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    posted a message on How many have reached Legend on mobile only? Is it almost impossible?

    I play a mix of Desktop and Mobile, but don't use any deck tracker or anything else and have gotten to Legend multiple times. It is for sure harder on mobile however, especially if it is a high APM deck. 

    Posted in: General Discussion
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    posted a message on New Rogue Legendary Card - Flik Skyshiv

    Strong removal for Rogue and keeps "infinite" decks in check. Good card!

    Posted in: Card Discussion
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    posted a message on New Warlock Legendary Card - Valdris Felgorge

    I literally insta-clicked on Meta-Defining! Control-Lock Warlocks will need some early game help to survive, but this tightens up the late game!

     

    Can't wait for the 11 discard Deathwing meme!

    Posted in: Card Discussion
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    posted a message on New Neutral Rare Card Revealed - Dragon Breeder

    This card is ridiculous. Vanilla stats with a nutty battlecry. And you can run 2 of them in a deck! Yeah, this will see play in most dragon decks.

    Posted in: Card Discussion
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    posted a message on New Neutral Epic Card - Chromatic Egg

    First off, the card isn't good. However, I am happy that the Devs finally made another one of the "secret" deathrattle cards. This is a mechanic that could make the game FAR more interesting and strategic if the right card was created. 

     

    This isn't that particular card, but I'm just glad that it exists!

    Posted in: Card Discussion
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    posted a message on Back at the game

    ### Murloc Shaman

    # 2x (1) Toxfin
    # 2x (1) Sludge Slurper
    # 2x (1) Murmy
    # 2x (1) Murloc Tidecaller
    # 2x (1) Grimscale Oracle
    # 2x (1) Beaming Sidekick
    # 2x (2) Underbelly Angler
    # 2x (2) Soul of the Murloc
    # 2x (2) Murloc Tidehunter
    # 2x (2) Fishflinger
    # 2x (3) Murloc Warleader
    # 2x (3) Coldlight Seer
    # 2x (4) Murloc Tastyfin
    # 2x (5) Bloodlust
    # 2x (7) Mogu Fleshshaper

     

    This is probably the cheapest deck and relies on a lot of older cards. This is your best bet if you want to play a competitive deck.

    Posted in: Standard Format
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    posted a message on Chance to draw a card (probability table)

    Saw this topic and thought it would be great to add the percentages when the player is on the coin for everyone's reference.

     

    Second Player/Single Card
       
    Start 13.33%
    Mulligan 26.67%
    1 29.49%
    2 32.31%
    3 35.13%
    4 37.95%
    5 40.77%
    6 43.59%
    7 46.41%
    8 49.23%
    9 52.05%
    10 54.87%
    11 57.69%
    12 60.51%
    13 63.33%
    14 66.15%
    15 68.97%
    16 71.79%
    17 74.62%
    18 77.44%
    19 80.26%
    20 83.08%
    21 85.90%
    22 88.72%
    23 91.54%
    24 94.36%
    25 97.18%
    26 100.00%

     

    Second Player/Double Card
       
    Start 25.29%
    Mulligan 46.90%
    1 50.98%
    2 54.90%
    3 58.66%
    4 62.26%
    5 65.69%
    6 68.95%
    7 72.06%
    8 75.00%
    9 77.78%
    10 80.39%
    11 82.84%
    12 85.13%
    13 87.26%
    14 89.22%
    15 91.01%
    16 92.65%
    17 94.12%
    18 95.42%
    19 96.57%
    20 97.55%
    21 98.37%
    22 99.02%
    23 99.51%
    24 99.84%
    25 100.00%
    Posted in: General Discussion
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    posted a message on Time to decrease Secret animation time

    It is nearly impossible to play against the Secret Pally christmas tree.... Blizzard really needs to reduce the Secret animation times for these secrets. It is very hard to try to evaluate the order that Secrets are triggered, what secrets are now in play, and the best way to trigger them to minimize the damages in the amount of time we are given.... Please Blizzard!!!

    Posted in: General Discussion
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    posted a message on New Paladin Card - Nozdormu the Timeless

    With 2 Call to Adventures in your deck, and without any other draw cards (or minions under 5 mana besides Nozdormu the Timeless), the probability to be able to play him on turn 4 (either as a 10/10 or 8/8) is 66.9%! 

     

    That seems pretty insane! Any other draw spells such as Blessing of Wisdom (on an opponents minion or a Silver Hand Recruit) or Flash of Light just ups it that much more. 

     

    Note: this probability is when you're NOT on the coin! 

    Extra Note: on the coin, it jumps to 74.7%

    Posted in: Card Discussion
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    posted a message on New Hunter Common Minion Revealed - Dwarven Sharpshooter

    A 1 mana 1/3 with a superior ability! Allows so much flexibility in the early game for Hunter. This card will probably be an auto include in most Hunter decks.

    Posted in: Card Discussion
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    posted a message on New Legendary Hunter Card - Dragonbane

    This could see play in a Highlander deck, seems a bit too situational to be OP though. Has minimal value against big boards and even in a dream scenario where there's a 5 health minion to kill, it will be at best a 50/50. Although the thought of 7 or possibly 14 damage to face with an extra Hero power seems cool!

    Posted in: Card Discussion
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    posted a message on New Card Revealed - Draconic Lackey

    Another lackey, seems good.

    Posted in: Card Discussion
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    posted a message on New Rare Druid Spell Revealed - Breath of Dreams

    Draw a card AND gain a mana crystal!

     

    Wild Growth was too strong though....

     

     

    I guess every Druid deck will have some form of Dragon variation as this card is nuts!

    Posted in: Card Discussion
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    posted a message on New Paladin Card - Nozdormu the Timeless

    Evolve and Mutate buff! Great......

     

    Otherwise, the card looks interesting. There are a few ways to Tudor this to your hand so it can certainly see play! Plus a 4 mana 8/8 seems great regardless. 

     

    Side Note: I don't think it works this way, but if you actually get a full 10 mana after playing this, then it is strictly insane!

    Posted in: Card Discussion
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    posted a message on New Legendary Rogue Minion Revealed - Waxadred

    This card on face value alone is one of the strongest cards I've ever seen! Stats are better than vanilla, deathrattle is NUTS, drawing the Candle is super (and infinite) tempo.... 

     

    Will this translate into a high winrate deck? I don't know yet, but this has meta-defining written all over it. I would have to think any deck with this card would struggle with the usual Rogue problems, aggro and OTK. But midrange and control wise, this card is crazy strong.

    Posted in: Card Discussion
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