Try actually reading some of the thread before spewing your random thoughts out everywhere. Just about every point you have made has already been discussed
Guess so, sorry.
Anyways, I've tried my hand at making an exodia shaman.
No joke, when I saw this card I let out a little squeal of joy. I literally built an entire deck around battlecries! (I have a version on here).
First thought: This is ten times better than Yogg-Saron, Hope's End. You actually get to choose what the battlecries are, so you could set up an OTK. Granted, you might be hesitant to use damaging battlecries like Fire Elementals. But this + Fireplume Harbinger + Murmuring Elemental = probably kill your opponent.
I may have missed it, but does this handle repeated battlecries? Let's say I run two copies of Nightblade. Would this deal 10 damage or 5? And if I use Grumble, Worldshaker
And another thing: Is the order random or is it chronological? That could factor in with some OTKs.
I joked in the Witch's Apprentice thread about Exodia Shaman becoming a new archetype. With the Shudderwok, that could very well be a thing.
This seems like a staple in every mage deck, not just elementals. I'm comparing this to Azure Drake, like many other people have. I can't think of a single deck that this wouldn't be worth running in. I was kinda hoping this would be a neutral/shaman card, but I'll live.
How could this be a staple in anything other than an elemental deck? It's trigger is based off of elemental synergy.
Oh, whoops I forgot about that when making my post. Now, it's not as good as I thought it was. Seems great for big mage though.
This seems like a staple in every mage deck, not just elementals. I'm comparing this to Azure Drake, like many other people have. I can't think of a single deck that this wouldn't be worth running in. I was kinda hoping this would be a neutral/shaman card, but I'll live.
This card is bad for the same reason that Temporus is. In fact, it's much worse. Not only do you not get to take advantage of it first, more often than not your opponent will get to take more advantage of it than you do. Think of it like backward overload: You get a powerful effect for overload five. Your opponent, however, doesn't have to invest any mana at all. The same is true with temporus. The key difference here is that Temporus' effect can't be removed by your opponent, and can theoretically set up an otk for yourself. This effect is different since your opponent can get rid of Aviana here, like any other minion, and they can also play a high-cost card, leaving you behind.
[Sorry for the necro, hope this is a good reason to do so]
Okay guys, I've finally gotten a chance to play around with this deck, after getting some of the cards I need for it. I've made some drastic changes after playing to adress some serious problems the deck had. (Also, I haven't been able to craft Zola yet, so that has had some impact in the deck.)
-1 Zola the Gorgon +1 Spellbreaker - I don't have Zola yet, so I'm keeping a spellbreaker instead. After playing the deck, I realized that I didn't need Zola to do an OTK with Grumble. I can always find another copy of grumble with a Servant of Kalimos. Zola would probably be more reliable, but they'll do for the time being.
-1 Brann Bronzebeard +1 Lightning Storm - I don't have Brann yet, and I desperately needed something more potent to clear the board with, because Maelstrom portal wasn't cutting it. I might consider Elemental Destruction, but I'm a bit hesitant to put a card with overload (5) in a deck which is already pretty slow.
-2 Maelstrom Portal +2 Fire Elemental - I cut mp because it was nowhere near powerful enough. I'm not saying that MP is a bad card, because in the right deck it's excellent. In this deck, however, the last thing that I would ever want in this deck is more things taking up board space, especially 1 drops. Hopefully the fire elementals are self-explanatory.
-1 Earth Elemental -1 Devolve +2 Rumbling Elemental - I cut one of my earth elementals because I had too many late-game cards. Which isn't necessarily a bad thing, but doesn't really work in this deck. I also cut my devolve since it wasn't really solving my issue with aggro decks, since it was more suited to taking down one or two big minions, which I can already do with other cards in my deck. In place of those two I added in a Rumbling elemental. In an early concept for this deck I actually had some rumbling elementals, but I cut them for one reason or another. Turns out I vastly underestimated them. Since the majority of minions in my deck have battlecries, it's about as good as a Knife Juggler.
