85% WR Big Shaman to Legend [Wild] (SCHOLOMANCE...
- Last updated Aug 2, 2021 (United in Stormwind)
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Wild
- 8 Minions
- 22 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Control Shaman
- Crafting Cost: 8720
- Dust Needed: Loading Collection
- Created: 5/24/2020 (Second DH Nerfs)
- boltzmann
- Registered User
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- 3
- 20
- 27
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Battle Tag:
boltzmann#11650
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Region:
EU
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Total Deck Rating
74
UPDATE 1: GUIDE ADDED
UPDATE 2: VIDEOS ADDED
UPDATE 3: DECK REFINEMENT
UPDATE 4: DECK AGAINST MIRROR
UPDATE 5: SCHOLOMANCE UPDATE
Hi!
boltzmann here with a refined archetype of an older deck.
After I got tired of the meta decks these days, I came up with an idea. There were sucessful lists of Big Shaman in Asia but they ran too much of useless cards.
I present to you this beautie.
MAY: I went 28-6 to Legend rank from high Platinum (now 34-8 in legend), decktracker is broken on my laptop and I played some matches on my mobile, sorry.
JUNE SEASON UPDATE: Deck still kinda OP, tried different variations, I run Lich King instead of the weapon, since I need more value in my matchups. Deck still works. If you have trouble beating Demon Hunters, just add Lightning Storm. People are complaining about Muckmorphers but I think the card is really good. Tried a list without it and it kinda felt worse into every matchup, since you actually lose without some value on your board.
I also tried Windfury shenanigans and that was pretty fun. You don't even need it but I could beat Raza Priest with it. Now at Diamond 3, I have played chill for 2 hours, not even tryharding with still overwhelming WR.
UPDATE: I have been having a serious success with the deck. I run Sylvanas Windrunner, The Lich King and Lightning Storm, which really stops the aggro. I removed The Fist of Ra-den but definitely was a cool card here.
UPDATE 2: Hit legend again and played through dumpster legend with 79% WR Sylvanas felt too weak against aggro. I actually kept queuing into many mirrors, so I added Hex.
SCHOLOMANCE: This deck is better than ever. Lightning Bloom is a card enabling serious bullshit and Devolving Missiles improves Discolock matchup. Reincarnate is still nice and I decided to put 2 Torrents, since the card finally makes a perfect sense. I have an 85% WR so far in the new expansion, don't let this deck slip off your radar!
Basically you play a "control" deck with cheat cards - Ancestor's Call, Muckmorpher, Eureka!. You preserve deathrattles and activate them multiple times (can even have fun with Reincarnate), then you have the board, go face and win :)
This deck is good into aggro, you just need a good amount of healing. I actually won against every single Secret Mage.
Control is a bit harder but when you bait out the clears, it works well against Jade Druid or Odd Warrior.
Video Spotlight (big thanks to Kadakk!)
Video Gameplay (thx to Kristophesaurus)
Mulligan guide
Keep most of the time: Ancestor's Call (core card - kept always, AC in my text), Far Sight (cheating out your other cards + draw), Healing Rain (good stabilizator against aggros), Devolve (best against anything, basically)/Devolving Missiles, Lightning Bloom (you can do so much with it)
Sometimes keep: Muckmorpher (especially against aggro and/or matches without the Eureka/AC), Lightning Storm (great against aggro) Serpentshrine Portal (good for something like Hench-Clan Thug)
Rarely/never keep: Ancestral Spirit (only on coin and with AC), a big minion without a good reason (knowing you will certainly cheat it on an exact turn)
You want to draw into your other cards.
Matchup Mulligan + Guide
Demon Hunter
Odd DH is kinda concerning, keep Lightning Storm Devolve, Hagatha's Scheme and some form of healing and you should do okay. When Hench-Clan Thug goes online, destroy it with Serpentshrine Portal asap. Force them to clear Scrapyard Colossus with the weapons. If they use silence, just use Ancestral Spirit + Reincarnate.
Druid
Met a few Jades. This is tougher but if you are not hasty, you can keep up. Try to get Colossus of the Moon on the board and feed him with the Reincarnates/Spirits. They waste their Poison Seeds and lose. Execute the Ancestor's Call+Deathrattle combo.
Aggro Druid is okay. Keep any of the AoE and try to find healing. After turn 5 they lose if they don't kill you.
Hunter
Keep your AoE, you never know which Hunter deck it is. Played against one Reno Hunter and one Even Hunter.
Mage
I harvested Secret Mages with this deck so much. Keep heals and test for Counterspell often with Maelstrom Portal. They cannot remove any of your minions. Once Scrapyard Colossus gets on the board, it's game over for them.
