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    posted a message on OTK Decks
    Quote from Wingdude22 >>
    Quote from DiamondDM13 >>
    Quote from beardfasse >>

     That's a very sub-par argument. "Why do we need soap if you'll get dirty at the end of the day?" (basically)

    Card games are all about odds. With no neutral anti-combo card it's almost impossible to win control vs combo mu. What's wrong about adding a card to standard which will increase the odds of winning to control players (and not only control players, btw). No one's asking for an insta-win card.

     Can you present a non Insta-Win Card that fits your needs?

    Dirty Rat doesn't fit the need. It overwhelmingly presents Control players with an Insta-Win situation whenever player, almost nullifying the natural advantage of the Combo decks, in turn, placing Control in an imbalanced situation where they face no hard disadvantage against Combo, while retaining their heavy advantage against Aggro.

    Wild mode already enables this to occur and only a heavy balance problem called Barnes overshadows it. You can build an what is an almost invincible deck, a highlander Warlock with Combo disruption tools. It has everything, excellent tools to deal with Aggro, enough removal to withstand Midrange, enough value to match Control and the tools to disrupt Combo (which only requires one or two card slots).

     

    At the moment I play my midrange/ Controlish eggPaladin , and just had a game against an oddrouge, he had a good start ,and beat me . But I know usually I should be slightly favored. Next game we meet again and after a longer game with Mira’s element etc. i was finally able to stabilize.  No one of us ( probably) felt like he was heavily favored,or had zero chances. Decisions , taking risk, and luck ofc, all that and more made those games... simply fun . Do you have The same feeling playing an OTK deck? 

    ( I know OTK decks can be hard to pilot, but do you really feel happy beating an OddWarrior,or another OTK deck where you had all your cycle first?  ) 

    Of course I have the same feeling playing an OTK deck. If I enjoy the playstyle why wouldn't I enjoy it just because others have a reason for why they don't like it?

    I'm also not sure what your experience is with playing OTK decks but it is generally vs aggro and midrange decks that your most skill testing games as an OTK deck come out. For many of these decks you have to decide first of all what your win condition is. Is it still your OTK? Can your deck win another way if you throw your pieces away for tempo (some OTK decks can do this while others don't do this as well, such as Mecha'Thun Priest)? If you need your OTK to win are there any combo pieces you can throw away or commit for tempo to stay alive and still pull of a win with reduced OTK burst or less consistency in the late game combo if you throw a less vital piece away. 

    I think you have it all wrong by looking for the most skill in an OTK deck by comparing it to control. OTK/Combo has always been meant to punish slow greed, so naturally it will always be favored over aggressive match-ups and result in fewer difficult decisions when not matched up against aggressive decks. I get a lot of satisfaction and feel proud of games when I am facing a very aggressive and threatening opponent and decide that I need to throw away combo pieces to change or completely overhaul my win condition for the game (I do this all of the time with my Spectral Pillager Rogue in wild vs things like Odd Pally, Pirate Warrior, and sometimes Odd Rogue & Even Shaman). It may seem to hard to accept that other players & playstyles achieve the same experiences you do (just with different match-ups), but believe me it happens. Hating on a playstyle doesn't suddenly take its skill-testing and/or enjoyable aspects away for other people.

    EDIT: To turn your argument on its head I could ask if you stop feeling enjoyment for playing control when you get matched up against very favorable match-ups for your particular control deck? Does the existence of favorable match-ups for control make it so that control takes less skill and rewards you with less enjoyment? See how silly the question is?

     Like I wrote, I know there is skill involved playing OTK decks, and I don’t want them away or a " I kill your wincondition " tech card. I just can see the point of people who play a Control deck and wonder if that’s actually fun, or rewarding if you triumph. 

    And to your argument, my deck doesn’t have any high favored matchups. I even take cards out if I feel they make a slightly favorite matchup even more unloseable ( no cubes or umbra) . And even if I had such a good matchup, it would feel rather unsatisfying playing it out.

    Posted in: General Discussion
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    posted a message on Why are many players still using these non interactive decks although the win rates below average
     
    Quote from GetchX >>

    Decks that are not fun to play against doesn't mean the deck isn't fun to play. 

     By that definition Blizzard would never nerf/change cards. For some players winning is all that matters and all they have fun in . Maybe some would even consider a Legendary fun that text reads . If drawn you win. 

