Sweet Tooth is Dr. Boom's personal chef, created from a horrible science experiment gone wrong (or maybe it was gone right and that was intention). This is why he just sticks to bombs. The food you eat at Boomsday Lab has gotta come from somewhere, right? That's where he comes in. He has mathematical flavor with pi, 3.14 (I know Christmas cake isn't pie, but you've got to make compromises somewhere), and that he gives stats to cards in your hand. Nice joke, and nice flavor (no pun intended) to go with the handbuffing theme Warlock got.
Scientist of Infinity is just a dumb card I couldn't resist. Hilarious if you combine it with Crazed Alchemist. Infinite Health! Then you can probably Sunfury Protector. Infinite Health Taunt! Okay, that sounds broken. You'd need hard removal.
It may be because of the C'Thun revival of this week's competition, but my first thought was the absolute insanity of an opposing C'Thun Rogue countering Scientist of Infinity with Blade of C'Thun. The endless, endless eyeball effects.
My first idea. (Just realised I am missing the Beast tag.)
Wording is based on Cave Hydra, but still feels a little clunky. Do you think the stats are okay for the effect? I am not sure if it is more of a benefit or a downside, or straight even.
For the wording cleanup it could be "When attacking a minion, this deals damage only to adjacent minions" that way nobody can say "But but what if it attacks a herrro"
How about this? Not sold on the artwork, and most of the time the boosts will either be +1 or +2 (unless you target a minion with 7 or more, then you go to eleven)
Edit: A new card with similar theme that makes more sense gameplay-wise. It discovers cards that cost 2, 3, 5 or 7.
Okay, I had another idea. I'll give some feedback tomorrow, I promise.
I liked your other two ideas, but I like this one even more. The flavour is on point with both the theme-relevance and Warlock-style power vs sacrifice. I also think it would be a seriously powerful card in game, not just as a removal tool, but as a very powerful addition to zoo-like decks. Take a damaged 4-cost minion and turn it into two new 2-cost bodies for my board buffs? Yes please. Even just playing Fungalmancer and immediately turning it into two 3-drops is insane value.
For the wording cleanup it could be "When attacking a minion, this deals damage only to adjacent minions" that way nobody can say "But but what if it attacks a herrro"
I like that wording, but I am torn between clarity and consistency with Cave Hydra, Magnataur Alpha and Foe Reaper 4000. Although, now I look at them again, they are all slightly different, which is maddening.
How about this? Not sold on the artwork, and most of the time the boosts will either be +1 or +2 (unless you target a minion with 7 or more, then you go to eleven)
Edit: A new card with similar theme that makes more sense gameplay-wise. It discovers cards that cost 2, 3, 5 or 7.
I'm not sure if you worded the card properly, because as of now, it's extremely broken.
2 mana to destroy a minion needs a downside, or some sort of situational effect (like Reincarnate), although yours seems to have an upside. Using "summon" indicates the card's caster summons a minion. It looks like it's supposed to replace the minion it destroyed, but it doesn't do that at the moment.
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Click the image to go to my custom Time Traveler class.
How about this? Not sold on the artwork, and most of the time the boosts will either be +1 or +2 (unless you target a minion with 7 or more, then you go to eleven)
Edit: A new card with similar theme that makes more sense gameplay-wise. It discovers cards that cost 2, 3, 5 or 7.
I'm not sure if you worded the card properly, because as of now, it's extremely broken.
2 mana to destroy a minion needs a downside, or some sort of situational effect (like Reincarnate), although yours seems to have an upside. Using "summon" indicates the card's caster summons a minion. It looks like it's supposed to replace the minion it destroyed, but it doesn't do that at the moment.
Yeah, it was supposed to do that. I'll change it to only target friendly minions, which is a shame, because I liked that it could be used as removal on desperate circumstances.
It's either that or use Transform, which is weird because you're transforming a minion into two and also loses Deathrattle synergy.
Yeah, it was supposed to do that. I'll change it to only target friendly minions, which is a shame, because I liked that it could be used as removal on desperate circumstances.
It's either that or use Transform, which is weird because you're transforming a minion into two and also loses Deathrattle synergy.
Wouldn't "Destroy a minion. Summon two random minions with half its cost (rounded up) for its owner." work? I know HS doesn't refer to minion "owners" often, but there is precedent, such as with Vanish.
Thanks for your feedback everyone! I'm gonna use a slight variation of the text proposed by Insconspicuosaurus, because I prefer to put the parenthesized text at the end. Is it grammatically correct, btw? I'm not a native speaker, and I'm not sure the "half of the cost" part is right.
