Thanks for the reply! I did try this deck for like 10/15 games and never really found a good opportunity to play togwaggle so i was kinda wondering if i played the deck wrong. Not that it matters ofcourse, the deck is still fun to play. Thanks for sharing it, and again thanks for the reply.
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HStbg posted a message on ("Perfect") Allround Infinite PriestPosted in: ("Perfect") Allround Infinite Priest - To post a comment, please login or register a new account.
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The purpose of this deck is quite different from most other decks: it's not about winning asap, but it's about being able to counter any possible deck you come across and win in the end, because your opponent is unable to destroy your Hero. Although that's probably impossible to achieve in some cases, if you make the right decisions during a batlle, you have a good chance to win, at least that's what I'm hoping for...
Every card in this deck has it's purpose. Sometimes a card can be quite useless in some battles, but can be crucial to survive in the next battle. Spirit of the Dead and Sathrovarr can give you an infinite amount of cards in your deck, when your opponent destroys your deck with cards like Azari, the Devourer, or when he's drawing all your cards from your deck. Sir Finley, Sea Guide is very useful when your opponent plays Immolate, or when you have useless cards in your hand. It can also be very useful right after your opponent has played Xyrella, the Sanctified. First play King Togwaggle, and then Sir Finley, Sea Guide. If you're lucky enough, you might get your opponent's Purified Shard in your hand! If not, you can even play Murozond the Infinite (after your opponent has played King's Ransom) to get his entire deck, or use a Shadow Visions or a Shard of the Naaru to obtain this card. You can also use Archbishop Benedictus to copy your opponent's deck, or swap Purified Shard with Theotar, the Mad Duke if you suspect that he has it already in his hand and is about to use it, so enough options I guess... Dead Ringer will draw another deathrattle minion, so you will get Amara, Warden of Hope sooner in your hand. Cathedral of Atonement will give a 3 or 4 attack minion +2/+1, so you can destroy it with Shadow Word: Ruin (useful if you have a Spirit of the Dead on the board), while at the same time it draws an extra card. It can also be used to give a Mi'da, Pure Light 2 extra attack, so it will give your Hero more health, what can be very useful in combination with Mass Hysteria. It's also useful when your hand is full, bc you can wait to use it until you've played some cards, so you won't overdraw your hand (which can happen if you're playing against a Coldlight Oracle/Selfish Shellfish deck. King Togwaggle and Murozond the Infinite combo can give you your opponent's deck, while Archbishop Benedictus will copy it (very useful to play after you played the King Togwaggle/Murozond the Infinite combo to get your own deck back!). Remember: you can also play Murozond the Infinite alone when your opponent has played useful cards (Battlecry cards your opponent has played don't work with Murozond the Infinite! (Unless ofcourse you can get them back in your deck when you destroy them while you have a Spirit of the Dead on the board, so you will get them later in the game back in your hand)). Use Photographer Fizzle wisely. It depends on the deck you play against when it's the best moment to play it. For example, if your opponent has a lot of (returning) weapons like Spectral Cutlass or Kingsbane, it's best to use him when you have Acidic Swamp Ooze in your hand. (It can be an amazing combo if you first play Photographer Fizzle, and then Sir Finley, Sea Guide, bc you can get the Fizzle's Snapshot immediately in your hand, so you have it available right away when you need it, or maybe with Shadow Visions.) Gilded Gargoyle can be crucial sometimes. At first glance, it might seem to be a lame card, but it can be a real lifesaver, bc it will give you The Coin when killed, so you can play Acidic Swamp Ooze if your opponent has the Sword of a Thousand Truths (Play your high cost mana minions before he gets it while you still can!). Or you can use it to play some cards one turn earlier. Greater Healing Potion is in this deck to quickly heal your Hero, bc when you play against Warrior for instance, he will deplete your Hero's health very quickly with all his damage spells. Theotar, the Mad Duke is in this deck to hopefully kill or get cards like Azari, the Devourer, Sire Denathrius or Shudderwock. Whirlpool is in this deck because, if your opponent has a lot of Shudderwock's. It will destroy them all if your opponent has at least one of them on the board. I can go on and on, but believe me when I say that every card is in this deck for a reason, but I will not explain why all those cards are in, otherwise I'm ending up writing a book about it. Just try to find out for yourself... 😉