    Blizzard, since they seem fine to have otks viable, will always have to look how oppressive or unfun to play against a deck is. It’s a fine line, but the Leeching Poison nerf shows that Blizzard does care how much and maybe how strong those solitaire decks can be. Even if they are fun to play.

    Like I wrote in another thread, for me it would feel extremely boring and unsatisfying playing an OTK deck against a OddWarrior for example. But I get that it’s fun for some people, and maybe even important for the game ( if all we had was Warriors with Deadmanshand.. brr) .

     

    Posted in: General Discussion
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    posted a message on OTK Decks
    Quote from DiamondDM13 >>
    Quote from beardfasse >>

     That's a very sub-par argument. "Why do we need soap if you'll get dirty at the end of the day?" (basically)

    Card games are all about odds. With no neutral anti-combo card it's almost impossible to win control vs combo mu. What's wrong about adding a card to standard which will increase the odds of winning to control players (and not only control players, btw). No one's asking for an insta-win card.

     Can you present a non Insta-Win Card that fits your needs?

    Dirty Rat doesn't fit the need. It overwhelmingly presents Control players with an Insta-Win situation whenever player, almost nullifying the natural advantage of the Combo decks, in turn, placing Control in an imbalanced situation where they face no hard disadvantage against Combo, while retaining their heavy advantage against Aggro.

    Wild mode already enables this to occur and only a heavy balance problem called Barnes overshadows it. You can build an what is an almost invincible deck, a highlander Warlock with Combo disruption tools. It has everything, excellent tools to deal with Aggro, enough removal to withstand Midrange, enough value to match Control and the tools to disrupt Combo (which only requires one or two card slots).

     I believe some guys get the wrong idea, that Control players demand a card that says: destroy the most expensive card in your opponents deck. Haha , there goes your Shirvalla/MechaTuhn.... 

    They clearly printed MojoMaster Zihi with interrupting combos in mind. Wich is great vs MechaTuhn, but bad against Shirvalla , and Priests OTK , since they are achieving the ( almost) otk  with 7 mana I believe. 

    To create a combo interupting card is probably not an easy task. Firebat an Brian Kibler talked about that on Omnistone. It would have to be something that makes it hard to complete the combo , but the combo player should have some ways to still make it happen.... 

    Personally I dislike OTK decks for only one reason. The time I would face that favouruable matchup against a OddWarrior or a slow DR Hunter... It would give me 0 satisfaction beating that player. No matter how hard he try’s, no matter how often we meet. knowing I won because of my deck, not because I outsmarted or even got lucky ( or he) . It would feel like playing Chess but all my figures are Queens ( besides one king ofc) . 

    At the moment I play my midrange/ Controlish eggPaladin , and just had a game against an oddrouge, he had a good start ,and beat me . But I know usually I should be slightly favored. Next game we meet again and after a longer game with Mira’s element etc. i was finally able to stabilize.  No one of us ( probably) felt like he was heavily favored,or had zero chances. Decisions , taking risk, and luck ofc, all that and more made those games... simply fun . Do you have The same feeling playing an OTK deck? 

    ( I know OTK decks can be hard to pilot, but do you really feel happy beating an OddWarrior,or another OTK deck where you had all your cycle first?  ) 

    Posted in: General Discussion
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    posted a message on The Deck i had most success with in current Standard Meta
    Quote from scorpyon >>

    What I find most interesting in that graphic is the fact that in all those matches you played, you ended up facing off against Hunter for a humongous 40% of them! That's just insane when you think about it.

    I'd love to know where that guy who was complaining that "Hunterstone" wasn't a thing is right about now... lol!

     Here I am. 

    And I admit, Hunter seems to be the vast majority of the Ladder in general, and of course I believe you and others if it seems to be " Hunterstone" for you, and most other players.

    But still, for me and others ( I mentioned Viper, in wich channel I am mod in,) can assure you that our Ladder experience ( entered at 2500 now at 600) is dominated by Priests, and Paladin ( lately the Shirvalla , holy wrath,OTK  gained a lot of popularity) . Hunter only appears ( like I showed you , I believe it was 7-10%) a normal amount , and seems more of a manageable class. 

    Posted in: General Discussion
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    posted a message on Williamo's Card Gallery

    Great cards , although Chained Drake seems a bit weak. 

    We had a neutral Dragon with the same stats ( if u achieved the condition). As a 3/7 it would be weird, but ok i guess. Maybe 3/6 is good enough.

    Banish is a better Assasinate , wich is ok since newer cards rotate out eventually. I am just not  sure if Silence will ever be a Warlock thing...

