Your deck is a mishmash of different strategies, without a clear gameplay.
If you are trying to win with Bloodlust, why are putting bombs in their deck? The game won't go on long enough for them to be drawn.
And what is the point of Shudderwock? It's too slow.
You have Explodinator, but nothing to magnetize the Goblin Bombs with. What is the purpose of Potion Vendor?
Desert Hare is really, really bad. Quest Hunter has a reason to run it, but elects not to. It has no place in this deck.
The 7-mana 3/4 Rush minion (I don't remember the name) is probably the best card in Quest. It needs to be in this deck. And you need some sort of card draw. Novice or Questing or both.
i agree with this, you have to choose beetween token or control