I voted this card as bad, because without testing it, that’s exactly what it is, bad value. With that said, I think when you look at the Kathrena Winterwisp for hunter this might speak something.
Call of the wild, and animal companion have good value, especially in a deck using Kathrena Winterwisp that will summon a beast from your deck twice. I think the purpose of this spell is to not be abusive by summoning two companions, while keeping your actual beast cards limited. Yes you will only get one IF your deck still has minions left in it. Kathrena Winterwisp can recruit those beasts out of your deck, making a two companion scenario more likely. Also, 1 animal companion for 6 mana might suck, but it’s not a nothingburger at the very least it’s a good stall till you can get your higher cost cards out like King Krush.
This card reeks of the "if you can't make it balanced, make it unplayable" strategy the devs use on cards they can't allow to stay in the meta but can't devote the time to reworking properly. I'm willing to bet this card was found to be too good at the last minute so they nerfed it hard enough it'll see the dust button more than standard play.
I don't mind though, the decks that are the easiest to play should be among the worst in performance. Expend mana, target face isn't a strategy, it's not even really a deck. It's a time trial to see if your actual deck can highroll out of turn 5 death. I get that this is one of the cards that tries to escape the aggro stereotype, but it seems even the devs aren't all that interested in making that happen.
Rollback Post to RevisionRollBack
Look at this thing and let me know what you think!
Blizzard actually hates Hunters and clearly has no idea what to do with the class. This card is absolute garbage with a very challenging condition to meet. No thanks.
This card is all about curve value bewteen 3 and 9 and of course deck building circumstance. Hunter has secrets, direct damage and a hero power to drive early game damage which has always made it a prime candidate for a solid control class but they keep cycling worthy cards out before it all comes together. You run 2 animal companions, two To My Sides, and two call of the wilds and you have equal board presence to most other control decks. (The rng is certainly an issue) but with Deathstalker Rexxar for late game (also rng) things could shape up solid. No one can accurately judge the synergy of this card without play testing.
But please answer me this, because this is what I'm not getting in all these apologist posts. Imagine you have this incredible control Hunter deck where you have 28 of 30 cards selected. Let's imagine they're all spells. You decide you need something for the 6-mana slot. Even in this hypothetical world where a control Hunter deck with 28 spells is perfectly viable and you have the gap that To My Side! is supposedly designed to fill, why would you pick it? What current synergies exist that make it worth running over Savannah Highmane?
Or, to put it another way, what other current synergies exist to make it worthwhile building a deck with absolutely no minions apart from this card, which is still merely average in that deck?
1. Why would you run it over highmane in a control deck? Because its 8 damage target removal/finish damage or 8/8 taunt vs aggro decks and thus far better han highmane if condition is met.
2. there are still 4 hunter cards to see at least 1. Legendary weapon you might wanna run with this and most likely at least 1 more spell.
3. i dont get all the rage about this card, while its not obvious that this finds a home in a tier1 deck. This is far away from beeing unplayable or uninteresting. Technically its around 8-9 mana value for six. Thats not reno but its still something.
Theatre Hunter: control hunter with Barnes and Yshaarj. All other spells are body apells or control spells. Use tracking to find combo.
Each companion is worth 4 mana value, with the randomness being the downside and thus costing 3 mana. Packaging two 4 mana minions together means that it also counts as a card draw which is roughly 1.5 mana. Basically this is a good value card.
The main two downsides of such a deck are the lack of draw and the lack of heal. If control hunter cant find either, then dont expect much play.
This card is all about curve value bewteen 3 and 9 and of course deck building circumstance. Hunter has secrets, direct damage and a hero power to drive early game damage which has always made it a prime candidate for a solid control class but they keep cycling worthy cards out before it all comes together. You run 2 animal companions, two To My Sides, and two call of the wilds and you have equal board presence to most other control decks. (The rng is certainly an issue) but with Deathstalker Rexxar for late game (also rng) things could shape up solid. No one can accurately judge the synergy of this card without play testing.
But please answer me this, because this is what I'm not getting in all these apologist posts. Imagine you have this incredible control Hunter deck where you have 28 of 30 cards selected. Let's imagine they're all spells. You decide you need something for the 6-mana slot. Even in this hypothetical world where a control Hunter deck with 28 spells is perfectly viable and you have the gap that To My Side! is supposedly designed to fill, why would you pick it? What current synergies exist that make it worth running over Savannah Highmane?
Or, to put it another way, what other current synergies exist to make it worthwhile building a deck with absolutely no minions apart from this card, which is still merely average in that deck?
1. Why would you run it over highmane in a control deck? Because its 8 damage target removal/finish damage or 8/8 taunt vs aggro decks and thus far better han highmane if condition is met.
2. there are still 4 hunter cards to see at least 1. Legendary weapon you might wanna run with this and most likely at least 1 more spell.