    The Priest Legendary is awesome. Generally I would feel a little scared because Priest can use heal offensively aswell, but in a Highlander deck it should be save. 

    Posted in: Fan Creations
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    posted a message on Reached Rank 5 - Now what?

    Maybe take a more Control oriented approach. I went for deathrattle Paladin.

    Posted in: Wild Format
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    posted a message on In Spite of Hunterstone, it's time for Priest to shine! :-)
    Quote from scorpyon >>
    Quote from Wingdude22 >>
      

    When i wrote " maybe (wich should imply that i am not aware what is going on at lower ranks) at lower Ranks there are a lot of Hunter, because its easy to pilot. 

    "easy to Pilot" further implys that there are more likely Hunters at lower ranks than at high Legend . 

     

     Perhaps you should look at the actual stats I posted before making incorrect statements like this. Legend rank is swamped by just as many Hunters as most other ranks. 
    If you choose to disbelieve the official stats, then that's up to you. You are allowed to do so.

     I dont disbelive those stats ( i can even show another graph of the games i play on Legend, surprise , i faced even more Priests its 26% now), but like i said at certain spots on Ladder "Hunterstone" is just not true. 

    Even Viper the HCT Champion just said on his stream, on eu the last coupple days he mainly faced Priests, maximum 10% Hunter.

    Posted in: General Discussion
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    posted a message on In Spite of Hunterstone, it's time for Priest to shine! :-)
    Quote from scorpyon >>
    Quote from Wingdude22 >>
    Quote from scorpyon >>
    Quote from Wingdude22>>

    WTF??? 

    Why are people still thinking its Hunterstone ? Its not!  

    That's your takeaway from this thread? Lol! XD 
    You're triggered just because someone used the term Hunterstone... oh dear...

    Hunter is way more interactive and fun to play against , and i dont see them nowhere as much as i face Priests. 
    https://imgur.com/a/1BzKR8n

    Subjective opinion is subjective...
    I've added my own statistics for you to this comment. Because this is what I got, this must be the same for everyone. right?
    Ooh lookee! 27% for both Hunter and Paladin! Yeah, no Hunters playing right now...
    Yay statistics!  

    If i would be a mod here , i would demand OP to take the post down , since it is clearly not "Hunterstone".

     Good thing you're not then, since you would be asking the OP to do something that is not within their power. Forum users cannot delete a thread once it is created. 
    And demanding a thread be deleted just because your #feels are hurt by a simple term like "Hunterstone" is rather childish - generally not the sort of quality that admins would look for in a Mod, usually.

     My feelings are not hurt. 

    Your term is simply misleading and wrong . 

    Just watch some streamers, all they meet is Priest and Paladin (mostly). Maybe at lower Ranks there are a lot of Hunter, because its easy to pilot.... But we shouldnt focus on those ranks , shouldnt we?

     If you're at such a low rank, then fair enough. I don't know what you're likely to face down there. 
    Up here at Rank 5-legend, there's more Hunters than any other class (except for perhaps Paladin) as the stats show. 
    *shrug *

      

    When i wrote " maybe (wich should imply that i am not aware what is going on at lower ranks) at lower Ranks there are a lot of Hunter, because its easy to pilot. 

    "easy to Pilot" further implys that there are more likely Hunters at lower ranks than at high Legend . 

    So please read my comment carefully next time , before responding in your cocky way.

    (btw Rank 2461 eu)

    Posted in: General Discussion
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    posted a message on In Spite of Hunterstone, it's time for Priest to shine! :-)
    Quote from scorpyon >>
    Quote from Wingdude22>>

    WTF??? 

    Why are people still thinking its Hunterstone ? Its not!  

    That's your takeaway from this thread? Lol! XD 
    You're triggered just because someone used the term Hunterstone... oh dear...

    Hunter is way more interactive and fun to play against , and i dont see them nowhere as much as i face Priests. 
    https://imgur.com/a/1BzKR8n

    Subjective opinion is subjective...
    I've added my own statistics for you to this comment. Because this is what I got, this must be the same for everyone. right?
    Ooh lookee! 27% for both Hunter and Paladin! Yeah, no Hunters playing right now...
    Yay statistics!  

    If i would be a mod here , i would demand OP to take the post down , since it is clearly not "Hunterstone".