-1 Spirit Echo +1 Glacial Shard - I don't have spirit echo yet, simple as that. I've been flip-flopping between glacial shards and Elven Archers.
I've also been considering some other cards to deal with a major issue that the deck has; we need bigger minions. our biggest minions right now are earth elementals, Kalimos, Grumble, Fireguard destroyers, And Fire elementals. That sounds decent on paper, but then you remember that we're in a meta full of huge minions, and our deck right now is mostly filled with minions whose sole purpose is their battlecry. They don't really do much after that, other than try – and often fail – to trade with enemy minions. I've had a few ideas as to a couple cards that could remedy this: The Mistcaller, Thrall, Deathseer, or Evolve. I don't have any of those cards, and I was wondering if they would be worthwhile in this deck. If they are, what should I cut for them?
Crackpot theory time: Lately, they've been pushing a battlecry meta. It all started with rumbling elementals, and they've slowly implemented better and better tools for the battlecry meta, like Jade claws/spirits in Gadgetzan. They really pushed the elemental meta in ungoro, which are strongly centered around their battlecries. In Kobolds, it became apparent that they were going for something like this when they made murmuring elementals and Grumble, and there's even a battlecriar card pool in dungeon runs. Even from what's been announced so far, I feel like this Murkspark Eel could push bc shamans into the spotlight. Does that mean it's going to be a good archetype? probably not, but I'm betting it all on BC shaman anyway, because it's fun as hell.
Another thing, I've been seeing the reasoning that since Midrange Shaman dominated for a solid year, that Blizzard is going to keep giving us trash cards. Maybe by that logic they're going to make priest suck, as penance for Razakus. Probably not, but who knows. Glitter moth at least looks like garbage.
0
The basic strategy here is to have Glinda Crowskin & Summoning Portal both out on the board, then use your Void Terrors and Ratcatchers to create very, very large threats on the board.
1
1
No joke, when I saw this card I let out a little squeal of joy. I literally built an entire deck around battlecries! (I have a version on here).
First thought: This is ten times better than Yogg-Saron, Hope's End. You actually get to choose what the battlecries are, so you could set up an OTK. Granted, you might be hesitant to use damaging battlecries like Fire Elementals. But this + Fireplume Harbinger + Murmuring Elemental = probably kill your opponent.
I may have missed it, but does this handle repeated battlecries? Let's say I run two copies of Nightblade. Would this deal 10 damage or 5? And if I use Grumble, Worldshaker
And another thing: Is the order random or is it chronological? That could factor in with some OTKs.
I joked in the Witch's Apprentice thread about Exodia Shaman becoming a new archetype. With the Shudderwok, that could very well be a thing.
0
Oh, whoops I forgot about that when making my post. Now, it's not as good as I thought it was. Seems great for big mage though.
0
Where is the final stream? There's not a link anywhere on here.
0
This seems like a staple in every mage deck, not just elementals. I'm comparing this to Azure Drake, like many other people have. I can't think of a single deck that this wouldn't be worth running in. I was kinda hoping this would be a neutral/shaman card, but I'll live.
1
If I heard correctly, apparently the witchwood is coming out on my birthday, so that'll be fun!
0
Card draw for elemental shaman? Sign me up. I'm growing to like Hagatha as more and more cards are revealed.
I don't think people realize how bad it is for elemental shamans to go topdecking, and that's happened to me more times than I'm proud of.
3
This card is bad for the same reason that Temporus is. In fact, it's much worse. Not only do you not get to take advantage of it first, more often than not your opponent will get to take more advantage of it than you do. Think of it like backward overload: You get a powerful effect for overload five. Your opponent, however, doesn't have to invest any mana at all. The same is true with temporus. The key difference here is that Temporus' effect can't be removed by your opponent, and can theoretically set up an otk for yourself. This effect is different since your opponent can get rid of Aviana here, like any other minion, and they can also play a high-cost card, leaving you behind.
