Class
Rarity
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Poison Cloud

Deal 2 damage to all enemies. If any die, summon a slime.

Poisoned Drink

Passive
Whenever a player
draws a card, deal 1
damage to them.

Polarity Shift

Swap the Attack and Health of all minions.

Power of the Storm

Passive
At the start of every turn, choose from 2 new Hero Powers.

Power of Wrath

Deal 1 damage to
all damaged minions.

Power of Wrath

Deal 2 damage to
all damaged minions.

Prestidigitation

Choose a Secret.
Put it into the battlefield.

Prestidigitation

Add a random magical feat to your hand.

Prize Wall

Passive
Every 4 turns, Discover
a Darkmoon Prize.
(@ |4(turn, turns) left!)

Procrastinate

Passive
Skip your first two turns,
then Discover two minions
from Tier 3.

Pyromancy

Passive
After you cast a spell,
add a Pyroblast to your
deck. It costs (5) less.

Queen of Dragons

Passive
After you upgrade the
Tavern to Tier 5, Discover
two Dragons of any Tier.

Quick Fix

Fixing up the Leviathan...

Quick Fix

Fixing up the Leviathan...

Quick Fix

Fixing up the Leviathan...

Quick Fix

Fixing up the Leviathan...

Radiant Laser

Heal to full to survive this experiment!

Raise Dead

Passive
Whenever an enemy dies,
raise a 1/1 Skeleton.

Raise Dead

Passive
Whenever an enemy dies,
raise a 5/5 Skeleton.

Rapid Reanimation

Choose a friendly minion.
Start of Combat: Destroy it.
When you have space,
resummon an exact copy.

Ravenous Omnivore

Gain +4 Attack this turn.

Realm of Terror

Passive. Every 4 turns, ALL
enemies fight the Lord of
Terror and your warband
for loot. ({0} |4(turn, turns) left!)@Passive. Every 4 turns, ALL
enemies fight the Lord of
Terror and your warband
for loot. (Next combat!)

Reborn Rites

Give a minion Reborn
until next turn.

Reflections

Passive
Whenever a minion is played, summon a 1/1 copy of it.

Reflections

Passive
Whenever a minion is played, Magic Mirror summons a 1/1 copy of it.

Reliquary Research

Passive
Every third Tavern spell
you buy costs (1) less.
({0} left!)@Passive
Every third Tavern spell
you buy costs (1) less.
(Active!)

Reliquary's Relics

Passive
After your opponent casts
a spell, put a copy of
it into your hand.

Remorseless Winter

Deal @ damage to the enemy hero. +1 Damage each time.

Remorseless Winter

Deal @ damage to the enemy hero. +1 Damage each time.

Riddle of the Sphinx

Passive
Guess which card the Boss
will play to banish it.

Robot Assembly

Passive
At the end of your turn,
summon a random 1-Cost Mech.
Then flip this hero Power.

Rocket Wings

Passive
Your minions have Rush and Windfury.

Rummage

Find an artifact.

Rummaged

Passive
When damaged, draw and
cast a spell from your deck
(random targets).

Sand Surge

Shuffle a Sand Trap into
your opponent's deck that
swallows cards when drawn.

Sandy Surprise

Passive
After you play a 1-Cost
minion, give it Stealth.

Sanguimancy

Passive
Your cards cost (2) less.
After you play a card,
take 2 damage.

Savage Secrets

Passive. After a friendly
Secret is revealed, add a
random 2-Cost Beast
to your hand.

Scourge Army

Summon three
2/2 Ghouls.

Scroll Savvy

Passive
Spells cost (0) the turn they are drawn.

Serpent's Bite

Give a friendly Beast Poisonous.

Shackled

Passive
Enemy cards cost (@) more.
Changes at the start
of their turn.

Shadow Volley

Passive
Deal 2 damage to the enemy
hero and discard the lowest
cost card in their hand.

Shhh!

Passive.
After a minion is
summoned, Silence it.

Shifting Sands

Deal 1 damage to all minions. Summon a Pile of Sand.

Shockwave

Passive
All your minions
have Rush.

Shrouded in Mystery

Passive
At the start of your turn,
give a Silent Shadow
+1 Attack.

Sinking

Passive
Destroy the outermost minions
at the end of your enemy's turn.
Deal 2 damage to all enemies.

