• 2

    posted a message on Boogie Down

    3 mana for two crap 1 mana (total junk like everything else they give the paladin since Brode left) it is clear that politics has changed, now the politic is, to give to whoever asks for more and don't give anything decent to the less played classes, otherwise as usual the free players of the most loved classes will complain and in this period of crisis we don't want to take any risks of further departures from the user (politics) this game is speculating on its own corpse (they are even afraid to push the less popular classes, they are in total check of the community and therefore the game will continue to die (because all this is ridiculous and pathetic) but above all not fun, something like this I would expect from a flash games company (unless they want to sell it to 10 year olds, so users unable to understand veiled mechanisms such as political ones, because after seeing the mercenary mode I could even expect they would try this way to try and launder the game)


     

     

     

     
    Posted in: Boogie Down
  • 0

    posted a message on Festival of Legends Final Reveal Stream! - All Cards Revealed, Launches April 11th!

    at least the warrior legendary spell is op (the paladin and shaman one sucks) as if that weren't enough paladin and shaman are in terrible shape in the meta...(not even close to the highest level) this lack of support will only widen the gap and confirm this game is just a joke (they are turning it into a clash of clans, sell it to sucklings who can't see the lack of balance)

    Posted in: News
  • 2

    posted a message on Festival of Legends Final Reveal Stream! - All Cards Revealed, Launches April 11th!

    Horrible like the whole set, plus that card doesn't even have a synergy with what they gave it (no comment)

    Posted in: News
  • -3

    posted a message on Festival of Legends Final Reveal Stream! - All Cards Revealed, Launches April 11th!

    Technically the paladin is another class cadaver is even worse off than the warrior, go see the garbage they gave him for years and right now...(they always push the same 3 or 4 classes and the paladin is not among them as the warrior is not)

    This game is so unbalanced now it's a joke (paladin and warrior are so left to themselves as classes that they became unplayable even in wilde, get kicked by everyone)

     
    Posted in: News
  • 0

    posted a message on New Druid Epic Card Revealed - Free Spirit

    lol, so what about the paladin? a 1-1 without active effect or tag? (this is for sure the worst hp and synergy, because recruits no have a tag)

    Yet he's been receiving such crappy cards (and for years) that he's become unplayable even in wilde...(then they wonder why there are people abandoning the game)

    you can play three classes by now, druid, rouge and warlock (which makes it a joke) I wonder what's the point of adding more other class in game if then they always push the usual two or three... (the other classes babysitting to the opponent?) there is a ridiculous level gap (it's not funny)

    Posted in: News
  • 0

    posted a message on New Druid Cards Revealed - 2 Cards

    What could be wrong with forcing broken stuff into an already tier 0 class? a hero power of 5 attacks and 5 armor (5-5 minimum, because you can discover a copy) to 2 mana is almost the most balanced thing they could give him compared to how druid is right now...

    Posted in: News
  • 0

    posted a message on Pack the House
     
     

    well, even aoe could be considered box cards (you win with a card against boards deks) so it's only right that they too have a chance to restart... (otherwise no one would play minions anymore since they require too much cost before doing anything else) not by chance the decks based on the board have almost disappeared due to the lack of support...(except for warlocks) but they also have curses...(indeed warlocks are a world apart as they have overload of support in this meta)

    They also have the otk deck (3 high tier decks, quite rare stuff)

    Especially if you compare warlocks to classes like shaman and paladin that travel at "banana rank" with the only viable deck...(currently the two worse class in meta) moreover paladin also this expansion getting unplayable crap without a cleary win condition, no one broken combos or cards, just unwatchable crap (they'd probably be better off removing the class from the game for how they reduced it) shaman instead came down in standard meta with the last nerf...(but at least we have played it at high rancks before they nerfed it)


     


     

    Posted in: Pack the House
  • 0

    posted a message on New Paladin Legendary Card Revealed - Kangor, Dancing King

    this has no synergy in paladin (which is what really matters) it's just a useless card that you sure as hell can't build a deck around (since it would have no justification to do so) it would be just like creating a deck around alarm-o-bot (in 2023) ridiculous...


     

    Posted in: News
  • 3

    posted a message on New Paladin Legendary Card Revealed - Kangor, Dancing King

    Alarm-o-Bot with no tag, 3/3 deathrattle +2 mana mono-card and a negligible effect like lifesteal (each legendary they give to the paladin surpasses the previous one in garbage) yet another card without synergy in the paladin... (today a random common card would do the same thing in terms of power, it is not even clear why this should be mono-copy) paladin is the only class that hasn't received upgrades since the beta... On the contrary they only made it worse, because they removed all draw cards like Blessing of Wisdom,  Holy Wrath, Hammer of Wrath , Lay on Hands, and Divine Favor all at the same time for NOTHING ELSE IN RETURN TO COMPENSATE THOSE LOSSES!  no draws, but yet we still need to have two combo cards in hand to remove a board (morehover this in the only class that has to keep the minions still on the field for a turn otherwise they can't even do damage to the opponent, tell me how is it possible to apply pressure without drawing cards??? For the logic of balancing otks shouldn't draw, not classes that don't do direct face damage (this game is developed by incompetent totals)

    The only good thing about getting junk cards is that you already know they won't see a nerf (because every time paladin is played at high tier the nerfs are raining hard already from the first week) we would never afford to disturb the rouge players tier 0 for an infinite number of years...(it's no fun babysitting your opponent knowing they're going to win) because your deck has no viable direction or broken combos, while your opponents are a raging river with the latest expansions...(this game has become a joke, probably they want to bring it to compete with clash of clans, then sell it to 10 year olds...) because any adult with a brain sees only huge gaps and mindless favoritism to specific classes... (they absolutely don't want balancing, that makes this game a joke)


