If the druid's twig is popular and removes most of the cheap druid spells just keeping expensive options like nourish and ultimate infestation this could be good there. It all depends on whether a class can get away with running only expensive spells. Maybe paladin can work as it has several minions with spell like effects, big spells and weapons to help fight for the board? (Getting a spike ridged steed or lay on hands cost minion would be good). But if you just go for pure mana value then a good 2 or 3 drop could still be reasonable.
Paladin with only Lay Of Hands is very good too, 4/4 + Tirion, Lich King or Rag in turn 6 is game winning.
I don't think this card will see much play really, the classes that have goodor at least solid high-cost spells also rely on the low cost ones to survive and or accomplish what the deck is supposed to do, examples of this are mage with solid spells like Flame strike, Firelands Portal, Meteor or Pyroball but they rely on cheap stuff like frostbolt and primordial glyph and even iceblock and fireball, Druid has Spreading plague and UI obviously but the current builds on druid are not possible without the cheap stuff, jade idol, jade blossom, wild growth are all key cards on druid decks and are super low rolls for this card, every class that has decent late game spells absolutely need the low cost one or they get a lot worse.
Good card with a tempo minion heavy deck with only a few big spells. Honestly 10 mana cards are bad summons. They rely almost completely on battlecries as they need to be big impacts to see play. There's a few barrel of stats but shooting for the 7-9 mana spell range is best. Rogue and Paladin builds might work, though rogue would miss out on Shadow Step. Druid might not be horrible if you try out some sort of new type of curve deck. Could be fun to build around.
I don't think this card will see much play really, the classes that have goodor at least solid high-cost spells also rely on the low cost ones to survive and or accomplish what the deck is supposed to do, examples of this are mage with solid spells like Flame strike, Firelands Portal, Meteor or Pyroball but they rely on cheap stuff like frostbolt and primordial glyph and even iceblock and fireball, Druid has Spreading plague and UI obviously but the current builds on druid are not possible without the cheap stuff, jade idol, jade blossom, wild growth are all key cards on druid decks and are super low rolls for this card, every class that has decent late game spells absolutely need the low cost one or they get a lot worse.
Priest with the new dragon maybe can run a deck with only expensive spells.
Try running a druid deck without Wild Growth, Jade Blossom, Nourish, Wrath, Swipe or the new Spellstone significantly wrecking your chances to get anything worthwhile. Good luck with that :p
Is it me or do blizzard have an obsession with high cost minions with poor stats that have a random effect?
My problem with the card is that it is a 6 mana 4/4, it is a roll of the dice of what you get and it actually reveals a spell that you have in your deck to your opponent. As for the minion summoned you could either get really lucky or whiff badly.
it is a cool card, but I am not a fan of how RNG it is.
Totally a druid card. Get ready for your Jade Overlords to return again.
Sure because you can play Jade druid without Jade Idols, Jade Blossoms, Wild Growth, Wrath and Swipe, any of those cards will be a low roll spell for the new card, sure a 6 mana 4/4 that gives you a 1 drop is OP for druid.
High cost - low stated cards are used to balance cards like this one - the ones that summon random minion with a certain cost. This minion is basically weaker just because he exists. :D
I don't think this card will see much play really, the classes that have goodor at least solid high-cost spells also rely on the low cost ones to survive and or accomplish what the deck is supposed to do, examples of this are mage with solid spells like Flame strike, Firelands Portal, Meteor or Pyroball but they rely on cheap stuff like frostbolt and primordial glyph and even iceblock and fireball, Druid has Spreading plague and UI obviously but the current builds on druid are not possible without the cheap stuff, jade idol, jade blossom, wild growth are all key cards on druid decks and are super low rolls for this card, every class that has decent late game spells absolutely need the low cost one or they get a lot worse.
Priest with the new dragon maybe can run a deck with only expensive spells.