     Good thing you're not then, since you would be asking the OP to do something that is not within their power. Forum users cannot delete a thread once it is created. 
    And demanding a thread be deleted just because your #feels are hurt by a simple term like "Hunterstone" is rather childish - generally not the sort of quality that admins would look for in a Mod, usually.

     My feelings are not hurt. 

    Your term is simply misleading and wrong . 

    Just watch some streamers, all they meet is Priest and Paladin (mostly). Maybe at lower Ranks there are a lot of Hunter, because its easy to pilot.... But we shouldnt focus on those ranks , shouldnt we?

    Posted in: General Discussion
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    posted a message on In Spite of Hunterstone, it's time for Priest to shine! :-)

    WTF??? 

    Why are people still thinking its Hunterstone ? Its not!  

    Hunter is way more interactive and fun to play against , and i dont see them nowhere as much as i face Priests. 

    https://imgur.com/a/1BzKR8n

    If i would be a mod here , i would demand OP to take the post down , since it is clearly not "Hunterstone".

     

    Posted in: General Discussion
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    posted a message on Rank 3 to legend losing my mind
    Quote from guyopt >>

    I think it's very hard meta to go for first time legend, too many control and OTK decks - long and complicated games,

    aggro is not good now since Blizzard destroyed lots of aggressive cards.

    I suggest to try aggressive hunter, it's very hard to grind with control decks to Legend on first time.

     

     

     Well, but like you said, aggressive Hunters get actually countered by control/OTK decks ( Priest, OddWarrior, OTK Paladin) . 

    If you find a good Control deck , and play it well , it’s actually better for climbing than aggressive decks. ( Amnesiac once talked about that on stream... That ppl still believe to climb faster with an aggressive deck ( with for example 55% wr) , than an Control deck ( with 60% + if they know how to play ofc) . The Control Variant is way faster. 

    But also be aware, the higher you climb the more OTK decks you will face . Yesterday it was like 70% Priests for me.

    Posted in: General Discussion
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    posted a message on Why doesnt blizz update this game?
    Quote from tcipps >>
    Quote from Xynot >>

    Making updates to live production software is far more involved than going in and editing some code, especially if UI elements are involved.  Where I work, changing even a constant in the code is a minimum of $2K of expense when you sum up all the process, testing, and review of the change.  There is no such thing as a simple change when the effect could be a botched release and patch cycle - remember what happened when they messed up the new season roll, that got expensive and embarrassing quickly.

     ya see I don't know anything about that stuff, seems like a small changes to me. I can only think of 3 things they changed 1. 19 decks slot 2.Wild/Standard button 3.TavernBrawl. Then you look at a mobile game like clash royale, its like what haven't they changed.(I compare to that cause its the only other card/type game i play)

    going back to money i'm not surprised blizz released another Wild bundle pack, and that all that seems to change is new cards for hopefully a new meta.

    They also made that you have a golden and normal card in one deckslot if you have both of a kind . 

    And that you can copy the deckcode.

    Oh, and then don’t forget Spectator mode, but yeah new little changes wouldn’t be bad.

    Posted in: General Discussion
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    posted a message on Arena: To cheat or not to cheat....
    Quote from YJHS2000 >>

    To me the biggest issue is not including a deck tracker in the game. The people who don't use them are the ones that can't (mobile users) or the ones that dont know about them (new players). Those are dumb reasons to be at a disadvantage. This would not be a hard feature for Blizzard to implement considering there are already so many out there. For those that dont want it for whatever reason, just make it an option

     Idk . 

    To be honest I can’t see a difference in my wr using a decktracker or not. Even tho I play very little arena . 

    In constructed it’s the same. Probably that’s an experience aspect, but I like not having decktracker on (and even if, i hide my deck) and actually have to think about what is left in my deck.

    Posted in: General Discussion
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    posted a message on Looking for advice on this deck (first time rank 5)

    Priest will steal your Prelates, or OTK you. 

    I also doubt that you can draw a buffed prelate in time against Hunter for example. 

    I hope you don’t see much silence.... it’s pretty popular at the moment... 

    Posted in: Standard Format
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    posted a message on Thoughts on the Upcoming Hall Of Fame Roation?

    At the moment I don’t see a reason to HoF anything. 

    No card seems so strong that it sees play everywhere ( like azure drake ) , and like others mentioned, removing important classcards like Preparation would cause many further problems since all spells are kinda made with prep in mind. So just because one card is very important and strong, and some people like to see it gone, they won’t rework all other class card.

    Posted in: General Discussion
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