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    posted a message on Looking at the new and leaked cards...

    I think maybe this is possible, but I think a lot of these cards are really good and I love that they're reusing the twinspell and reborn mechanics because I think they're both really good mechanics.

    Posted in: General Discussion
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    posted a message on New Neutral Card - Sky Gen'ral Kragg
    Quote from Lyconik >>
    Quote from ShadowAldrius >>

      When you rate a card, you have to look at the meta and see what is already playable or not. Right now, the control deck that is using Quest is Control Priest. Does this deck want to run this card ? No.

    No you don't. I mean, sure it's worth considering, but you also have to look at what new decks this type of card enables and what it adds to them. Quest Rogue and Warrior are very tempo-oriented quest decks, this is an amazing tempo-oriented card. Face hunter could run this, though that might not be consistent enough.  It's like Faceless Corruptor except you don't need to be playing anything on board.

    An aggro druid might want it with secure the deck. Paladin might run this with it's side quests. Even in Quest Paladin it could be run as just a turn 4 removal card that gives you a ton of stats. You don't need to have even finished the quest either to get value out of it. So maybe a more aggressive style quest priest is possible.

    Quest Shaman if it's being run absolutely wants this. 2 4/2s with rush for 4 mana (+2 for the hero power proc)? That's a ton of removal power.

    I see so many comments on the new cards that are just so... unimaginative... like you can theorize about a card, see some potential or possibilities and be wrong, No one is going to judge you if you're wrong. It's fun to think about the possibilities.

     You're clearly overrating this. Running shitty cards just in hope to play a decent turn 4 isn't great. As somebody else already said, sidequest + Sky Gen'ral aren't worth the trouble since 1) Sidequests are terrible (except the hunters one) 2) It's inconsistent.

    Quest Rogue, Warrior, Paladin, Shaman ? Are we playing the same game ? They are not in the meta, and one good 4 drop will not be enough for them to be playable.

    Sure if your goal is to theorize all the possibilites you are right, I just prefer to point out only the viable one. And of course I'm talking about standard, which is the "official" mode.

    I'm not actually making a value or power judgement on the card because there's almost no point in doing that, so I'm not overrating it (and I don't think I am anyway, and at least on paper, it's 6/6 in stats split between two targets with immediate board impact.) I think people are almost always wrong when they try to evaluate a card's power level before the whole set is out generally, though.

    Looking at ways it improves any deck is an important metric. And none of the sidequests are that bad. Secure the Deck is an incredibly strong card, but there's just no druid deck that exists at the moment that wants 3 claw cards even though that's a ton of flexible damage for 3 mana. Inconsistency be damned.

    Quest Rogue and Quest Warrior are super aggressive decks and would love a card like this. They can both run pirate synergies with it too. There's plenty of potential there.

    Like, this is the whole point. The current meta does not preclude new decks from being introduced. Yeah they're not good now, we haven't even seen the whole set, and a single good card can change a whole deck. We've seen this in adventures in the past when we've gotten limited new cards.

    Posted in: Card Discussion
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    posted a message on New Priest Rare Card - Dark Prophecy

    You do have a chance to low roll.  And 2 Health minions are not that great because you get an average 3 drop with NO battlecry synergies.

    5 health is very high for a 3 drop. Priests also love high-health minions.

    Posted in: Card Discussion
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    posted a message on New Neutral Card - Sky Gen'ral Kragg

      When you rate a card, you have to look at the meta and see what is already playable or not. Right now, the control deck that is using Quest is Control Priest. Does this deck want to run this card ? No.

    No you don't. I mean, sure it's worth considering, but you also have to look at what new decks this type of card enables and what it adds to them. Quest Rogue and Warrior are very tempo-oriented quest decks, this is an amazing tempo-oriented card. Face hunter could run this, though that might not be consistent enough.  It's like Faceless Corruptor except you don't need to be playing anything on board.

    An aggro druid might want it with secure the deck. Paladin might run this with it's side quests. Even in Quest Paladin it could be run as just a turn 4 removal card that gives you a ton of stats. You don't need to have even finished the quest either to get value out of it. So maybe a more aggressive style quest priest is possible.

