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Gunnolf's Wild Healbot OTK Priest

  • Last updated Apr 20, 2018 (Witchwood)
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Wild

  • 15 Minions
  • 15 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: OTK Priest
  • Crafting Cost: 4400
  • Dust Needed: Loading Collection
  • Created: 2/5/2018 (Kobolds Patch)
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  • Battle Tag:

    00100100

  • Region:

    EU

  • Total Deck Rating

    1076

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Come in and Warm your Frozen Boots by the Fire!

 

Allow me to introduce myself. My name is Gunnolf, and I am originally from the Land Down Under a.k.a. Australia. I am an avid gamer that has acquired a real passion for card games, which originated from my humble beginnings as a Yu-Gi-Oh collector and eventually grew from my dabbling in Cardfight Vanguard and Buddyfight, until we reached the game we know as Hearthstone.

I've played Hearthstone since the days of classic, with multiple accounts on both EU and NA servers. Despite having reached the Rank of Legend and my own personal mentality of equating 'having fun' with 'winning', I am not really a fan of meta power-grinding & net-decking, not that there is anything wrong with that. Therefore, I enjoy thinking about new, cool and fun deck ideas that push boundaries while also allowing you to win and those are what I want to share with you guys every-time I post a decklist.

I have presently become a contributing writer to WILDHS and will be posting articles there on a semi-regular basis, regarding deck-archetypes the status of the meta as well as how to get the most fun out of this game even if you aren't a big spender. If any of this sounds interesting, then I highly recommend that you check out of the website, as the writers and the owner himself are some of the nicest people you'll ever meet with great in-game knowledge (link to be website can be found HERE). You can also follow me on Twitter for latest updates.

If you genuinely like my content and would like to see me produce more of it, then please consider supporting me on Patreon. This is by no means necessary but it will definitely help me out in the long run. Thanks for Reading ^^


Deck Introduction

Greetings Hearthstoners and welcome back for another look at wild. The list we will be looking at today is an OTK style deck for the priest class. However, unlike the conventional priest lists that run the Divine Spirit & Inner Fire Combo the present one aims to defeat your opponent through Negative Healing, i.e. through the effects of cards like Auchenai Soulpriest and Embrace the Shadows that warp healing into damage. Presently most of the cards are contained within the standard format. However, wild can offer something to the deck that standard can't: a wide range of powerful boardclears which you can tech into the deck to suit the meta.

Please note moving forward that although this a decent deck, it is not wildly competitive. So using it to climb ladder after rank 10 is not advised. Still you can have fun trying and bask in your opponent's dumbfound expression as you otk them seemingly out of nowhere.


What is the Combo?

This deck utilises the new card printed in Kobolds & Catacombs Twilight's Call, to summon back a series of Corrupted Healbots which if killed while a negative healing aura (see Auchenai Soulpriest & Embrace the Shadow) is in effect will hit your opponent for a grand total of 32 damage.

Therefore, assuming two Corrupted Healbots have died during the game, the first step of the combo will look like this:

-Twilight's Call (3 mana) + Twilight's Call (3 mana) -> summon back 4 1/1 Corrupted Healbots

After this initial step, how you kill the 1/1 minions is entirely up to you. One of the main reasons this kind of deck is not a complete meme and rather a semi-competitive combo deck is due to the combo versatility. Essentially, after you cast both Twilight's Calls, you have 4 mana left. As such you can execute the combo in the following ways:

-Auchenai Soulpriest (4 mana) + Circle of Healing (0 mana)

-Embrace the Shadow (2 mana) + Circle of Healing (0 mana) This one will allow you to fit in an extra ping with your hero power essentially boosting your damage to 34.