One Quest Mage, as I can remember, generated 3 Polymorphs but I still won because of Colossus of the Moon stickyness.
Paladin
For Mech Paladin keep Devolve and Hagatha's Scheme. Basically, kill every Mech possible. Use Reincarnate, if you have it, and Fountains to stay alive.
For Odd Paladin keep Maelstrom Portal and other removals. This is a relatively easy one.
Priest
Big Priest will be an interesting game for you. Always keep Devolve and don't remove anything without it. Use AC wisely not to cheat out their big minions. Good luck with this one, and make yourself a tea when playing this match. Try to neutralize their minions with Hex and Devolve them. It's a bad matchup.
Raza Priest is one of the toughest matches. Just don't overextend and try to Muck the Colossus and Reincarnate it. Usually is enough. Be careful when they have played Kazakus.
Rogue
Did not play against any but I'd say keep AoE and Devolve, in case of both Odd Rogue or Deathrattle Rogue.
Mill Rogue is a problem, since you are a slow turtle, dump your cards to get handspace.
Shaman
Big mirror is always keeping Devolve with AC, try to mess with their board and use his AC to get your deathrattles/Reincarnates online asap. Also keep your Torrent and Devolving Missiles.
Even Shaman is a keep for Devolve and Hagatha's Scheme. Kill totems with the 3-cost spell.
Against Reno Shaman look for Far Sight and play around effects like Hex. Usually they clear some part of the board and run out of steam. Don't underestimate Mind Control Tech.
Warlock
Discolock is a bit dangerous for you, so try to heal fast and clear their board often. It's an aggro, you are favoured if you heal.
Cubelock is EZ with Devolve but really unwinnable without it, try not to be hasty and AC really carefully not to cheat out their Mal'Ganis. Plague of Flames is really a concern if you did not preserve deathrattles by Ancestral Spirit
Warrior
For Odd Warrior you should hold onto some of your minions, just to protect them from AoE. Lich King can give you some value.
Pirate Warrior is an okay aggro match for you, don't be afraid to clear in any way. Keep the Serpentshrine Portal for Ship's Cannons and Southsea Captain. Survive and win.
Few little tips
Three essentials you have to keep in mind:
- AC is also a Dirty Rat, try to disrupt combo/Reno decks with it
- Always count your health against aggro, use healing wisely
- Try to play Muckmorpher always before Eureka! or Ancestor's Call. This will prevent cheating out something you really don't want to.
Other tips
- Sometimes you don't have to go with AC or Muckmorpher on curve, better is to wait two turns and then play it with the Ancestral Spirit/Reincarnate.
- Don't be afraid to coin out an AoE, as it's more important than cheating out the minions early.
- Walking Fountain from Muckmorpher is underrated, almost always heals you for 8. So don't be sad when it happens, you want that against aggro.
- In bizare situations, Far Sight can save you. Try to play it on curve to draw a 1 mana AC, 3 mana Eureka! or a cheaper minion.
Other cards I tried
- Kel'Thuzad - does okay but it's unreliable in this meta, you always want to cheat out the Taunt, sticky or heal. Or the Y'Shaarj who summons one of those.
- Ancestral Knowledge - keeps you from getting the combo done. Most of the time you draw big minions and burn something + overload yourself.
- Witch's Brew - possibly okay as a last resort heal but you don't want to draw this with your Far Sight. You also have the Healing Rain which does on average better for 3 mana.
- Sylvanas Windrunner - Was a card in a previous version. Started to feel awkward into aggro, so I found her slot a tech slot.
- White Eyes - Meh, anti-synergy
TECH CARDS
- Hex - great for mirror and against Paladins
- Plague of Murlocs - good against Warlock, Big Priest etc. but messes your board, you can run it instead of one Devolve
-Healing Wave - good healing for your face, but since Muckmorpher is in the deck, think about it carefully
Elemental Destruction - great vs Discolock and Demon Hunter. Overloads you a bunch though.
Hope you'll have as much fun as I had. Comment down below for any questions about deck, card choices etc. and don't forget to upvote if you liked the deck or the guide.
Any suggestions for a suitable replacement for Colossus of the Moon ?
Oof, that is a tough one to replace. It's kinda core, since it's really really sticky.
I'd throw in The Lich King or Living Monument, but man, Colossus of the Moon has got your back, it's really good.
Yeah, it is quite core indeed. Just I am a bit hesitant to craft it as I have not seen it being used in too many decks.
Thanks for list and writeup! This is a lot of fun. Farming secret mages is super satisfying, there are so many at "high diamond" (EU). Like you said, reno priest is really tough, but AC can get them which is something.