Skeletal Reconstruction

Restore your hero to full Health.

Skilled Bartender

Passive
Reduce the Cost of
upgrading the
Tavern by (1).

Sleight of Hand

The next card you play
this turn costs (2) less.

Snapping Jaw

Double your hero's
Attack this turn.

Snicker-snack

Trigger a friendly minion's Battlecry.

So Many...

Whenever a Hell Bovine Dies, draw a card.

Soul Battery

Stores souls...
for science.

Soul Weave

Discard a card. Summon a random minion of the same Cost.

Soulcial Studies

Passive. Whenever you
play a card that creates
Soul Fragments, summon
a 3/2 Flame Imp.

Spectral Sight

Passive
The first minion you buy each turn is free.

Spectral Swordsman

Passive
Your hero is Stealthed
while you have a
weapon equipped.

Spell Lock

Passive
Spells Overload for their Cost.

Spirit Swap

Choose 2 minions. They gain each other's Attack until next turn.

Spirit Swap

Choose a minion. Gain Attack with {0}.

Spoil the Ending

Copy a spell in your
opponent's hand.
It costs (2) less.

Sprout It Out!

Passive
Give +1/+2 and Taunt
to minions you summon
during combat.

Staff of Origination

Passive
Your hero is Immune while the staff charges.

Staff of Origination

Passive
Your hero is Immune.

Staking A Claim

Passive
Whenever a Discover card
is played, all minions
gain +1/+1.

Stalwart

Passive. Damage dealt to you by minions is reduced to zero.

Starseeker

Passive. After you cast
2 spells in a turn, add a
Moonfire to your hand.

Starseeker

Passive. After you cast
4 spells in a turn, add a
Moonfire to your hand.

Starving

Passive
Whenever a friendly Beast dies, draw a card.

Stay Frosty

Freeze a card in the Tavern.
Passive: At the end of your
turn, Frozen minions
get +2/+1.

Steelskin

Passive
You can't damage yourself.

Stir the Pot

Throw a minion in your pot.
When you've gathered 3,
Discover from their types.
(@ left!)

Stolen Coins

Passive
Your enemy guesses whose hand has greater total Mana Cost to earn a Coin.

Stormcatcher

Passive
You can't be Overloaded.

Stormsurge

These puzzles are elementary.

Stormswell

Passive
Your spells with Overload cast twice.

Stormswell

Passive
Your spells with Overload cast thrice.

Street Smarts

Passive
Whenever you play a Coin, draw a card.

Street Smarts

Passive
Whenever a player plays
a Coin, draw a card.

Submarine Controls

This vessel is truly a marvel of modern engineering! Better not press the wrong button...

Sulfuras

Passive
At the end of your turn,
give your left- and right-
most minions +3/+3.

Summon the Pack

Passive
Your Neutral minions have "Honorable Kill: Summon a 2/2 Frostwolf Cub with Stealth."

Super Robot Assembly

Passive
At the start of your turn, if you
have at least 3 Mechs, destroy
them and form V-07-TR-0N.
Then flip this hero power.

Survival of the Horde

If you have less than 3
minions, your minions
have +1/+1 this turn.

Swap, Lock, & Shop It

Swap a friendly
non-Golden minion with a
random one in the Tavern.

Swatting Insects

Passive
Start of Combat: Give your
left-most minion Windfury,
Divine Shield, and Taunt.

Sword Dance

Passive
After your weapon is destroyed,
shuffle it back into your deck.
It keeps any enchantments.

Systematic Betrayal

Rotate all minions counter-
clockwise. Minions that
switch sides gain +1/+1.

Take Flight!

Passive
After taking 15 damage,
Belnaara will take flight.
(@ damage remaining)

Take the Bridge!

Passive
Neutral minions you summon this turn get +2 Attack and Rush.

Teambuilder

Restore 2 Health to the Training Totem.

Teamwork!

Shuffle 2 random Signature Treasures into your deck.

Temporal Loop

Start your turn over.

Temporal Loop

Start your turn over.

Temporal Loop

Start your turn over.

Temporal Loop

Start your turn over.

Tentacles of Ozumat

Passive
Destroy Ozumat's tentacles to defeat it.

Tentacular

Passive. Start of Combat:
Summon a @/@ Tentacle
with Taunt. (Gains +1/+1
after you sell a minion!)