I like that the cards rotate out. Do i like that money spent basically rotates out of being useful in standard? Meh... wild has become a lot more popular the last 2 months due to people who are shaman-sick (not that wild is shaman-free either).
I don't see dragons disappearing since they have hinted at them a little bit and there are plenty of adventures in which more dragons could come out.
I will miss some dragons the most... and other dragons that I could never pull... not so much
And yet another stupid thread like that : do you people even understand the very purpose of a rotating system ?
This system aims at removing the strongest cards from the cardpool, to free some space for new cards, avoid out of control power creep and shake the meta. How can the meta ever evolved if you keep the most broken cards into the game ?
So, again, all the powerhouse like Emperor Thaurissan (or Justcar, Loatheb, Belcher, Healbot ...) should NEVER be included in the classic set. Let the game move on (or just play wild).
Agreed. The stuff that I think should be added to standard should be vanilla stuff like Puddlestomper or Spider Tank. These cards could be maintained forever without keeping the same decks alive.
I can imagine replacements for cards like [card]Emperor Thaurissan[/card], but Reno is just too uniqe to get a replacement that feels the same way. I thought about other effects for the "one copy of any card in the deck", but I can't really think of a good one. With Reno Jackson decks health is the resource that you need most since carddraw ist already a must-have when playing 30 different cards.
I play mostly reno decks and it makes me real sad to see this one go soon. :(
And yet another stupid thread like that : do you people even understand the very purpose of a rotating system ?
This system aims at removing the strongest cards from the cardpool, to free some space for new cards, avoid out of control power creep and shake the meta. How can the meta ever evolved if you keep the most broken cards into the game ?
So, again, all the powerhouse like Emperor Thaurissan (or Justcar, Loatheb, Belcher, Healbot ...) should NEVER be included in the classic set. Let the game move on (or just play wild).
i think you have bias toward certain deck
remove certain card have big impact on deck building.
Emperor Thaurissan = essential for combo deck. the combo will become 2 turn set up. heal meta dominated by priest and paladin
Golden Monkey= who have bigger wallet deck. 10 legendary will always win vs 7 legendary control warrior.
Belcher and healbot = tools to stop aggro. all complain aggro after belcher get remove. you can count how many salt threads about aggro open everyday. why nobody complain aggro in wild? because of this 2 card.
ANOTHER FREAKIN' POST ABOUT THIS?! We had just one yesterday, can people PLEASE read what a card game is and what a rotating system is before making such ill-informed comments? NO, standard will not die with the rotation, on the contraire, rotating cards out open space for new cards to be included, new deck stypes or the resurgence of old ones, keeping card out of rotation only hurts the diversity that may exist.
Combo decks existed before thaurissan and will exist after thaurissan.
Set rotation has 2 objectives: 1. Sell more cards to keep the bussiness going. 2. Remove old and stale gameplay styles and add new while also reinforcing old ones that had problems during the last rotation since deck types are organic in the rotating system swapping from one gameplay style to another, and when it gets too strong the next set usually bring cards to balance it.
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There is nothing left if you can not has the right to bear your arms - werebear 2016-eternity campaign
I can imagine replacements for cards like [card]Emperor Thaurissan[/card], but Reno is just too uniqe to get a replacement that feels the same way. I thought about other effects for the "one copy of any card in the deck", but I can't really think of a good one. With Reno Jackson decks health is the resource that you need most since carddraw ist already a must-have when playing 30 different cards.
I play mostly reno decks and it makes me real sad to see this one go soon. :(
Jeno Rackson: 5CMC 4/4 Battlecry: If you have 15 or less health restore 15 health to your hero.
Easy, no card is irreplaceable.
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There is nothing left if you can not has the right to bear your arms - werebear 2016-eternity campaign
What? by the time Emperor Thaurissan and whole BRM rotates out there will be around 250 more new cards, why would standard die, that just doesn't make any sense...
And yet another stupid thread like that : do you people even understand the very purpose of a rotating system ?
This system aims at removing the strongest cards from the cardpool, to free some space for new cards, avoid out of control power creep and shake the meta. How can the meta ever evolved if you keep the most broken cards into the game ?
So, again, all the powerhouse like Emperor Thaurissan (or Justcar, Loatheb, Belcher, Healbot ...) should NEVER be included in the classic set. Let the game move on (or just play wild).
i think you have bias toward certain deck
remove certain card have big impact on deck building.
Emperor Thaurissan = essential for combo deck. the combo will become 2 turn set up. heal meta dominated by priest and paladin
Golden Monkey= who have bigger wallet deck. 10 legendary will always win vs 7 legendary control warrior.
Belcher and healbot = tools to stop aggro. all complain aggro after belcher get remove. you can count how many salt threads about aggro open everyday. why nobody complain aggro in wild? because of this 2 card.
Emperor combos aren't healthy for the game, as they can deal more than 30 damage in one turn, which is hardly fun if you're on the receiving end.
Golden Monkey: In my CW, I run Brann Bronzebeard + double Coldlight Oracle. With Prince Malchezaar in my deck, I don't die to fatigue, but my opponent almost always does. 10 random Legendaries can hardly ever beat even two Legendaries if you build your deck right.
cards that i feel should not rotate out are unique cards that will have no chance in wild. Cards like Reno Jackson, Emperor thaurissan and dr. boom will keep shining in wild while cards like Gazlowe, Mimiron's head, and Rhonin just to name a few will be forgotten in wild since they can't compete with the other powerhouses and i feel cards like these therefore maybe should not rotate out.
Rhonin is actually pretty strong, I doubt it will ever be forgotten in Wild.
As for the others, being in Wild gives them more of a chance than in Standard, since they'll have a bigger card pool to work with.