    Quest Shaman if it's being run absolutely wants this. 2 4/2s with rush for 4 mana (+2 for the hero power proc)? That's a ton of removal power.

    I see so many comments on the new cards that are just so... unimaginative... like you can theorize about a card, see some potential or possibilities and be wrong, No one is going to judge you if you're wrong. It's fun to think about the possibilities.

    Posted in: Card Discussion
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    posted a message on New Paladin Card - Air Raid

    Twinspell is always good and gives this card a ton of card value, two taunts is nice. 

    God I wish Twinspell was an evergreen mechanic. It makes so many bleh cards into really solid value generators. Wonder if Mage is getting another twinspell card.

    I think everyone is vastly underestimating the power of this. I don't think they've printed a single bad twinspell card. It's such a powerful mechanic.

    Posted in: Card Discussion
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    posted a message on New Druid Card - Rising Winds

    giving reason to run stelladris and quest again, in combo maly this might be better than just running novice as it gets gadget synergy too, but we will have to see 

    Because it has twinspell it's way better than novice. It's a +2 card advantage card.

    Posted in: Card Discussion
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    posted a message on New Mage Card - Arcane Amplifier

    Kind of expensive for the effect, but doesn't look too bad. Maybe in an elemental mage aggro deck.

    Posted in: Card Discussion
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    posted a message on New Neutral Card - Sky Gen'ral Kragg

    I assume this includes side-quests like Questing Adventurer does?

    I mean this is just... a good card in any quest deck pretty much.

    Maybe in Quest-Pirate Warrior or something?

    Posted in: Card Discussion
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    posted a message on New Druid Card - Rising Winds

    Wow that's good. 4 mana draw 2 is pretty fair, and this is also a decent token option.

    Posted in: Card Discussion
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    posted a message on New Neutral Legendary Card - Grand Lackey Erkh

    So does this mean that all four explorers aren’t getting hero cards?

    There're 5 legendary cards in the set. 4 hero classes and this (which works primarily with E.V.I.L. classes)

    I think this might actually enable some sort of bizarre Galakrond priest tempo deck. Lackeys are generally pretty decent in priest, and with a generating tool like this it might actually be worth it.

    Posted in: Card Discussion
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    posted a message on New Druid Card - Winged Guardian

    Looks good, bit odd that it can't be targeted because reborn minions often have nice synergy with healing effects. But I think this might enable some sort of big beast deck with Oondasta, Stampeding Roar and Predatory Instincts. (An untargetable 6/16 sounds fun)

    Posted in: Card Discussion
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    posted a message on New Priest Card - Aeon Reaver

    Looks good. Good pull off of Galakrond, fills out the curve in Dragon Priest pretty nicely if that's your thing. Any card that gets rid of a threat from your board while developing your own is gonna see SOME play at some point.

    Posted in: Card Discussion
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    posted a message on Sick and tired of Leeroy shenanigans
    Quote from Live4vrRdieTryn >>

    I think Leeroy is too iconic to the game to be hof'ed. Also yeah, Zephrys is a far more problematic finisher.

     And Sylvanas, Azure Drake and Ragnaros weren't?

    Posted in: General Discussion
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    posted a message on How Rotation Will Work With The Adventure?

    Yeah I imagine it'll rotate out with the Descent of Dragons cards. Pretty safe bet.

    Posted in: General Discussion
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    posted a message on Sick and tired of Leeroy shenanigans

    How come anyone didn't complain about him in the past that much? Just because now Blizz vomited some aggro tools he is op? 

    I could ask for insane control tools like Brawl or Twisting Nether to be HOF'd, because they REALLY put a halt to your tempo if you have a good board. See how easy it is to find victims?

    tbh with the way warrior is designed now brawl makes no sense. Warrior is very much a tempo class, utilizing rush and armor as it's control tools. Warrior doesn't need and should have hard AoE removal like brawl. Twisting Nether is sort of trouble too, hard removal in general has been a problem in the game too, just as much as Leeroy really.

    But Leeroy is also a problem. I'd honestly be fine if they just nerfed him to be like an 8 mana 8/4 or something instead. Make him a true finisher, rather than a mid-game combo tool.

    Or they could just HoF him.

    Posted in: General Discussion
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