It baffles me how the community defends the Flurgl + Toxfin combo. Yes, the murloc package is a bigger issue atm, but a 3 mana board clear that requires an immediate answer from the opponent to not lose the game on the spot is not healthy for the game at all.
This community is filled with anger and personal grudges, so they lose sight of whatever is broken and unhealthy for the game. Usually they defend whatever is broken when they win with it or don't lose to, but when they lose to it, it needs an immediate nerf and it's the most broken thing ever. I'm playing mech paladin and I don't defend a turn 2-3 fill the board. It's toxic and broken. The game is at its best in the span of 6-9 turns. You feel you played the game but it's also fast enough you don't get bored of it and want to queue another game.
Sorry for the small rant, but seriously wild needs to be looked at because some cards or combos are getting too ridiculous. The community defending such broken cards or interactions is also ridiculous.
Your playing Wild mode dude. Its impossible to balance Wild becuz theres too many cards. Save your energy and just play standard or Arena for a more balanced game mode. Hs has 8 years of card in Wild mode. Its like being a basebasll team, and playing against every world Series winning team in the last 8 years, all at once.......its not gonna go well.
That’s just untrue because 99% of those cards are unplayable. Balancing wild is easy, just tone down turn 5/6/7 kill combos and early non game highrolls aka neptulon on 3.
the reason they don’t do it is because they want you to play standard.
exactly, thank you sir. they also print more and more broken cards, harming wild's balance even further
I saw the offer for 10 gold wild packs for 3600 gold and 10 wild packs for 900 gold and I'm wondering if those could contain new cards from the upcoming expansion if I wait until the launch
yes I was, thank you. they said this will be a wild mode balance patch also, so I was expecting neptulon to get hit or illuminate, as it has created a very polarizing meta for a long time
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does this mean we can bankrupt blizzard just by uninstalling and installing the game? :D
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very well said sir
1
Time Warp, because you know the game gonna be uninteractive af and the whole archetype of your deck means nothing when your opponent plays this turn 1
0
they should nerf problematic secret mage cards and never print support for it afterwards.
all it does is possibly giving wild secret mage more tools and overall better options. standard secret mage will never be a thing.
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exactly, thank you sir. they also print more and more broken cards, harming wild's balance even further
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wow it seems like there are lots of them. names with 2 words joined while first letter of each capitalized.
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I saw the offer for 10 gold wild packs for 3600 gold and 10 wild packs for 900 gold and I'm wondering if those could contain new cards from the upcoming expansion if I wait until the launch
2
add Mal'Ganis into the mix
10
after I've played 28 of these it better play some of that epic guitar solo while im about to hit for 30
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I'm gonna fill my opponent's board with instrument cases xD
-4
sounds like a miniset more than an expansion theme
-1
Lakkari Sacrifice OMEGALUL
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agreed. also Old Guardian made a great video explaining the situation:
if you dont want to watch the whole video just take a look at 3:38 for a few seconds.
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yes I was, thank you. they said this will be a wild mode balance patch also, so I was expecting neptulon to get hit or illuminate, as it has created a very polarizing meta for a long time
2
neptulon dodges the nerf once more...