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    posted a message on Jandice will be extremly op.
    Quote from Koozje >>

     Depends on what the other hero's are. If you directly auto pick the hero that has highest winrate , this just means you suck.

     And also anything resembling preference lol.

    For instance, I never play Deathwing or Dayrel because I don't find them engaging or fun and almost always always play Malygos, because he's among my favorite and best performing heroes.

    Posted in: Battlegrounds
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    posted a message on Jandice will be extremly op.
    Quote from lostkiwi >>

    She is the strongest hero in battlegrounds they have ever published. Period.

    The game plan is usually one dimensional, which comes down to how early you pick up a Pogo. If you simply cycle 2 Pogos then they will out-scale anything the opponent can generate, aside from poisonous units. and it feels completely unfair to come up against Jandice when they have 2 60+/60+ units.

    The hero power should reset the unit you swap back to it's base level. Therefore you can still cycle buffing units, but it removes the ability to exponentially scale certain units. The hero would still be strong, but not broken.

    The biggest issue is when Murlocs are not in the game and only Maexxna on Tavern 6 is available to counter them.

    Her hero power should swap a minion into the tavern (resets enhancements) and you get a random minion from the tavern on your hand. That way you can make use of a potential battlecry minion on your hand or can keep it for later.

    Posted in: Battlegrounds
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    posted a message on Thoughts on the power rankings on the tribes

    Depends on the stage of the game.

    Demons and Pirates can crush you very early and kill you before your late-game scaling Dragon / Murloc build even becomes a thing.

    In the same vein early-Mama-Beast can OTK you from first place.

    Posted in: Battlegrounds
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    posted a message on [BG] Hero Win-Rate Tier List

    Jandice is a lot more consistent in higher MMR, but needs Mech to be in the pool.

    Omu is a very consistent powerhouse and the stats show that. 

    Lord Barov barely above dumpster tier. No surprise here.

    What did surprise me, was to see Noz before Yogg and that Patches is that low.

     

    Posted in: Battlegrounds
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    posted a message on BG change
    Quote from Geoff >>

     Maiev wasn't really a top tier hero before. It started as trash and then got progressively better as the game was getting faster and faster. And now it's on the top, because we reached a breaking point tbh.

    She was considered trash because she just was. Only after Blizzard buffed her hero power has she been consistently top tier and only being below pre-nerf Eudora.
    Since the Eudora nerf Maiev has a firm grasp on #1 spot.

    Posted in: General Discussion
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    posted a message on BG change
    Quote from PlaZz1 >>

     It was new patch 2 days ago? Cause i was steadily climbing until then now im -700. So what is the difference in meta now? What exactly im missing rn? 

    With some exceptions, you need to level up faster than before. You might lose some early game matches here and there, but those are the players that deal 15+ damage on turn 7 and 8 when they outtavern you and have a full board of t4, 5 and 6 minions.

    That's why Maiev is unquestionably the #1 hero atm. She can pick up easy triples that allow her to tavern up 2 turns in a row and then discover a 5 or 6 drop to stabilize and then snow-ball the rest of the game from there.

    That was before the patch the case as well tho. With the introduction of Jandice (Just need 1 or 2 Pogo to skip to tavern ups) and Omu (fast tiering), it just got a bit more emphasized I feel.

    Posted in: General Discussion
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    posted a message on [BG] New Patch Impression (Barov Family)

    Selfless Hero is a secret MVP. My last 10 top 4 games included her like 8 times. It improved my win-rate by a big amount to pick her up whenever I stumble upon her and have an already established board during mid-game. Last 3 first places included her. Either giving her taunt gives to net you 1 additional somewhat big stated minion over your opponent most of the time or just to give your poisonous divine shield dudes another one. Late game you can just pick up a baron to "finish" your build and seal the win during the last few round(s). Works also with Pogos, Murlocs and Menagerie. Hell, if you face some big-bois, just get a crappy murloc with poisonous and enjoy seeing the little dude take out 2 big chunky Pogos.

    Almost back to 10k again.

     

    Also Jandice with Pogos is basically free top 2. Outside of getting Pogos she is only average tho. Pogo being tavern 2 and rarely bought, means you have a very good chance to force one or two tho. I think settling for 2 normal ones and not tripling is the way to go and alternating the buffs to have at least 2 big dudes that scale very well every other round. 