     


     

    Posted in: News
  • 3

    posted a message on 25.0.3 Patch Notes - Balance Changes For Constructed & Sire Denathrius Obtainability Change

    when you tell the truth you only get dislikes, community of toxic children (this is the real problem) TOTAL HYPOCRISY (and the developers who are aware of them, as they continue to favor them) this game is dead....(will stay just children, i.e. all those who are incapable of analyzing by themselves, so they will repeat like a parrot what they hear by hs influencers) while any adult with a brain feels insulted by this game...(rubbish politics, developers are speculating on their own community, this is leading the game to death for a long time now…...) if they continue like this, the day will come when they will only play player vs bot to give way to find a game at high ranks...(or they can develop cards and balance in a way, to avoid it (just don't listen to the community and act in a scientific way) because words are zero given that mathematics is enough to solve all hs problems...

    Posted in: News
  • 0

    posted a message on 25.0.3 Patch Notes - Balance Changes For Constructed & Sire Denathrius Obtainability Change

    These developers keep nerfing generic cards, thus at the same time nerfing all not problematic classes,  just to avoid touching druid!? (the policy they carry on with this game is pure rubbish) especially the two mana nerf to a tech card like Theotar, the Mad Duke is pure mistake (since it's the only card that makes broken or otk combos bearable giving you hope to bust them...(tech cards are NEVER broken, they wouldn't be played if they weren't NECESSARY to make the meta healthy) they continue to listen to the complaints of chicken rank players (ie where 90% of the players are) so they going by popularity, instead of really balancing...(they continue with this desperate rubbish policy, the game is becoming increasingly unbalanced and toxic) o the lack of courage on the part of the developers who count on favoring a community of toxic kids unable to objectively analyze the problems of the game (off course a large part of the problems are also linked to the streamers who influence those kids) a strength is needed on the part of the developers (because for the moment they are pathetic)

    Posted in: News
  • 0

    posted a message on For Quel'Thalas!

    you have no cards to draw, how can you play aggro? (of course that doesn't make sense) think you only have this in hand, what could you do? (you don't have a topdeck to draw cards with paladin) so you can also grant...

    They complained about the divine favor to ranck banana, so wilde, today warlock has a 2 mana card with which he draws half a deck and without conditions towards the opponent (delete this game, it's just a joke for totally unaware children, not stuff for adults with a thinking brain)

     
    Posted in: For Quel'Thalas!
  • 0

    posted a message on For Quel'Thalas!

    if you read everything it is understood that I was ironic, and that the card like all those that have been given to paladin in recent years is VERY BAD (it is no coincidence that this class is dead) currently paladin has a classic set power level... (in a meta of completely broken classes such as druid,had it been the paladin they would have nerfed him heavily and completely killed him in a week...(like the last secret deck) and obviously nerfs would never have been removed even from wilde (when in the last revision dedicated to the wilde cards they bothered to remove nerfs from all rouge cards, paladin nothing, lol (this game doesn't even deserve the cents) they are hostage of their community (trash politics) and they go on hustlers without worrying about the balance at all (I don't like masochism) because today playing classes like the Paladin only makes sense if you love making your opponent win while the parents are away from home (just for babysitting lovers) i will only come back when they look at the players rather than bronze player complaints...(because they never nerf what is really op, only what is popular at chicken ranck...(this is toxic for those who love the game) I'll come back to play when they have a policy worthy of arousing interest (hence real balancing) so when will they go back to developing a healthy and balanced game (if they continue to hustlers the game is rightly destined to die)

     
    Posted in: For Quel'Thalas!
  • -1

    posted a message on Seal of Blood

    Yet another meaningless card for Paladin... Just a Blessing of Kings with less 1+1 so -1 mana but gain a divine shield, so, for a divine shield we take 3 fucking DAMAGE????

    All cards they give to the paladin are a joke... (we're still waiting for a good card for draw after they took ALL of the base set away from us with NOTHING in return) so, Blessing of Wisdom,  Holy Wrath, Hammer of Wrath , Lay on Hands, and Divine Favor for NOTHING (also you removed every card to draw but this Class still need two cards to remove board just like day one, the only class that hasn't gotten any buffs since the beta... (this game is doomed to death by now given the way is developed because have no respect for their players, no one balance, it has become a game exclusively for children...) for example, there hasn't been a tech card against spells since Loatheb, not a neutral polymorph since the nerf to the Tinkmaster Overspark (so NEVER a neutral polymorph) despite being an indispensable tech card in various metas, but every year we get the same weapon breaker and secret breaker...(total shit) I hope Blizzard don't even pay them, for being so much incompetent...(since anyone could develop this game much better)

     
    Posted in: Seal of Blood
  • 0

    posted a message on New Paladin Legendary Card Revealed - Anachronos

    nice (irony) to see how all the cards they gave us for self-inflicted damage didn't do shit (not that I had any doubts that the paladin hadn't received anything coherent, since that's what has been happening for years and years for this class...) removing the whole board (in a class that plays ONLY on boards) is the most useless thing they could give him (2 shitty legendaries like all the past apart from Cariel, the only good card of the paladin, and they even dared to nerf it LOL) only in the trash are they consistent with the paladin...

     
    Posted in: News
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