Immolate
Card Text
Light every card in the opponent's hand on fire. In 3 turns, any still
in hand are destroyed!
Flavor Text
"Well if you cared about those cards so much, why didn't you play them?"
Light every card in the opponent's hand on fire. In 3 turns, any still
in hand are destroyed!
"Well if you cared about those cards so much, why didn't you play them?"
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Worst card design ever released which punish only complicated control deck players. Come on, where’s the fun?!
Love everyone going mad over a card which will be included in 10% of warlock decks
Community for 5 years straight: Can we have more tools to counter aggro please?
Devs: Well ofcourse you can have a card that straight up deletes your opponent's control deck from their hand!
The only viable control decks will be Recruit ones.
They should change the text of this card to be "light 2 random cards from opponent hand" instead of all hand
Also, don't fotget that this card is not a legendary, you can run two copies of it which makes it even more op
Welcome back Cho'gall!
What in god's name.....ok yeah this is pretty good in a control or combo matchup. Like insanely good.
Except thanks to their current direction that's not how games play out anymore, and this is super weak against any sort of aggro or tempo match up, which is most of the game. 4 mana do nothing in many cases, which means you lose.
But the mere existence of this card AGAIN deletes control from the game. Again. The devs have no idea what they're doing, and cards like this are proof.
Counters exist, one being low curve one being Finley…
You can play 2 of this card, but there's only 1 Finley…
If you really put your opponent in a position where he can skip 4 mana twice in a game without losing (that’s what the card does) then you might have to change your deck. And no, it doesn’t have to be aggro, something like reno pala is enough tempo/pressure
Sure it messes with slow value plays and OTK, but I still think a lot of control decks can deal with this card and it's 4 mana do nothing against more aggressive decks. If you play this card on turn 4, your opponent likely won't have that many cards and be able to get the most out. Burning an early drawn Kaz/galvangar hurts, but sometimes you gotta let em go ;)
And then what do you do against the second one?
Winning because it takes another 3 turns and 4 mana?
This card points out the disability of the devs. Say goodbye to every single control deck out there.
They might as well just delete Priest as a class.
Well gg. Control Is dead. Might as well bring back pre drek thar
this card should never been printed... can we stop making cards that mess around with ANYTHING you want to do? Especally cards in your hand and deck should be save or carefuly removed. Not those "delete your hand" kind of card
This is the worst card ever printed. Why the hell would they think this is a good idea? Play this on any turn, but especially on turn 4, and you basically just win the game. The fact that you can run two of these is just even more insane. I probably won't be playing Hearthstone until this is nerfed in a major way because everyone will be playing warlock and using this.
You play this on 4 and die on 5/6 you mean?
This card shouldn't have been printed. It's going to completely change wild since it will kill any combo deck and control deck. Hell, you won't be able to play late game since a lock can drop this on 4 and by turn 7, anything that costs more than that that you originally drew is gone.
Its still a dead card vs any aggro/mid deck
And an autowin tech card against control and most combo decks. Such polarizing cards are utterly toxic.