I wanted to include both Odd / Even capabilities (swapping between them somehow) but I just can't make it fit on the card. And Choose One is a Druid-only keyword so I can't use that either. I was thinking about the Worgen cards that swap their Attack/Health in your hand but I can't seem to word the process of swapping between Odd and Even cost minions being a valid target on the card text.
I wanted to include both Odd / Even capabilities (swapping between them somehow) but I just can't make it fit on the card. And Choose One is a Druid-only keyword so I can't use that either. I was thinking about the Worgen cards that swap their Attack/Health in your hand but I can't seem to word the process of swapping between Odd and Even cost minions being a valid target on the card text.
Any thoughts?
You could attach the swap to your Mana Crystals; something like: "Can only attack odd-Cost minions while your remaining mana is odd, and same for even."
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Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
I wanted to include both Odd / Even capabilities (swapping between them somehow) but I just can't make it fit on the card. And Choose One is a Druid-only keyword so I can't use that either. I was thinking about the Worgen cards that swap their Attack/Health in your hand but I can't seem to word the process of swapping between Odd and Even cost minions being a valid target on the card text.
Any thoughts?
You could attach the swap to your Mana Crystals; something like: "Can only attack odd-Cost minions while your remaining mana is odd, and same for even."
I think giving it the ability to work around it's mechanic wouldn't justify the 8 health at 4 mana. This thing would be a priest's nightmare. Have to think about that magnetic follow up as well.
I wanted to include both Odd / Even capabilities (swapping between them somehow) but I just can't make it fit on the card. And Choose One is a Druid-only keyword so I can't use that either. I was thinking about the Worgen cards that swap their Attack/Health in your hand but I can't seem to word the process of swapping between Odd and Even cost minions being a valid target on the card text.
Any thoughts?
You could attach the swap to your Mana Crystals; something like: "Can only attack odd-Cost minions while your remaining mana is odd, and same for even."
I think giving it the ability to work around it's mechanic wouldn't justify the 8 health at 4 mana. This thing would be a priest's nightmare. Have to think about that magnetic follow up as well.
Oh I agree: it's too good with the stats it had, being a Mech. I'm just workshopping the effect.
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Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Mathematical Projec: The idea is that it will turn the lowest cost card in both players hand into 10 mana, then the 2nd lowest cost card to 9 mana and so on until the final card. Really need help to word this correctly.
Truncated Elimination: Simple removal. Not sure if balance or not.
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Click here to visit my Timestream Tracking Finalist Year of the Dragon in collaboration with Demonxz95
I wanted to include both Odd / Even capabilities (swapping between them somehow) but I just can't make it fit on the card. And Choose One is a Druid-only keyword so I can't use that either. I was thinking about the Worgen cards that swap their Attack/Health in your hand but I can't seem to word the process of swapping between Odd and Even cost minions being a valid target on the card text.
Any thoughts?
Imagine you're playing against an even deck... lol
I'm not so good with super complex mathematics stuff, but I thought this might be able to count. What do you think? It's an equation after all. Also, what do you think of the art? I want it to be warlockish, but is it not sciencey enough?
Feedback time! I really like the theme this week, although it is a bit weird.
@CheeseEtc
The flavor is really fun, but as @Kovachut said, it might be to broken with Mecha'thun. I don't see a good way to fix this in a satisfactory way :/
@OttawaCloset
While having an infinite Demon named Pi is quite clever, it might be too frustrating to play against. I must say you picked a good statline, because it prevents stalling the game forever with trading.
Apart from this, you should use the Boomsday watermark instead of the Classic one.
@AngryChicken
I'd try something else. You usually come up with very cool ideas, and this one is a bit bland.
@waterwalker
Equation Solver is my favorite of them. I don't have many comments about it, but it has potential if you find a good art.
Fibonacci Sequence is a cool concept to turn into a card, but I don't like the implementation at all. As a side note, I thought of a card with this name, which summoned progressively strong Demons, but I realized it was Rin, the First Disciple + Jade Golems, so I scrapped it.
@Demonxz95
I'm going to ignore that Poisonous minion with the potential of becoming an unbreakable wall :P
Sweet Tooth has a pretty cool effect which supports the hand-buff theme, but the math flavor isn't there for me despite your explanation. The only solution I can think is copying the name of @OttawaCloset's card, but that doesn't seem nice xD Besides, why isn't it a Demon?
@linkblade91
I'm all for using prime numbers, and the reference to Optimus Prime is quite funny. Not a fan of how swingy the card is, though.
Apart from this, your card seems weak even if you take out the option of destroying one minion. I mean, Anomalus was much better and it wasn't used at all.
@Inscupiousaurus
The pun is really fun, and the complex adjacency effect really fits the trigonometry theme. Good job! Now, there are a couple things you could improve:
Change the artwork. Screenshots from WoW don't usually do well. Look at this image or google "hippo fantasy artwork" if you don't like it.
