They also nerfed these cards because they are classic and will always be in standard. And they where part of most decks. So now they are worse and might be replaced by other cards. Best thing would've been to rotate the classic set as a whole. But they didn't and so it has to go one card at a time by either Hof or by nerf...
If odd and even were going away at rotation anyways, why did they bother nerfing shit for those decks like flametongue and level up?
So you can undo those now that its wild only similar to molten giant right Blizzard?
If you're going to "unnerf" anything, I think equality is the higher priority target here. Hardly broken and one of Pally's few removal tools it has (as it looks like ROS won't be giving it any). It only got nerfed to hell and back because they were weary of nerfing it only to give it to odd pally decks, but now with the threat of those gone as well it really limits their excuses as to why it's nerfed.
I'd say if anything a great compromise would be to buff it back up to 3 at the very least if they don't want to restore it to 2 mana. With the threat of Baku gone 3 instead of 4 makes little difference in mana cost for the value and threat levels.
But yeah with wild being a thing hell no, the other nerfs should stay were they stand. Wild's about to be more toxic as it is with Genn and Baku coming here for a permanent visit. As a wild specialist I'd like to keep some sort of semblance of sanity please, thank you.
If odd and even were going away at rotation anyways, why did they bother nerfing shit for those decks like flametongue and level up?
So you can undo those now that its wild only similar to molten giant right Blizzard?
They specifically said that the most of the nerfs were not in response to the Odd/Even decks which ran them, but as part of toning down the Classic set. You can agree or disagree with doing that, but the Odd/Even aspect is irrelevant to whether or not the changes should be reverted.
In regards to Level Up!, I'm pretty sure that they hadn't made the decision to rotate Genn/Baku when the nerf decision was made. Regardless, Wild is still a gamemode and I don't think Level Up! is such a pressing card that it needs to be undone.
Molten Giant was reverted because it was literally the backbone of an entire deck. Odd Paladin can exist without Level Up!.
cause wild is a thing so lets not ruin some ppls game mode. u know WILD? some of us like it. its not a dumpster of cards u know. hence some nerfs wild exclusively like patches raza (yes they were in standard at the time but only for a month and the team said they wanted to do it in order to reduce their power lvl for wild) plus naga sea witch and aviana
If odd and even were going away at rotation anyways, why did they bother nerfing shit for those decks like flametongue and level up?
So you can undo those now that its wild only similar to molten giant right Blizzard?
Remember when Blizzard constantly said that even/odd wasn't the cause of those nerfs?
This is why. Because they planned on dealing with Baku/Genn directly and, thus, didn't need to do any nerfs based on their decks. The cards were nerfs for other reasons. That's why they were nerfed in the first place.
So it sounds like all im hearing is "because wild" but I've seen probably all these same people bitching about a LOOOTTT of wild stuff. Hell i didn't even know you'd play anything odd or even in that shitshow of a mode that even Blizzard doesn't address more than once or twice a year. Seems like better decks would exist.
But okay, sure. I was just saying in the entire list of latest nerfs, 2 were classic cards. The rest rotate right alongside baku and genn, and i guess i just don't get this wild mode. Nerfs exist for it? I thought the point of the mode was everything is......wild.
Either way, thanks i guess for the replies i just thought it weird rotating cards were nerfed a month before rotating, and then a classic card that seemed meh to me got nerfed cause even shaman is scary? Yeesh, glad I don't touch that mode idk how y'all have fun.
So it sounds like all im hearing is "because wild" but I've seen probably all these same people bitching about a LOOOTTT of wild stuff. Hell i didn't even know you'd play anything odd or even in that shitshow of a mode that even Blizzard doesn't address more than once or twice a year. Seems like better decks would exist.
But okay, sure. I was just saying in the entire list of latest nerfs, 2 were classic cards. The rest rotate right alongside baku and genn, and i guess i just don't get this wild mode. Nerfs exist for it? I thought the point of the mode was everything is......wild.
Either way, thanks i guess for the replies i just thought it weird rotating cards were nerfed a month before rotating, and then a classic card that seemed meh to me got nerfed cause even shaman is scary? Yeesh, glad I don't touch that mode idk how y'all have fun.
You ask a question. People answer your question and then you get offended and start insulting wild all of a sudden? Good stuff mate.
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If odd and even were going away at rotation anyways, why did they bother nerfing shit for those decks like flametongue and level up?