I just don't understand why some people here think that cards shouldn't be moved to standard to improve the game.
Nobody yet has actually come up with a rational explanation why this shouldn't happen. All we get is people howling stuff like, "do you people even understand the very purpose of a rotating system?"
That isn't an argument. You need to come up with an actual reason why you wouldn't want to refine the base set to provide the very best foundation upon which to build expansions and adventures.
And functional reprints ARE NOT THE ANSWER. They would just screw up Wild, where you would have two e.g. Reno Jackson variants giving that deck too much redundancy (in this example, too many cards giving massive life gain, which would drag Wild too much towards a control metagame).
Indeed, Blizzard NEEDS to keep working to balance out the 9 classes in the base set (as they have clearly acknowledged) in order to avoid having to favour certain classes in every single expansion.
Magic : the Gathering regularly redefines its base set. Why do some people think that this is a bad thing?
Simple, keeping specific cards inside standard debunks the whole idea of having a rotating system that wants to make types move around, not keeping a single deck strong for long. If you don't understand this I don't know how else to explain it to you.
Functional reprints ARE the answer as well as exact reprints, and strictly stronger and strictly weaker reprints, they all WORK. And EVEN if what you say is true (it doesn't, several existing card games prove you wrong, people don't put 4 copies of 10 different healing cards in a deck, they just pick the best 1 or 2 and use them) BANNING exist, banning cards in a format to prevent abuse is a good solution.
And for that "base set" wich were called core sets, they no longer exist in magic, and while they existed they were considered 99% ink-stained cardboard trash.
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There is nothing left if you can not has the right to bear your arms - werebear 2016-eternity campaign
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Emperor is needed to stay in Standard. I would also add Mal'Ganis, but just because I love the concept of the card.
Reno Jackson , Emperor Thaurissan , Twilight Guardian , Chillmaw, Blackwing Corruptor , Loatheb
Let me change your mind ~ Cabal Shadow Priest
I like that the cards rotate out. Do i like that money spent basically rotates out of being useful in standard? Meh... wild has become a lot more popular the last 2 months due to people who are shaman-sick (not that wild is shaman-free either).
I don't see dragons disappearing since they have hinted at them a little bit and there are plenty of adventures in which more dragons could come out.
I will miss some dragons the most... and other dragons that I could never pull... not so much
Reno Jackson
REVIVE ME
I think Reno Jackson should be moved to standard.
I can imagine replacements for cards like [card]Emperor Thaurissan[/card], but Reno is just too uniqe
to get a replacement that feels the same way. I thought about other effects for the "one copy of any card in the deck",
but I can't really think of a good one. With Reno Jackson decks health is the resource that you need most
since carddraw ist already a must-have when playing 30 different cards.
I play mostly reno decks and it makes me real sad to see this one go soon. :(
ANOTHER FREAKIN' POST ABOUT THIS?! We had just one yesterday, can people PLEASE read what a card game is and what a rotating system is before making such ill-informed comments? NO, standard will not die with the rotation, on the contraire, rotating cards out open space for new cards to be included, new deck stypes or the resurgence of old ones, keeping card out of rotation only hurts the diversity that may exist.
Combo decks existed before thaurissan and will exist after thaurissan.
Set rotation has 2 objectives: 1. Sell more cards to keep the bussiness going. 2. Remove old and stale gameplay styles and add new while also reinforcing old ones that had problems during the last rotation since deck types are organic in the rotating system swapping from one gameplay style to another, and when it gets too strong the next set usually bring cards to balance it.
There is nothing left if you can not has the right to bear your arms - werebear 2016-eternity campaign
That's the point of the formats. If you don't like that, you don't like Standard and should play Wild.
OTK decks existed before Emperor Thaurissan. There will be new cards that enable OTKs, that's the point of sets rotating.
5CMC
4/4
Battlecry: If you have 15 or less health restore 15 health to your hero.
Easy, no card is irreplaceable.
There is nothing left if you can not has the right to bear your arms - werebear 2016-eternity campaign
Sir Finley Mrrgglton
What? by the time Emperor Thaurissan and whole BRM rotates out there will be around 250 more new cards, why would standard die, that just doesn't make any sense...
Explosive Shot => Meteor
Power Word: Tentacles => Spikeridged Steed
Explosive Shot => Meteor
Power Word: Tentacles => Spikeridged Steed
I miss my boi Sludge Belcher.
If you guys think strong cards like Loatheb, Emperor, and Reno should be standard, then you have no idea why standard exists.
The cards that need to become standard are cool but not broken cards like Feign Death, Ship's Cannon, Echo of Medivh, etc.
Valar Morghulis
I just don't understand why some people here think that cards shouldn't be moved to standard to improve the game.
Nobody yet has actually come up with a rational explanation why this shouldn't happen. All we get is people howling stuff like, "do you people even understand the very purpose of a rotating system?"
That isn't an argument. You need to come up with an actual reason why you wouldn't want to refine the base set to provide the very best foundation upon which to build expansions and adventures.
And functional reprints ARE NOT THE ANSWER. They would just screw up Wild, where you would have two e.g. Reno Jackson variants giving that deck too much redundancy (in this example, too many cards giving massive life gain, which would drag Wild too much towards a control metagame).
Indeed, Blizzard NEEDS to keep working to balance out the 9 classes in the base set (as they have clearly acknowledged) in order to avoid having to favour certain classes in every single expansion.
Magic : the Gathering regularly redefines its base set. Why do some people think that this is a bad thing?
Reno
Renounce Darkness
And for that "base set" wich were called core sets, they no longer exist in magic, and while they existed they were considered 99% ink-stained cardboard trash.
There is nothing left if you can not has the right to bear your arms - werebear 2016-eternity campaign