I like it. It will make your board that much resistant to board clears. Aggro pala deck will be T1 again?
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“If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
Meh. First of all not all decks play spells. Then people learn how to play around secrets. And this becomes a +2 health on a minion at some point in the game, or literally a card that does nothing (against zoolock for example).
I see overwhelming positivity in this thread, so what am I missing? Aren't you just overreacting exactly like when Witchwood Imp was revealed and a lot of people thought it was top tier ?
I am not sure if the card will be good in Standard but the card will be powerful in Odd Paladin. It is strong against AoE, which could make some Mage or Warlock players salty. I like it. We'll see how this will fare in the new meta.
When does "when" trigger, with regard to resolution of AOE spells?
You cast a spell and the "when" effect takes place immediately. It doesn't wait the resolution of your spell. Just think of the troggs that buff themselves whenever the opponent casts one (Burly Rockjaw Trogg, Stonesplinter Trogg). When and whenever are basically the same thing, though the latter effect procs multiple times.
Regarding the paladin secret - imagine how e.g. a druid casts Swipe on a minion of yours. No Surrender! will trigger before the druid spell resolves and this could save most of your minions (maybe all of them, if swipe doesn't overkill the targeted minion by 2 or more).