So you can undo those now that its wild only similar to molten giant right Blizzard?
Hi i'm Tyler and I play hearthstone and watch anime.
Sometimes i make cards. I'd like to do that for a career one day if ever possible.
Tell em!
Because even shaman and odd rogue were far too consistent and are finally somewhat reasonable decks in wild.
Edit: Oh and odd paladin is probably the strongest deck right now. So I'll pass on giving it additional tools such as Level up :)
"Equality are high priority nerf, hunter DK is ok and don't need nerf at all".
You really expected anything else than BS from the team after something like that?
Standard isn't the only mode in the game.
They also nerfed these cards because they are classic and will always be in standard. And they where part of most decks. So now they are worse and might be replaced by other cards. Best thing would've been to rotate the classic set as a whole. But they didn't and so it has to go one card at a time by either Hof or by nerf...
Molten Giant is wild only, not standard (like flametongue is). CHECKMATE:
I am wild player mainly, lets not undo that stuff ...
Turn your question around and realize it's redundant.
They nerfed potentially oppressive cards to make sure the meta post-rotation is slower than what we're used to.
Even shaman was insane in Wild pre-nerf. Now it's more reasonable.
Ever heard of that gamemode called Wild? Some people play that too, you know.
Why no Barnes nerf then ?
y. i personally think that voidcaller is even worse though...
If you're going to "unnerf" anything, I think equality is the higher priority target here. Hardly broken and one of Pally's few removal tools it has (as it looks like ROS won't be giving it any). It only got nerfed to hell and back because they were weary of nerfing it only to give it to odd pally decks, but now with the threat of those gone as well it really limits their excuses as to why it's nerfed.
I'd say if anything a great compromise would be to buff it back up to 3 at the very least if they don't want to restore it to 2 mana. With the threat of Baku gone 3 instead of 4 makes little difference in mana cost for the value and threat levels.
But yeah with wild being a thing hell no, the other nerfs should stay were they stand. Wild's about to be more toxic as it is with Genn and Baku coming here for a permanent visit. As a wild specialist I'd like to keep some sort of semblance of sanity please, thank you.
They specifically said that the most of the nerfs were not in response to the Odd/Even decks which ran them, but as part of toning down the Classic set. You can agree or disagree with doing that, but the Odd/Even aspect is irrelevant to whether or not the changes should be reverted.
In regards to Level Up!, I'm pretty sure that they hadn't made the decision to rotate Genn/Baku when the nerf decision was made. Regardless, Wild is still a gamemode and I don't think Level Up! is such a pressing card that it needs to be undone.
Molten Giant was reverted because it was literally the backbone of an entire deck. Odd Paladin can exist without Level Up!.
You can find me here! Good luck everyone!
cause wild is a thing so lets not ruin some ppls game mode. u know WILD? some of us like it. its not a dumpster of cards u know. hence some nerfs wild exclusively like patches raza (yes they were in standard at the time but only for a month and the team said they wanted to do it in order to reduce their power lvl for wild) plus naga sea witch and aviana
Remember when Blizzard constantly said that even/odd wasn't the cause of those nerfs?
This is why. Because they planned on dealing with Baku/Genn directly and, thus, didn't need to do any nerfs based on their decks. The cards were nerfs for other reasons. That's why they were nerfed in the first place.
One does not simply walk into Mordor,
unless they want to be the best they can be.
So it sounds like all im hearing is "because wild" but I've seen probably all these same people bitching about a LOOOTTT of wild stuff. Hell i didn't even know you'd play anything odd or even in that shitshow of a mode that even Blizzard doesn't address more than once or twice a year. Seems like better decks would exist.
But okay, sure. I was just saying in the entire list of latest nerfs, 2 were classic cards. The rest rotate right alongside baku and genn, and i guess i just don't get this wild mode. Nerfs exist for it? I thought the point of the mode was everything is......wild.
Either way, thanks i guess for the replies i just thought it weird rotating cards were nerfed a month before rotating, and then a classic card that seemed meh to me got nerfed cause even shaman is scary? Yeesh, glad I don't touch that mode idk how y'all have fun.
Hi i'm Tyler and I play hearthstone and watch anime.
Sometimes i make cards. I'd like to do that for a career one day if ever possible.
You ask a question. People answer your question and then you get offended and start insulting wild all of a sudden? Good stuff mate.