Add a Beast tag. Mathematical or not, your card is still a hippo.
Change the statline. The effect is defensive, but its stats are offensive. I'd go with 3/6, 4/5 or even 4/6 (since the effect can be a liability a lot of the time).
@Thezzy
I agree with @linkblade91, your card needs a way to target both odd and even cards depending on some condition. Apart from the Mana condition he (is he a dude, right?) thought, number of cards in hand or remaining Health could also be used as alternative conditions.
Also, I think the flavor could be improved, it needs to feel more warlockish or more related with the effect (ideally both).
@Shatterstar98
While Mathematic Project is more unique and flashy, I think Truncated Elimination is more interesting and has more chances. Here are a couple completely subjective things I'd change:
Change the name to Outlier Elimination or Outlier Truncation. You see, when you make a statistical operation (such as the average) on a very big dataset, you usually remove the most extreme values (aka, outliers), so that they don't screw your results. Your card's effect fits this technique perfectly.
Change the artwork, since it doesn't fit Hearthstone. Personally, I'd use a Warlock burning some guy alive or sucking his soul. It would be a funny contrast between the cold, mathematic name of the card and the actual implication it has.
@teknician
The effect and statline are interesting, but I don't get the flavor. How is it related to maths?
@GoliathTheDwarf
I guess the card is inspired by when a variable goes to the other part of the equation switching signs, right?
If that's the case, the card is alright, although not outstanding. I like the artwork, but not the Anti-life part of the name.
Feedback on my cards is always welcome. Particularly on Divide and Conquer, which I feel is my best card so far.
1) I don't know how to make a good english text since the thing I want to say is pretty hard to resume. The idea is, if you have a 4/4 and a 6/3 in board, it will summon a 10/7 for you. Note that it does the same thing for your opponent (it does the sum then summon)
2) I REALLY don't know how to balance this. This is a card you want to play when you control the board. But the minion has no charge so maybe 8 is overcosted but it can create a very big minion so it creates a lot of danger.
Thanks to all for the feedback, I think I just need to come up with something else. Other idea that has a bit more Warlock flavor:
Card art is temporary, I just needed a quick image. So say you have your The Lich King up and you trade, leaving him at say 8/2. You can then cast this on it, killing it and giving you two new 4/4 The Lich Kings.
It may be because of the C'Thun revival of this week's competition, but my first thought was the absolute insanity of an opposing C'Thun Rogue countering Scientist of Infinity with Blade of C'Thun. The endless, endless eyeball effects.
For the wording cleanup it could be "When attacking a minion, this deals damage only to adjacent minions" that way nobody can say "But but what if it attacks a herrro"
Okay, I had another idea. I'll give some feedback tomorrow, I promise.
Here are my previous cards:
I liked your other two ideas, but I like this one even more. The flavour is on point with both the theme-relevance and Warlock-style power vs sacrifice. I also think it would be a seriously powerful card in game, not just as a removal tool, but as a very powerful addition to zoo-like decks. Take a damaged 4-cost minion and turn it into two new 2-cost bodies for my board buffs? Yes please. Even just playing Fungalmancer and immediately turning it into two 3-drops is insane value.
I like that wording, but I am torn between clarity and consistency with Cave Hydra, Magnataur Alpha and Foe Reaper 4000. Although, now I look at them again, they are all slightly different, which is maddening.
I'm not sure if you worded the card properly, because as of now, it's extremely broken.
2 mana to destroy a minion needs a downside, or some sort of situational effect (like Reincarnate), although yours seems to have an upside. Using "summon" indicates the card's caster summons a minion. It looks like it's supposed to replace the minion it destroyed, but it doesn't do that at the moment.
Click the image to go to my custom Time Traveler class.
Yeah, it was supposed to do that. I'll change it to only target friendly minions, which is a shame, because I liked that it could be used as removal on desperate circumstances.
It's either that or use Transform, which is weird because you're transforming a minion into two and also loses Deathrattle synergy.
Okay, I had another idea. I'll give some feedback tomorrow, I promise.
That card is straiiiight up broken lol. A 2 mana removal tool that could potentially summon two 5 mana cost minions.
Wouldn't "Destroy a minion. Summon two random minions with half its cost (rounded up) for its owner." work? I know HS doesn't refer to minion "owners" often, but there is precedent, such as with Vanish.
Thanks for your feedback everyone! I'm gonna use a slight variation of the text proposed by Insconspicuosaurus, because I prefer to put the parenthesized text at the end. Is it grammatically correct, btw? I'm not a native speaker, and I'm not sure the "half of the cost" part is right.
My first idea:
I know, the Mech tribe is missing. I'll fix that.
I wanted to include both Odd / Even capabilities (swapping between them somehow) but I just can't make it fit on the card.