3. i dont get all the rage about this card, while its not obvious that this finds a home in a tier1 deck. This is far away from beeing unplayable or uninteresting. Technically its around 8-9 mana value for six. Thats not reno but its still something.
What he said.
As for highmane, although it is arguably of the best 6 drops in hearthstone, if you are playing control properly with secrets, your 6 drop isnt nessecarliy something you need a single card to fill. You should be playing a freezing trap and eagle horn or an animal companion then kill command. Heck, if we werent discussing To My Side, even running Abomination and toxic arrows would be a better minion than highmane.
Theatre Hunter: control hunter with Barnes and Yshaarj. All other spells are body apells or control spells. Use tracking to find combo.
Each companion is worth 4 mana value, with the randomness being the downside and thus costing 3 mana. Packaging two 4 mana minions together means that it also counts as a card draw which is roughly 1.5 mana. Basically this is a good value card.
The main two downsides of such a deck are the lack of draw and the lack of heal. If control hunter cant find either, then dont expect much play.
Theatre Hunter: control hunter with Barnes and Yshaarj. All other spells are body apells or control spells. Use tracking to find combo.
Each companion is worth 4 mana value, with the randomness being the downside and thus costing 3 mana. Packaging two 4 mana minions together means that it also counts as a card draw which is roughly 1.5 mana. Basically this is a good value card.
The main two downsides of such a deck are the lack of draw and the lack of heal. If control hunter cant find either, then dont expect much play.
What if Barnes or Yshaarj are still in your deck?
Weve all played plenty of match ups where a reno deck couldnt find reno. It was still worth playtesting tho and those builds shook the meta. Hearthstone is at least 32.47627759% what if. I did the math.
Thats why it needs another card draw. I dont think tracking is good enough. But generally you just wait, its not even as bad as drawing patches in opening hand so long as you have stuff you can play.
The deck in this video is very similar to what I imagine would run this card. Potentially dont even need the Barnes Yshaarj depending on what else is released.
This card is all about curve value bewteen 3 and 9 and of course deck building circumstance. Hunter has secrets, direct damage and a hero power to drive early game damage which has always made it a prime candidate for a solid control class but they keep cycling worthy cards out before it all comes together. You run 2 animal companions, two To My Sides, and two call of the wilds and you have equal board presence to most other control decks. (The rng is certainly an issue) but with Deathstalker Rexxar for late game (also rng) things could shape up solid. No one can accurately judge the synergy of this card without play testing.
But please answer me this, because this is what I'm not getting in all these apologist posts. Imagine you have this incredible control Hunter deck where you have 28 of 30 cards selected. Let's imagine they're all spells. You decide you need something for the 6-mana slot. Even in this hypothetical world where a control Hunter deck with 28 spells is perfectly viable and you have the gap that To My Side! is supposedly designed to fill, why would you pick it? What current synergies exist that make it worth running over Savannah Highmane?
Or, to put it another way, what other current synergies exist to make it worthwhile building a deck with absolutely no minions apart from this card, which is still merely average in that deck?
1. Why would you run it over highmane in a control deck? Because its 8 damage target removal/finish damage or 8/8 taunt vs aggro decks and thus far better han highmane if condition is met.
2. there are still 4 hunter cards to see at least 1. Legendary weapon you might wanna run with this and most likely at least 1 more spell.
3. i dont get all the rage about this card, while its not obvious that this finds a home in a tier1 deck. This is far away from beeing unplayable or uninteresting. Technically its around 8-9 mana value for six. Thats not reno but its still something.
It's just insulting that this card has a condition but isn't discounted for that condition. That's just irritating since it doesn't even make you want to try to make it work. It's not just not good, it also isn't cool. A card should be at least one of those two things, especially an epic one.
If I get this card, I will build a deck around it. But I don't see it being highly successful without having more spell summons in the hunter class to support it.
6 mana summon two animal companions doesn't seem too bad to me. An animal companion is pretty much a 4 mana minion summoned for 3 mana, so already you're getting 2 mana extra value, this is like an 8 mana play for 6 mana. The 'downside' to a normal 3 mana animal companion is the rng, at my side mitigates the rng by summoning 2/3 of the potential minions. You're more likely to get the one you want.
The only bad thing about this card is not the card itself, but the deck it fits into. Spell only hunter seems bad, though Yogg and load decks have been a around before, this fits into that deck just fine, but Yogg has been nerfed pretty severely and I dont think this will bring back Yogg and Load.
I can see two possible viabilities for this card;
1. Spell/Yogg decks get more support in future expansions, if those decks get more support, you'd put in at my side.
2. The new hunter legendary kind of supports this. I'm suprised it's gone kind of unnoticed, but if you were to create a recruit beast deck with the new legendary and say, King Crush and a Highmane, at my side could be a pretty great follow up to playing the legendary while garanteeing the legendary high rolls. I kind of think this is what blizzard were going for.
