Really interesting card that Priest needed. Imagine comeback like Psychic Scream+ this for healing more than with Healbot for only 3 mana. Definitelly good.
Bad. Healing cards suck in general. Greater healing potion mainly sees lay in Big Priest, which can't use this because its a minion. Otherwise, if it is used in control priest, it needs to playable by turn 5 or 6 against aggro to delay for a board clear. If control priest makes it turn 10, either its won, or 10 healing won't matter much.
This is good against Alextrasza plus tons of damage next turn strategies. It's still a Spider Tank without the healing effect. It seeing play will probably depend on the meta.
Feels very similar to the Priest C'Thun card, Twilight Darkmender which didn't end up seeing ANY high level play, even while the game was pretty aggressive. Comparably this card doesn't require you to build around it and has a much better stat line but also doesn't work until turn 10. Healing currently isn't very valuable right now since a lot of the top decks are really slow and tend to kill you all at once so I don't think this card would see play in any current deck at the moment and I don't think Priests have much of a problem with health once they get to turn 10. That said the stats are very nice.
Premium stats, pretty good effect, and helps most after playing Shadowreaper Anduin since you will need more turns to finish off your opponent, and this healer synergises with the hero power since he's cheap
And good news for Tempo Mage haters out there : This card plays around Pyroblast and only for 3
This is good against Alextrasza plus tons of damage next turn strategies. It's still a Spider Tank without the healing effect. It seeing it play will probably depend on the meta.
Exactly this. It counters Alex nonsense as well as putting you outside burn range.
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Control Priest 30 min games live on
Can't wait until Priests will be able to heal their heals
Really interesting card that Priest needed. Imagine comeback like Psychic Scream+ this for healing more than with Healbot for only 3 mana. Definitelly good.
Moving into https://outof.cards/members/firepaladinhs/decks
If you made it to turn 10 against aggro, you've already won. Don't really see a need for this.
Bad. Healing cards suck in general. Greater healing potion mainly sees lay in Big Priest, which can't use this because its a minion. Otherwise, if it is used in control priest, it needs to playable by turn 5 or 6 against aggro to delay for a board clear. If control priest makes it turn 10, either its won, or 10 healing won't matter much.
well, useless vs aggro because of turn 10. Good only in fatigue control games.
Weak. You won't play it over other current 3 mana minions being played in priest, plus omega effect is way too weak, only worth like 2.5-3 mana.
that is what i was thinking
Priest dont need more heal...
Favorite Cards: 1. Lord Jaraxxus | 2. Malygos| 3. Edwin VanCleef | 4. Zephrys the Great| 5. Deathwing
This is good against Alextrasza plus tons of damage next turn strategies. It's still a Spider Tank without the healing effect. It seeing play will probably depend on the meta.
Decent counter to Alexstrasza, perhaps also useful for Reno Priest. But hardly more than that.
Reminder this still costs 3 at 10 so you could psychic scream and follow up with this for extra comeback.
Is that going to be useful? Sometimes but I don't think it's good enough.
This card will be amazing in shadows priest decks.
Feels very similar to the Priest C'Thun card, Twilight Darkmender which didn't end up seeing ANY high level play, even while the game was pretty aggressive. Comparably this card doesn't require you to build around it and has a much better stat line but also doesn't work until turn 10. Healing currently isn't very valuable right now since a lot of the top decks are really slow and tend to kill you all at once so I don't think this card would see play in any current deck at the moment and I don't think Priests have much of a problem with health once they get to turn 10. That said the stats are very nice.
Premium stats, pretty good effect, and helps most after playing Shadowreaper Anduin since you will need more turns to finish off your opponent, and this healer synergises with the hero power since he's cheap
And good news for Tempo Mage haters out there : This card plays around Pyroblast and only for 3
Arena experiences:
yah but for the control mirror match, this can win the game for you.
IMO, the first legit Omega card. Good tempo play and great late game support. It's not flashy but it is a quality card.
Yes for the most part, but some aggro decks can get a 2nd wind if they topdeck some card draw, such as Paladin's divine favor.
Exactly this. It counters Alex nonsense as well as putting you outside burn range.
You might be surprised. 10 heal is sooooooooo good!
MEH.. seriously priest doesn't need healing to the hero too much.. and if priest got to 10 mana against aggro he probably won anyway.
Dust it, decent in arena though.
@poghy- there are no omega druid cards.