I play a mix of Desktop and Mobile, but don't use any deck tracker or anything else and have gotten to Legend multiple times. It is for sure harder on mobile however, especially if it is a high APM deck.
First off, the card isn't good. However, I am happy that the Devs finally made another one of the "secret" deathrattle cards. This is a mechanic that could make the game FAR more interesting and strategic if the right card was created.
This isn't that particular card, but I'm just glad that it exists!
It is nearly impossible to play against the Secret Pally christmas tree.... Blizzard really needs to reduce the Secret animation times for these secrets. It is very hard to try to evaluate the order that Secrets are triggered, what secrets are now in play, and the best way to trigger them to minimize the damages in the amount of time we are given.... Please Blizzard!!!
With 2 Call to Adventures in your deck, and without any other draw cards (or minions under 5 mana besides Nozdormu the Timeless), the probability to be able to play him on turn 4 (either as a 10/10 or 8/8) is 66.9%!
A 1 mana 1/3 with a superior ability! Allows so much flexibility in the early game for Hunter. This card will probably be an auto include in most Hunter decks.
This could see play in a Highlander deck, seems a bit too situational to be OP though. Has minimal value against big boards and even in a dream scenario where there's a 5 health minion to kill, it will be at best a 50/50. Although the thought of 7 or possibly 14 damage to face with an extra Hero power seems cool!
Otherwise, the card looks interesting. There are a few ways to Tudor this to your hand so it can certainly see play! Plus a 4 mana 8/8 seems great regardless.
Side Note: I don't think it works this way, but if you actually get a full 10 mana after playing this, then it is strictly insane!
This card on face value alone is one of the strongest cards I've ever seen! Stats are better than vanilla, deathrattle is NUTS, drawing the Candle is super (and infinite) tempo....
Will this translate into a high winrate deck? I don't know yet, but this has meta-defining written all over it. I would have to think any deck with this card would struggle with the usual Rogue problems, aggro and OTK. But midrange and control wise, this card is crazy strong.
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I play a mix of Desktop and Mobile, but don't use any deck tracker or anything else and have gotten to Legend multiple times. It is for sure harder on mobile however, especially if it is a high APM deck.
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Strong removal for Rogue and keeps "infinite" decks in check. Good card!
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I literally insta-clicked on Meta-Defining! Control-Lock Warlocks will need some early game help to survive, but this tightens up the late game!
Can't wait for the 11 discard Deathwing meme!
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This card is ridiculous. Vanilla stats with a nutty battlecry. And you can run 2 of them in a deck! Yeah, this will see play in most dragon decks.
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First off, the card isn't good. However, I am happy that the Devs finally made another one of the "secret" deathrattle cards. This is a mechanic that could make the game FAR more interesting and strategic if the right card was created.
This isn't that particular card, but I'm just glad that it exists!
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### Murloc Shaman
# 2x (1) Toxfin
# 2x (1) Sludge Slurper
# 2x (1) Murmy
# 2x (1) Murloc Tidecaller
# 2x (1) Grimscale Oracle
# 2x (1) Beaming Sidekick
# 2x (2) Underbelly Angler
# 2x (2) Soul of the Murloc
# 2x (2) Murloc Tidehunter
# 2x (2) Fishflinger
# 2x (3) Murloc Warleader
# 2x (3) Coldlight Seer
# 2x (4) Murloc Tastyfin
# 2x (5) Bloodlust
# 2x (7) Mogu Fleshshaper
This is probably the cheapest deck and relies on a lot of older cards. This is your best bet if you want to play a competitive deck.
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Saw this topic and thought it would be great to add the percentages when the player is on the coin for everyone's reference.
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It is nearly impossible to play against the Secret Pally christmas tree.... Blizzard really needs to reduce the Secret animation times for these secrets. It is very hard to try to evaluate the order that Secrets are triggered, what secrets are now in play, and the best way to trigger them to minimize the damages in the amount of time we are given.... Please Blizzard!!!
1
With 2 Call to Adventures in your deck, and without any other draw cards (or minions under 5 mana besides Nozdormu the Timeless), the probability to be able to play him on turn 4 (either as a 10/10 or 8/8) is 66.9%!
That seems pretty insane! Any other draw spells such as Blessing of Wisdom (on an opponents minion or a Silver Hand Recruit) or Flash of Light just ups it that much more.
Note: this probability is when you're NOT on the coin!
Extra Note: on the coin, it jumps to 74.7%
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A 1 mana 1/3 with a superior ability! Allows so much flexibility in the early game for Hunter. This card will probably be an auto include in most Hunter decks.
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This could see play in a Highlander deck, seems a bit too situational to be OP though. Has minimal value against big boards and even in a dream scenario where there's a 5 health minion to kill, it will be at best a 50/50. Although the thought of 7 or possibly 14 damage to face with an extra Hero power seems cool!
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Another lackey, seems good.
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Draw a card AND gain a mana crystal!
Wild Growth was too strong though....
I guess every Druid deck will have some form of Dragon variation as this card is nuts!
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Evolve and Mutate buff! Great......
Otherwise, the card looks interesting. There are a few ways to Tudor this to your hand so it can certainly see play! Plus a 4 mana 8/8 seems great regardless.
Side Note: I don't think it works this way, but if you actually get a full 10 mana after playing this, then it is strictly insane!
1
This card on face value alone is one of the strongest cards I've ever seen! Stats are better than vanilla, deathrattle is NUTS, drawing the Candle is super (and infinite) tempo....
Will this translate into a high winrate deck? I don't know yet, but this has meta-defining written all over it. I would have to think any deck with this card would struggle with the usual Rogue problems, aggro and OTK. But midrange and control wise, this card is crazy strong.