I must say that I'm really happy with the dragon addition to Battlegrounds, they add variety to the mode that was missing for the last 2 months after bans/nerfs. I will admit that some cards do seem a bit unbalanced (i.e. Razorgore - which allows similar scaling to Floating Watcher without losing health) and will likely see a nerf. With that said, the new addition creates several new strategies/tactics by allowing new card interactions that didn't exist before. This got me thinking of other cards that may make a good addition to the mode.
One card that stood out is Snapjaw Shellfighter. It feels like it would be a decent tier 4 card, allowing players both to control trades better, as well as protect fragile strategic minions (i.e. Maexna, Baron, Soul Juggler). The board slot you would have to sacrifice for it seems like a decent trade-off for what this card provides. What other interesting cards/synergies would you like to see in Battlegrounds?
Emeriss might be too strong even as a sixth tier but it would definitely be interesting.
Jaraxxus could be a pretty hilarious as maybe a three tier. You would have 15 health but would have the summon a 6/6 hero power (golden 12/12s). You could also you the weapon to attack and destroy death rattle minions in the shop. Collect three Jaraxxus in order to reset to 30 health and summon 12/12s that combine into golden 24/24s. My main concern would be getting the tier right and whether being able to heal in the late game might break the game.
I do agree on Emeriss, was actually considering it as well before the current dragons. I don't think it would be too strong necessarily, since it's a hand-buff effect, and getting a powerful minion back in hand requires making it golden, not easy to do, especially end-game when you gain access to Emeriss. Realistically, you'll maybe pull it off once with a golden minion and a couple times with unbuffed minions you just bought.
Personally I would love to see Mekgineer Thermaplugg. Ofc they should change deathratlle of the gnome, but this could be punishment for going for tokens.
It would be tier 1 or 2,, a battlecry buff that isn't specific for a tribe would be cool in early, or even if you tell me thats a bit dangerous, i could sugest the temporal option
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I must say that I'm really happy with the dragon addition to Battlegrounds, they add variety to the mode that was missing for the last 2 months after bans/nerfs. I will admit that some cards do seem a bit unbalanced (i.e. Razorgore - which allows similar scaling to Floating Watcher without losing health) and will likely see a nerf. With that said, the new addition creates several new strategies/tactics by allowing new card interactions that didn't exist before. This got me thinking of other cards that may make a good addition to the mode.
One card that stood out is Snapjaw Shellfighter. It feels like it would be a decent tier 4 card, allowing players both to control trades better, as well as protect fragile strategic minions (i.e. Maexna, Baron, Soul Juggler). The board slot you would have to sacrifice for it seems like a decent trade-off for what this card provides. What other interesting cards/synergies would you like to see in Battlegrounds?
Emeriss might be too strong even as a sixth tier but it would definitely be interesting.
Jaraxxus could be a pretty hilarious as maybe a three tier. You would have 15 health but would have the summon a 6/6 hero power (golden 12/12s). You could also you the weapon to attack and destroy death rattle minions in the shop. Collect three Jaraxxus in order to reset to 30 health and summon 12/12s that combine into golden 24/24s. My main concern would be getting the tier right and whether being able to heal in the late game might break the game.
I do agree on Emeriss, was actually considering it as well before the current dragons. I don't think it would be too strong necessarily, since it's a hand-buff effect, and getting a powerful minion back in hand requires making it golden, not easy to do, especially end-game when you gain access to Emeriss. Realistically, you'll maybe pull it off once with a golden minion and a couple times with unbuffed minions you just bought.
I'd like to see Stealth added to the game as some sort of anti-Taunt.
Personally I would love to see Mekgineer Thermaplugg. Ofc they should change deathratlle of the gnome, but this could be punishment for going for tokens.
Sylvanas would be a hilarious tier 6....oh you have a 134/134 razorgore? I think I'll take it.
Void Terror , Rotface , Mad Hatter (hats can both land on your minions and the minions on tavern) , Splitting Festeroot , Drakkari Enchanter , Crazed Alchemist and/or Void Ripper , Terrorscale Stalker , Pit Snake , Recombobulator , Toxmonger , Abominable Bowman , Giant Sand Worm , Anomalus , Brazen Zealot or Darkshire Councilman , Bolvar Fordragon , Unearthed Raptor , Blightnozzle Crawler , Frothing Berserker , Blackhowl Gunspire , Banana Buffoon (bananas cost 0) , Faceless Rager or Faceless Shambler , Flesheating Ghoul , Questing Adventurer , Stoneskin Basilisk (prob tier 6) , Cursed Disciple , Enhance-o Mechano , Gorillabot A-3 , Hungry Dragon or Zul'Drak Ritualist (for searching tier 1 minions?) , Ticking Abomination (as a tier 1 or 2 card maybe?) , Wicked Skeleton (instead of "this", it could read "last combat") , Corpse Raiser , Fungalmancer , Mimiron's Head , Mukla's Champion , Necrotic Geist (too op?) , Underbelly Ooze (too op?)
Scaled Nightmare it would be hilarious to see a billion attack on board and watching it die after it reaches 32 bit number limit :D
some "Can't attack" minions could be interesting too.
also something new like
"whenever this deals damage, restore all friendly minions to full health"
"battlecry: the next minion you buy from tavern costs 0 this game"
a 1/1 with "battlecry: add a random minion from current tavern tier to your hand"
**off the topic but;
a new hero with an hero power (cost 0) that reads: "freeze a minion in Bob's tavern"
Octosari as a hero with the hero power (cost 8) that reads: "increase your boardspace to 8 minions
would be cool imo.
Addled Grizzly, Shadow Ascendant - Small incremental buffs
Ghastly Conjurer, Arcane Keysmith, Keeper of Uldaman, Kabal Talonpriest or Temple Enforcer
And all that stuff ArcyroX mentioned.
It would be tier 1 or 2,, a battlecry buff that isn't specific for a tribe would be cool in early, or even if you tell me thats a bit dangerous, i could sugest the temporal option