So, I'm assuming the OTK is to have Shadowreaper Anduin already played, play Temporus once you have both Clockwork Automatons and Vivid Nightmares, pray you don't die to their two turns, play both CAs on turn 1, hero power for 8, VN, HP for 16, second VN, HP for 32. Aside from the fact that it's a 6 card OTK with 2 turns of setup and Temporus' "give your opponent one last shot to kill you" downside, it works pretty well.
Mage seems to be the smartest hero power option to build around this, since unlike quest warrior and hunter you choose your targets, and it needs fewer cards to combo than priest or shaman. I can see two new decks, an odd mage build and another new variant of combo mage.
I am worried that 4 is not enough health to use this card outside of OTK combo.
Pretty sure it's 6 damage, 6 healing. Two would be 12 damage and 12 healing. Not sure what math you did to get 48 healing lol
It doubles the damage, so it's 6. Then when you deal the damage it would double the heal, so it's 12. With 2 of those minions its deal 12 (double of the double (3x2x2)) and then heal for 48 (12x2x2)
Where's the 56? I'm playing out a perfect draw scenario and I don't see it.
Shadowreaper Anduin, then Temporus, then post-Temporus T1 play both CA. T2 play VN, hero power for 16, VN, hero power for 32, attack with both CAs for 8 more. 16 + 32 + 8.
The stats are weak for the mana, but the effect is strong enough that this will probably find its way into some sort of deck. Most likely Warlock, Priest or Mage.
If you amass resonable amount of armor with Taunt Warrior, you can do the 2 turn KO with Alex first, then the next turn reckless flurry to clear all and this card and hero power plus sulfuras is 20 damage
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This is a cool card but i don't get the flavor of it at all. Why is a robot upgrading your hero power?
Made an attempt at a 56-damage OTK deck using Temporus.
nope guldan does exact this when you get velen
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It's going to be a little different playing against Warlock without N'Zoth. I can see where these cards will start to fit in.
Cards Control lock is losing -
Mistress of Mixtures
N'Zoth, the Corruptor
Mage seems to be the smartest hero power option to build around this, since unlike quest warrior and hunter you choose your targets, and it needs fewer cards to combo than priest or shaman. I can see two new decks, an odd mage build and another new variant of combo mage.
I am worried that 4 is not enough health to use this card outside of OTK combo.
Damn.. 1 mana hunter shots dealing 6 dmg are going to be fun - for one of the heroes. Let's hope Automaton doesn't stack.
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Shadowreaper Anduin, then Temporus, then post-Temporus T1 play both CA. T2 play VN, hero power for 16, VN, hero power for 32, attack with both CAs for 8 more. 16 + 32 + 8.
The stats are weak for the mana, but the effect is strong enough that this will probably find its way into some sort of deck. Most likely Warlock, Priest or Mage.
Ok, we need to know if u summon a copy it effect will be duplicate. If yes, we have a potential OTK with cubes....
like this card a lot!
very good for face hunter with upgraded hero-power and quest warrior - for sure.
smth like this can see the play
Heroes never die.
It doesn’t make sense but that’s really how the interaction works with a card like that, we’ve seen it in game
I don't know if you see it guys but...
Aviana + Kun => Mayordomo + Clockwork + Cube + Faceless + Deathwing for 128 damage!
It works for all the BAKU decks out there, assuming your hero power does damage.
Will still be turn 7 when you do that though.
It does nothing
If you amass resonable amount of armor with Taunt Warrior, you can do the 2 turn KO with Alex first, then the next turn reckless flurry to clear all and this card and hero power plus sulfuras is 20 damage