As a mage vs priest I managed to Vaporize his Majordomo Executus. Next turn unstable portaled a Sideshow Spelleater and killed him with his copied hero power. Too bad I was on my phone, and don't record games.
My biggest issue with this brawl is that there are too many portals and not enough spells to help you out. Portal. Portal. Portal. Useless spell that you only have one copy of. Portal. Basically the way of it....
This brawl is not fun. 95% RNG. 5% skill is to know to mulligan Call Pet.
I've played multiple opponents who, on top of getting great minions on curve, also get a suite of removal spells on curve.
When I win, it's because my opponent actually had worse luck than I did.
Maybe the RNG would be interesting if it led to multiple to swings throughout the game, but games never swing more than once, if at all, by turn 5 at the latest. At that point it's obvious who's going to win.
Terrible Brawl, i love watching my opponent get nice legendarys while i get crap, took 6 games just to get my free pack which was only due to someone auto conceding, wont be playing this again, idk how anyone can find this fun.
for starting hand, especially with Hunter, i always reroll the portals, hoping to get some class cards instead. useful ones would be secrets. usually a good head start with well timed secrets.
but for most part, i think it comes down to "do you feel lucky today, punk" kinda situation. :D
Let's be blunt here - if your opponent gets on-curve 3 drops to start the game, and you don't, you're going to lose. I went something like 1-8 in this, and I honestly couldn't tell you what I could have done differently in any of the games I lost - I just was completely unable to play cards on curve, while my opponents were; they got consecrates and lightning storms, I got Sense Demons. Just a horribly frustrating mess with extremely little skill or counterplay possible.
Let's be blunt here - if your opponent gets on-curve 3 drops to start the game, and you don't, you're going to lose. I went something like 1-8 in this, and I honestly couldn't tell you what I could have done differently in any of the games I lost - I just was completely unable to play cards on curve, while my opponents were; they got consecrates and lightning storms, I got Sense Demons. Just a horribly frustrating mess with extremely little skill or counterplay possible.
there's quite a bit of luck element for this brawl. so, i guess you just lucked out this week. well, there's always the next week... good luck to you...
Why does Paladin get 2 copies of Anyfin Can Happen? Is this some kind of joke?
how the hell do you win this??? im losing about 80% of my games if not more.
Kaladin's RoS Set Review
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I had 2 awesome games. Master of Disguise my Mana Tide Totem and snowballed from there.
As a mage vs priest I managed to Vaporize his Majordomo Executus. Next turn unstable portaled a Sideshow Spelleater and killed him with his copied hero power. Too bad I was on my phone, and don't record games.
Pure fun really, but provides some interested opportunities to test out different plays with various minions - especially as a relatively new player.
Also a bit fun getting RNG concedes..
I feel like there is maybe a 2% chance that I actually effect how the game will turn out, that seems to be a fucking stupid game design.
I guess getting quests done is nice though.
My biggest issue with this brawl is that there are too many portals and not enough spells to help you out. Portal. Portal. Portal. Useless spell that you only have one copy of. Portal. Basically the way of it....
Basically this brawl is hope you don't get Magma Rager, and get Dr. Boom instead.
This brawl is not fun. 95% RNG. 5% skill is to know to mulligan Call Pet.
I've played multiple opponents who, on top of getting great minions on curve, also get a suite of removal spells on curve.
When I win, it's because my opponent actually had worse luck than I did.
Maybe the RNG would be interesting if it led to multiple to swings throughout the game, but games never swing more than once, if at all, by turn 5 at the latest. At that point it's obvious who's going to win.
Love being ahead then opponent gets Krush windfuried with attack buff and never drawing a mine... yare yare daze
It seems like warriors suck in this Brawl. Or I suck in warriors. Even priest's more stable at wins.
witness of lethal
Terrible Brawl, i love watching my opponent get nice legendarys while i get crap, took 6 games just to get my free pack which was only due to someone auto conceding, wont be playing this again, idk how anyone can find this fun.
how does anyone think this mode is fun.......
Still like this brawl very much. It's fast, fun and pre-built. It's perfect to play while you do something else. My 2nd favorite brawl.
Until next time.
witness of lethal
for starting hand, especially with Hunter, i always reroll the portals, hoping to get some class cards instead. useful ones would be secrets. usually a good head start with well timed secrets.
but for most part, i think it comes down to "do you feel lucky today, punk" kinda situation. :D
my decks (comments appreciated):
Lyra's Dragons (standard) | C'Thun Druid (standard) | Lyra's Prince (standard) | C'Thun Undead (wild)
Let's be blunt here - if your opponent gets on-curve 3 drops to start the game, and you don't, you're going to lose. I went something like 1-8 in this, and I honestly couldn't tell you what I could have done differently in any of the games I lost - I just was completely unable to play cards on curve, while my opponents were; they got consecrates and lightning storms, I got Sense Demons. Just a horribly frustrating mess with extremely little skill or counterplay possible.
my decks (comments appreciated):
Lyra's Dragons (standard) | C'Thun Druid (standard) | Lyra's Prince (standard) | C'Thun Undead (wild)