    Posted in: Battlegrounds
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    posted a message on [BG] New Patch Impression (Barov Family)
    Quote from hoernsen >>

     Lord Barov is Tier A in the Firestone App. 67% Top 4, 13% Top 1

     

     From personal observation that seems unlikely.

    According to  https://hsreplay.net/battlegrounds/heroes/?hl=en (6,3k MMR+) he is also subpar.

    Posted in: Battlegrounds
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    posted a message on [BG] New Patch Impression (Barov Family)
    Quote from BrokenCycle >>

    Jandice is SO op if you find a pogo. My proposed "nerf" is to make the HP 1 mana and give the minion you switch in and out +1/+1 each. That at least slows down the growth rate of the pogo's

    Seems that Pogo is the only real issue with her. The simplest nerf would be to have minions lose their stats, but that would destroy her probably. I like your suggestion.

    I see her rarely do incredibly well outside of early pogos tho. In my experience she is a low-risk high-roller and stats support that (average placement compared to if you find an early pogo). If you combine her non-pogo runs she still does well, but her average is below Maiev and Lich. Consistency is always a factor that I personally, value very high. 

    Lord Barov is terrible on average. Luck-dependent high-roll possibilities but he should be avoided.

    Omu is - as I expected - the most consistent of the 3 new heroes and does therefore very, very well. I think overall he's the strongest of the new heroes due to the consistency. At the moment he places at the end of top tier. It's nigh impossible to top 6-8 with him. Bartendotron really should be reworked now, since this is what his HP should have looked like. I think Omu will become even better with time, when people figure out how to curve exactly. He benefits tremendously from a token start - even more than other heroes.

    Posted in: Battlegrounds
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    posted a message on [BG] New Patch Impression (Barov Family)

    So far I've seen Dude Barov twice in a game and he was 8th both times. Ouch.

    edit:

    Just played my first game  with him. Won the first 3 gambles with a token start and proceeded to power level and finish 3rd.

    Was rather close tho with <10 HP. It's weird to stabilize if you don't get anything good once you hit tavern 3 and/or 4. Will probably be better if you take one turn to build a board before continuing to level.

    He seems high risk - medium reward to me. You can get ahead early, but it'll always feel weaker than early power-house heroes like Yogg. The gamble is also a huge risk, since some matchups you bet on are just pure luck. I bet on all turns and only got 2 incorrectly (one was a tie). So over 13 bets that got me 22 extra gold.

     

    Posted in: Battlegrounds
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    posted a message on [BG] New Patch Impression (Barov Family)
    Quote from xanzan1 >>

     

    If the minions don't keep the buffs, she can still be good. But if they do, she'll be broken. 

     A designer confirmed that this is the case.

    That means you can rebuff Amalgadon or Battlemaster each turn, which makes her slightly better than I initially thought. You can also get easy triples if you start with a token-producer on turn 1.

    Still I think she will be too inconsistent in this fast meta.

    Posted in: Battlegrounds
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    posted a message on [BG] New Patch Impression (Barov Family)
    Quote from Toribasher >>

    With Lord Barov, why not aggressively level up and bet on your opponent each round helping accumulate gold for the next tier?

    Quote from Mysterymask >>

    kinda taxing but Barov could be done for early game advantage...
    T1: Buy Allycat/Token Murloc sell the token bet on you losing (since VERY likely you will) unless you fight against AFK or some crazy Eudora..you start turn 2 with 7 coins..not GAMEBREAKING but a little advantage nonetheless 

     

     You bet on two OTHER players, never yourself.

    Posted in: Battlegrounds
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    posted a message on [BG] New Patch Impression (Barov Family)

    Still, very, very disappointed that nothing is done about damage and way too fast games. 3 times I got 6-7th place in a row due to facing early-mama bear bullshit. Don't they fucking play their own game? It's super dumb.

    Posted in: Battlegrounds
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    posted a message on [BG] New Patch Impression (Barov Family)
    Quote from OverholtNA >>

    No Lich King nerf? Micro Mummy is probably an indirect buff to LK, even.

     Since it already has reborn, LK's HP does nothing to it. So that's one less target for him. So a slight nerf.

    Posted in: Battlegrounds
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    posted a message on [BG] New Patch Impression (Barov Family)

    I don't think swapping will buff the pirate or receive buffs from mama and the like.

    Posted in: Battlegrounds
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