And Choose One is a Druid-only keyword so I can't use that either. I was thinking about the Worgen cards that swap their Attack/Health in your hand but I can't seem to word the process of swapping between Odd and Even cost minions being a valid target on the card text.
Any thoughts?
You could attach the swap to your Mana Crystals; something like: "Can only attack odd-Cost minions while your remaining mana is odd, and same for even."
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
I think giving it the ability to work around it's mechanic wouldn't justify the 8 health at 4 mana. This thing would be a priest's nightmare. Have to think about that magnetic follow up as well.
Oh I agree: it's too good with the stats it had, being a Mech. I'm just workshopping the effect.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Click here to visit my Timestream Tracking Finalist Year of the Dragon in collaboration with Demonxz95
Class Creation Finalist: The Astromancer
Best cards vote by community:
Imagine you're playing against an even deck... lol
What about this?
please consider voting for my custom class in the fan creations competition :]
• TRIALS IN AUCHINDOUN - A Custom Hearthstone Adventure (4th Wing!) • New and Interesting Hearthstone Mechanics (by me!) •
I'm not so good with super complex mathematics stuff, but I thought this might be able to count. What do you think? It's an equation after all. Also, what do you think of the art? I want it to be warlockish, but is it not sciencey enough?
Feedback time! I really like the theme this week, although it is a bit weird.
@CheeseEtc
The flavor is really fun, but as @Kovachut said, it might be to broken with Mecha'thun. I don't see a good way to fix this in a satisfactory way :/
@OttawaCloset
While having an infinite Demon named Pi is quite clever, it might be too frustrating to play against. I must say you picked a good statline, because it prevents stalling the game forever with trading.
Apart from this, you should use the Boomsday watermark instead of the Classic one.
@AngryChicken
I'd try something else. You usually come up with very cool ideas, and this one is a bit bland.
@waterwalker
Equation Solver is my favorite of them. I don't have many comments about it, but it has potential if you find a good art.
Fibonacci Sequence is a cool concept to turn into a card, but I don't like the implementation at all. As a side note, I thought of a card with this name, which summoned progressively strong Demons, but I realized it was Rin, the First Disciple + Jade Golems, so I scrapped it.
@Demonxz95
I'm going to ignore that Poisonous minion with the potential of becoming an unbreakable wall :P
Sweet Tooth has a pretty cool effect which supports the hand-buff theme, but the math flavor isn't there for me despite your explanation. The only solution I can think is copying the name of @OttawaCloset's card, but that doesn't seem nice xD Besides, why isn't it a Demon?
@linkblade91
I'm all for using prime numbers, and the reference to Optimus Prime is quite funny. Not a fan of how swingy the card is, though.
Apart from this, your card seems weak even if you take out the option of destroying one minion. I mean, Anomalus was much better and it wasn't used at all.
@Inscupiousaurus
The pun is really fun, and the complex adjacency effect really fits the trigonometry theme. Good job! Now, there are a couple things you could improve:
@Thezzy
I agree with @linkblade91, your card needs a way to target both odd and even cards depending on some condition. Apart from the Mana condition he (is he a dude, right?) thought, number of cards in hand or remaining Health could also be used as alternative conditions.
Also, I think the flavor could be improved, it needs to feel more warlockish or more related with the effect (ideally both).
@Shatterstar98
While Mathematic Project is more unique and flashy, I think Truncated Elimination is more interesting and has more chances. Here are a couple completely subjective things I'd change:
@teknician
The effect and statline are interesting, but I don't get the flavor. How is it related to maths?
@GoliathTheDwarf
I guess the card is inspired by when a variable goes to the other part of the equation switching signs, right?
If that's the case, the card is alright, although not outstanding. I like the artwork, but not the Anti-life part of the name.
Feedback on my cards is always welcome. Particularly on Divide and Conquer, which I feel is my best card so far.
I need help for 2 things:
1) I don't know how to make a good english text since the thing I want to say is pretty hard to resume. The idea is, if you have a 4/4 and a 6/3 in board, it will summon a 10/7 for you. Note that it does the same thing for your opponent (it does the sum then summon)
2) I REALLY don't know how to balance this. This is a card you want to play when you control the board. But the minion has no charge so maybe 8 is overcosted but it can create a very big minion so it creates a lot of danger.
Help :'( thanks !
Love the tribes.
Thanks to all for the feedback, I think I just need to come up with something else.
Other idea that has a bit more Warlock flavor:
Card art is temporary, I just needed a quick image.
So say you have your The Lich King up and you trade, leaving him at say 8/2.
You can then cast this on it, killing it and giving you two new 4/4 The Lich Kings.
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/240800-hearthstone-board-improvement-idea#c6