Very well said :) when I started playing competitively, I couldn't play against them well, over my playing of the game, I learned to play around the secrets but man, this deck is actually harvesting on them literally.
Ancestor's Call is your Dirty Rat, which is amazing :)
Thx for the feedback!
Hey guys,
I tried out this deck and made a showcase of it! If you are interested in a gameplay video with commentary you can check it out bellow. I had some nice games agaisnt two different archetype mages and I got surprised that there is actually another polymorph in wild :D . Timestamps are in the video if you just want to check out particular matchup :)
I hope you can enjoy it :)
Man! Really cool video, thanks for crediting me :) By the way, I encourage anyone who has doubts about this deck to go watch Kadakk's video. Played it really well :)
You got a sub btw ;)
Thanks dude! Was fun playing the deck:)
I just hit legend with this deck. It eats aggro decks up!!!! I beat every single quest mage, about 3/4 secret mages, every single pirate warrior, every single mech pally, I lost to one DK, lost to about half or more raza priests, beat 1/2 mechathun locks, probably 70 percent of the disclocks i ran into and the only deck i didn't beat was reno mage with a deck full of 1 cost minions (luckily I only played 3). I don't have exact stats because I play mostly on my phone but this deck was super fun. Thanks for the decklist and more importantly thanks for shaking up the meta!!!
Oh and I started grinding yesterday at diamond 5 with no stars. I probably played less than 30 games.
Gz! Exactly, you just need to mulligan very correctly to get good against aggro. Sometimes you just forget about the combo and play defense.
Go Control Shaman!
D5 to legend with a 58% (68-49) win rate. Very fun deck thanks
- deck can be annoying sometimes by not drawing any mana cheat / any minions to cheat but overall does very well against pirate warrior, secret mage and warlock.
Really fun and yes, drawing no mana cheat sucks but most of the time you will find some way to do so.
Cheers :)
Fun and refreshing deck to play. I played it for from diamond 5. Ended up going back and forth. The highest I got was diamond 2 (3 stars). Currently I am 30-21 (59% winrate). My worst matchup is priest (3-7), they have just to much value. Warlock can be tricky, both cube and disco. Keep devolve for both. If you devolve the early board vs disco it is over for them. Cube is harder and the trick seems to be playing very greedy with your devolve. Especially try to devolve their taunt minions. Secret mage is 50/50 for me, the secret that disables spells fucks you up so hard. Even when trying to play around that you need to pray they don't find the face cards they need to finish you off. Every other aggro matchup is actually been pretty easy.
Thanks for the deck it has been fun. I think it has the potential of reaching legend, if you can grind enough and don't run into to many priests.
Thanks for the feedback :) and you got some nice notes there. I agree with most of it. Secret Mage really depends on drawing any spell to trigger the Counterspell. Maelstrom Portal and Devolve are great for that.
Raza Priest is a deck I did not queue into much, as I have mentioned. But the thing is that you need to find specific spells for the right turn and rely on a disrupting Ancestor's Call
Update: Finally managed to get to legend (for the first time ever). Switched to Odd DH yesterday and got stuck again at diamond 1. Switched back to this deck and finally made it. Ended up 43-30 (59% winrate). Ty so much!!
Deck got destroyed by Galak Rogue, token paladin. Too many dead spells in hand, so I agree with some other folks that it isn't so great against aggro decks.
Well, if you face more aggros, put in Lightning Storm instead of the weapon. I tried it when I queued into many Demon Hunters in a row. Token Paladin a problem? Maybe they get the nuts draw but I actually got into various Aggro Palladins and Maelstrom Portal got really my back there.
Did not face any Gala Rogue, which type of it did you face?
It was a standard Galak lackey Rogue. Also faced a Mill Rogue that destroyed me. Unfortunately token paladin kills you on turn 6/7 so if you don't get a Maelstrom Portal early it's GG. I have no doubt this is a good deck, but the meta on lower ranks is generally vs. aggro so a handful of tech subs probably need to be worked in. I found myself with Reincarnate, Vivid Spores, and Ancestral Spirit as dead cards in my hand vs. these decks, I couldn't develop a minion quick enough. Sap, Vanish, and Walk the Plank really hurt any development as well.
I think this deck is simply hit or miss. I am glad others are finding luck and success, unfortunately I have to re-evaluate : /
Very solid deck, in few hours i went from Platinum 10 to Diamond 8, With record 21-1 and for this moment i only lose to Mill Rogue. Maybe i can also hit Legend with this deck, that will be second Legend in my life after Even Shaman :D Thank You for share this deck!