Deck Spotlight: Elemental Spellstone Mage, Rush Warrior, Mill Rogue
Today we're highlighting a few fun decks to take out onto the ladder. We're starting things off strong with an Elemental Mage deck and following up with a theorycraft Rush Warrior for post-rotation. Bonus: Wild Mill Rogue!
Although we're still just over a month away from the next set rotation (and new expansion), it's interesting to look at what is currently possible if you forget about cards from Journey to Un'Goro, Knights of the Frozen Throne, and Kobolds & Catacombs.
Have you been considering any decks for post rotation? Share them in the comments below!
Ruby Mage ~ Firelord's Servant
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Minion (25)
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Ability (4) | Playable Hero (1) |
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Year of the Dragon Rush Warrior
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Minion (20)
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Ability (6)
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Weapon (4)
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Wild: Mill Rogue
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Minion (11)
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Ability (18)
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Playable Hero (1) |
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Somehow cheapest one for me is wild deck... I miss single common card...
No Leyline Manipulator in spellstone Mage? You've got 10-15 cards (I'm not sure how Arugal copies are treated) that could potentially be discounted. Seems like it would be a better inclusion than Water Elemental.
Missread the title, ignore this please
I like how you chose to post Wild decks together with Standard, for shared visibility.
Yeah, unfortunately the wild deck they posted was Mill Rogue, a deck that anyone who has actually played against it will tell you that it is terrible experience.
Only if you are playing a greedy deck. ;)
I like more the mill version with N'Zoth, the Corruptor. It can stabilize against aggros thanks to the big taunts and also win on the late game against cubelocks.
I can't agree more! Many people saw my guide on MillZoth rogue and I've been testing different mill rogues for roughly two years now. For the current meta it is so strong to have the second win option which even outvalues jade druids without Geist in the long run.
But as always I will test this list and try to give a more elaborate opinion :-)
Me too. I mean, "like" is the wrong word, because I honestly hate playing against it, but I agree it is the better version that I would also play. Also, I recently tried including Spirit of the Shark in Mill Rogue, and liked it somewhat better than Brann. It ususally can't get removed and just allows bigger things to happen. Brann never survives a turn and always requires a good hand.
Both have good matchups against different decks.
This version is faster, so it's better against other combo decks and burn decks. While taunt version can stabilize with N'zoth, aggro decks tr to win before turn 10 anyways and you probably win around turn 10-12. I use a variation if the listed deck (with mistress of mixtures and doomsayers)