"
Legendary Mechs:
Blingtron 3000 Flame Leviathan Foe Reaper 4000
Iron Juggernaut Mekgineer Thermaplugg Mimiron's Head
Sneed's Old Shredder V-07-TR-0N
Pirates? Mechs? Mech Pirates!
Gor artwork by Robin Beneš http://www.tes3d.com/
Finally someone asks what do I want!
This is my submission for this week card creation.
The theme of this card is create around Rouge return to hand mechanic and Time Rewinder spare part. Rouge can use some card to trigger this card effect on Standard Format such as Shadow Step, Youthful Brewmaster, Ancient Brewmaster, Coliseum Manager and even Anub'arak. This card can also benefit Battlecry and Combo mechanic.
Hope you like my submission this week.