2
Exodia shaman? Sounds bad, but probably still going to be better than freeze.
1
10 gold
15 dust
Started in December
1
And this is different from getting a legendary in a pack because...?
Fun fact: You're guaranteed to get a legendary within the first ten packs you open of any given expansion.
0
Dinomancy
Vilefin Inquisitor
0
[Sorry for the necro, hope this is a good reason to do so]
Okay guys, I've finally gotten a chance to play around with this deck, after getting some of the cards I need for it. I've made some drastic changes after playing to adress some serious problems the deck had. (Also, I haven't been able to craft Zola yet, so that has had some impact in the deck.)
-1 Zola the Gorgon +1 Spellbreaker - I don't have Zola yet, so I'm keeping a spellbreaker instead. After playing the deck, I realized that I didn't need Zola to do an OTK with Grumble. I can always find another copy of grumble with a Servant of Kalimos. Zola would probably be more reliable, but they'll do for the time being.
-1 Brann Bronzebeard +1 Lightning Storm - I don't have Brann yet, and I desperately needed something more potent to clear the board with, because Maelstrom portal wasn't cutting it. I might consider Elemental Destruction, but I'm a bit hesitant to put a card with overload (5) in a deck which is already pretty slow.
-2 Maelstrom Portal +2 Fire Elemental - I cut mp because it was nowhere near powerful enough. I'm not saying that MP is a bad card, because in the right deck it's excellent. In this deck, however, the last thing that I would ever want in this deck is more things taking up board space, especially 1 drops. Hopefully the fire elementals are self-explanatory.
-1 Earth Elemental -1 Devolve +2 Rumbling Elemental - I cut one of my earth elementals because I had too many late-game cards. Which isn't necessarily a bad thing, but doesn't really work in this deck. I also cut my devolve since it wasn't really solving my issue with aggro decks, since it was more suited to taking down one or two big minions, which I can already do with other cards in my deck. In place of those two I added in a Rumbling elemental. In an early concept for this deck I actually had some rumbling elementals, but I cut them for one reason or another. Turns out I vastly underestimated them. Since the majority of minions in my deck have battlecries, it's about as good as a Knife Juggler.
-1 Spirit Echo +1 Glacial Shard - I don't have spirit echo yet, simple as that. I've been flip-flopping between glacial shards and Elven Archers.
I've also been considering some other cards to deal with a major issue that the deck has; we need bigger minions. our biggest minions right now are earth elementals, Kalimos, Grumble, Fireguard destroyers, And Fire elementals. That sounds decent on paper, but then you remember that we're in a meta full of huge minions, and our deck right now is mostly filled with minions whose sole purpose is their battlecry. They don't really do much after that, other than try – and often fail – to trade with enemy minions. I've had a few ideas as to a couple cards that could remedy this: The Mistcaller, Thrall, Deathseer, or Evolve. I don't have any of those cards, and I was wondering if they would be worthwhile in this deck. If they are, what should I cut for them?
0
Crackpot theory time: Lately, they've been pushing a battlecry meta. It all started with rumbling elementals, and they've slowly implemented better and better tools for the battlecry meta, like Jade claws/spirits in Gadgetzan. They really pushed the elemental meta in ungoro, which are strongly centered around their battlecries. In Kobolds, it became apparent that they were going for something like this when they made murmuring elementals and Grumble, and there's even a battlecriar card pool in dungeon runs. Even from what's been announced so far, I feel like this Murkspark Eel could push bc shamans into the spotlight. Does that mean it's going to be a good archetype? probably not, but I'm betting it all on BC shaman anyway, because it's fun as hell.
Another thing, I've been seeing the reasoning that since Midrange Shaman dominated for a solid year, that Blizzard is going to keep giving us trash cards. Maybe by that logic they're going to make priest suck, as penance for Razakus. Probably not, but who knows. Glitter moth at least looks like garbage.