So just got off the phone with Misha and she said if you play this she's not coming. ...and can you really blame her? Huffer could not be found for comment, We had some unconfirmed reports that he's retired back to the Blades Edge Mountains and leockk, well we won't know more details till the autopsy report but it wasn't pretty. Let's just say this monkey's has gone to heaven. It was a sad day in the Animal kingdom as hunters everywhere are flying banners at half mast, mass hysteria in the streets, leaving us only to hold our sad heads in our hands and wonder why. Why would a 3 mana spell cost 6 mana for doing the same thing.
Rollback Post to RevisionRollBack
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Tier Purify 2017
Hmm... Blizzard has a plan for this one. Its probably a plan that won't work, but lets see what the rest of the expansion has to offer.
Issue is that its still not super powerful even in the best case scenario.
HAHA
Fun > Meta
I voted this card as bad, because without testing it, that’s exactly what it is, bad value. With that said, I think when you look at the Kathrena Winterwisp for hunter this might speak something.
Call of the wild, and animal companion have good value, especially in a deck using Kathrena Winterwisp that will summon a beast from your deck twice. I think the purpose of this spell is to not be abusive by summoning two companions, while keeping your actual beast cards limited. Yes you will only get one IF your deck still has minions left in it. Kathrena Winterwisp can recruit those beasts out of your deck, making a two companion scenario more likely. Also, 1 animal companion for 6 mana might suck, but it’s not a nothingburger at the very least it’s a good stall till you can get your higher cost cards out like King Krush.
Embracing my 'no pre-order' decision more and more each day.
Free to try and find a game, dealing cards for sorrow, cards for pain.
This card reeks of the "if you can't make it balanced, make it unplayable" strategy the devs use on cards they can't allow to stay in the meta but can't devote the time to reworking properly. I'm willing to bet this card was found to be too good at the last minute so they nerfed it hard enough it'll see the dust button more than standard play.
I don't mind though, the decks that are the easiest to play should be among the worst in performance. Expend mana, target face isn't a strategy, it's not even really a deck. It's a time trial to see if your actual deck can highroll out of turn 5 death. I get that this is one of the cards that tries to escape the aggro stereotype, but it seems even the devs aren't all that interested in making that happen.
Look at this thing and let me know what you think!
Blizzard actually hates Hunters and clearly has no idea what to do with the class. This card is absolute garbage with a very challenging condition to meet. No thanks.
I assume 5.3% are trolling, 1.1% are actually retarded, and 3.9% didn't read the card? :3
Theatre Hunter: control hunter with Barnes and Yshaarj. All other spells are body apells or control spells. Use tracking to find combo.
Each companion is worth 4 mana value, with the randomness being the downside and thus costing 3 mana. Packaging two 4 mana minions together means that it also counts as a card draw which is roughly 1.5 mana. Basically this is a good value card.
The main two downsides of such a deck are the lack of draw and the lack of heal. If control hunter cant find either, then dont expect much play.
New Purify has arrived!
Thats why it needs another card draw. I dont think tracking is good enough. But generally you just wait, its not even as bad as drawing patches in opening hand so long as you have stuff you can play.
The deck in this video is very similar to what I imagine would run this card. Potentially dont even need the Barnes Yshaarj depending on what else is released.
https://youtu.be/WMaOqaYEAy4
If I get this card, I will build a deck around it. But I don't see it being highly successful without having more spell summons in the hunter class to support it.
I'm not one to write this one off so hastily.
6 mana summon two animal companions doesn't seem too bad to me. An animal companion is pretty much a 4 mana minion summoned for 3 mana, so already you're getting 2 mana extra value, this is like an 8 mana play for 6 mana. The 'downside' to a normal 3 mana animal companion is the rng, at my side mitigates the rng by summoning 2/3 of the potential minions. You're more likely to get the one you want.
The only bad thing about this card is not the card itself, but the deck it fits into. Spell only hunter seems bad, though Yogg and load decks have been a around before, this fits into that deck just fine, but Yogg has been nerfed pretty severely and I dont think this will bring back Yogg and Load.
I can see two possible viabilities for this card;
1. Spell/Yogg decks get more support in future expansions, if those decks get more support, you'd put in at my side.
2. The new hunter legendary kind of supports this. I'm suprised it's gone kind of unnoticed, but if you were to create a recruit beast deck with the new legendary and say, King Crush and a Highmane, at my side could be a pretty great follow up to playing the legendary while garanteeing the legendary high rolls. I kind of think this is what blizzard were going for.
So just got off the phone with Misha and she said if you play this she's not coming. ...and can you really blame her? Huffer could not be found for comment, We had some unconfirmed reports that he's retired back to the Blades Edge Mountains and leockk, well we won't know more details till the autopsy report but it wasn't pretty. Let's just say this monkey's has gone to heaven. It was a sad day in the Animal kingdom as hunters everywhere are flying banners at half mast, mass hysteria in the streets, leaving us only to hold our sad heads in our hands and wonder why. Why would a 3 mana spell cost 6 mana for doing the same thing.