Well I mean you technically could but current builds of dragon priest are decks that like to control the board a lot so spells like the shadow words are not really a must and usually you just see a copy of those if any but they also run Shields, Divine Inner combo and Shadow visions, the shields and visions are key in any priest build and the divine inner combo is essential for some match-ups that without this combo are unwinnable, now the thing with the new dragon is that it pushes a more control/ reactive type of playstyle instead of the more reactive/ Have the board type of build that dragon priest has rn and for a control type of build, both shadow words are a must, shield is just an amazing card in any priest build and shadow visions is gonna be a staple in any priest deck until it leaves standart and then it will continue to be a staple in wild and every priest deck, specially a control oriented one would be worse without pain or death and a lot worse without shield or visions, a lot of the cheap spells from all classes are too good by helping the deck not get rekt in the early game by heavy minion based decks that this card is just not good enough to not run the cheap spells.
damn, was hoping this was going to be a Warlock reveal. I went ahead and pre-ordered anyway after the reveal yesterday. i main warlock though and would have liked to see more of what we were getting first.
I guess this could be the time for me to start branching out more though.
Regarding the card itself, I think it sounds very interesting and will hopefully lend to some new decks in the coming meta paradigm-shift.
Maybe but animal companion is so good early on. The other hunter spells are avoidable though.
Yay more RNG and RNG.
I don't think this card will see much play really, the classes that have goodor at least solid high-cost spells also rely on the low cost ones to survive and or accomplish what the deck is supposed to do, examples of this are mage with solid spells like Flame strike, Firelands Portal, Meteor or Pyroball but they rely on cheap stuff like frostbolt and primordial glyph and even iceblock and fireball, Druid has Spreading plague and UI obviously but the current builds on druid are not possible without the cheap stuff, jade idol, jade blossom, wild growth are all key cards on druid decks and are super low rolls for this card, every class that has decent late game spells absolutely need the low cost one or they get a lot worse.
Good card with a tempo minion heavy deck with only a few big spells. Honestly 10 mana cards are bad summons. They rely almost completely on battlecries as they need to be big impacts to see play. There's a few barrel of stats but shooting for the 7-9 mana spell range is best. Rogue and Paladin builds might work, though rogue would miss out on Shadow Step. Druid might not be horrible if you try out some sort of new type of curve deck. Could be fun to build around.
Decent arena pick and situation ally good.
Totally a druid card. Get ready for your Jade Overlords to return again.
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I think some sort of minion based aggro or midrange deck with one or two big spells that already fit into the deck's strategy.
The best scenario I can think of is Murloc Paladin with Anyfin can Happen, but im sure there will be more ideas
Soon, all cards in Hearthstone will contain the word "random". What an eSport game !
Is it me or do blizzard have an obsession with high cost minions with poor stats that have a random effect?
My problem with the card is that it is a 6 mana 4/4, it is a roll of the dice of what you get and it actually reveals a spell that you have in your deck to your opponent. As for the minion summoned you could either get really lucky or whiff badly.
it is a cool card, but I am not a fan of how RNG it is.
High cost - low stated cards are used to balance cards like this one - the ones that summon random minion with a certain cost. This minion is basically weaker just because he exists. :D
I could easily see this in a zooish warlock deck. with twisting and siphon soul. Plenty of early minions, but also this and medivh. Seems good.
You need to highroll and then highroll...sounds like hearthstone
The very first time I play this I will get Shadow Visions into Doomsayer. Guaranteed.
Anger is the punishment we give ourselves for someone else's mistake.
Mmm
Dragon Priests are going to eat this spell up. Free From Amber, Mind Control, Dragonfire Potion etc. Even 4-cost spells like Eternal Servitude would be a good pull for this card.
damn, was hoping this was going to be a Warlock reveal. I went ahead and pre-ordered anyway after the reveal yesterday. i main warlock though and would have liked to see more of what we were getting first.
I guess this could be the time for me to start branching out more though.
Regarding the card itself, I think it sounds very interesting and will hopefully lend to some new decks in the coming meta paradigm-shift.