-Embrace the Shadow (2 mana) + Spirit Lash (2 mana)

-Wild Pyromancer (2 mana) + Embrace the Shadow (2 mana)

Note that at times you won't need the full damage to kill your opponent. If only one Corrupted Healbot has died and they are at 24 life or below you can still kill them very easily. You just need to do the following sequence exactly:

-Twilight's Call (ressurect one) (3 mana) -> Wild Pyromancer (2 mana -> Embrace the Shadow (2 mana) -> Twilight's Call (3 mana)

This is not a super obvious line of play. It took me a couple of games to figure out the sequencing. I just thought I would point it out to showcase the deck's abilities. I hope it helped! ^^


Card Choices Explained

Below you'll find reasoning as to why certain cards were included in the present list.

a) Mirage Caller: Primarily used to summon additional Corrupted Healbots thus limiting the need to draw and play both. Also has versatility in creating additional clerics or acolytes to boost draw towards the combo.

b)Greater Healing Potion: Some healing incase our hp gets too low. Might not be relevant in a control meta but it helps against aggro. As such it could be replaced by Lyra the Sunshard.


Flex(ible) Slots

I have playtested this deck an obscene amount of times and based on my experience, I have concluded that the deck's absolute core cards account for about a third of the list. Having said that, I believe my version to be fairly optimised but I would be remiss if I did not divulge the following points of information:

Absolute Core Cards
These cannot be subbed out and are must includes in order to keep the deck as competitively viable as possible.

2x Corrupted Healbot
2x Twilight's Call
2x Embrace the Shadow
2x Auchenai Soulpriest
2x Shadow Visions
2x Circle of Healing

You can play around with the rest of the list and try new things as you see fit. Perhaps, the easiest cards to change and swap around are the more expensive forms of removal i.e. Shadow Word: Death, Lightbomb, Psychic Scream, Dragonfire Potion and Excavated Evil. You can choose which ones to include based on the metagame.


Alternative Deckbuilders

After popular demand and feedback I decided to include the option of building the deck in a way that allows for significantly more combo damage, essentially doubling it from 32 to 64 damage. The main downside is the fact that the deck becomes slower so getting the combo off consistently might be an issue. 

-2x Novice Engineer / +1x Emperor Thaurissan & +1x Baron Rivendare or +1x Spiritsinger Umbra

Keep in mind that you will need an Emperor Thaurissan discount on 2 combo pieces (any two from x2 Twilight's Call, x1 Baron Rivendare, x1 Embrace the Shadow) if you saved a Circle of Healing or on ALL 4 if you required a 2 mana activator like Wild Pyromancer or Spirit Lash.

On a final note please keep in mind that you can sub out cards of your choice that are not listed in the Core Cards section of this guide.


Mini Guide & Tips

You almost always want to keep Corrupted Healbot in your opening hand. Sadly there is the chance that both copies will be in your bottom 5 cards. If that happens there is not much you can do to win.

Against aggro, Circle of Healing + Embrace the Shadow is a great way to get rid of their board so you should consider keeping that in your opening hand.

Do NOT shadow visions randomly. Know what you want to find before doing so. Wasting visions will make your games so much harder.

If you have Corrupted Healbot and mirage caller in hand, consider waiting until turn 8 to play both together thus guaranteeing you a double summon and an easy kill on one healbot.


Deck's weaknesses

This deck is a lot like the old version of Freeze Mage. There is limited burst and as a result you get completely blown out of the water by excessive armor gain as well as cards like Ice Block. Sadly you can't win them all but going into such matches, do your best to get in some chip damage with minions and as a result you may just win the unfavorable match-up.


Want to get to Legend?

Do you want to get to Legend but hate the feel of curvestone, Highroll and aggressive decks? Do combo lists cater to your style of play? Well if yes, then do not fear for I have the perfect combo deck that should help you get to Legend. I am talking about the one and only Aviana-Kun Malygos Druid. As well a full deck description and guide is provided for your reading pleasure. Enjoy and good luck climbing! ^^

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Alternatively, if you don't like combo decks for the Legend Grind you can always opt to use my new Control Priest deck which is perfect for countering the current meta on ladder. Hope you enjoy it! ^^

[LEGEND] Gunnolf's Wild Thief Dragon Priest
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Author's Notes

I enjoy deck-building a multitude of interesting decks that are both entertaining and Legend viable (with some odd Free-to-Play lists mixed in). So if you like this deck (or anyone of my other ones) consider leaving a thumbs up, as it really helps in the long run! :)

Thank you guys for all your support and if you have any suggestions, let me know. 

 

Check out my other decks!

>>> CLICK HERE <<<