Imo it can be an inclusion in some controlock, can even bait a Polymorph or something. The tokens are slow but your opponent knowing you have them in hand would be forced to play faster to avoid the last token. And with them you always would have something to play, even if it would summon u 2/2 and 3/3. And hold on, we could always see some way to cheapen those spells.
This is auto-include in Demonlock decks or Warlock Highlander Krulzakus. The goal isn't to summon Azari, it's to generate demonic tokens for Krul the Unshackled and Bloodreaver Gul'dan.
If the demons Rin generates use deathrattle for the seals instead of battlecry those demons also become eligible targets for N'zoth the Corruptor.
Add in Reno in Wild decks for maximum resiliency and you have the makings of an extremely fun deck.
This seems like a really fun card, but I would be pretty surprised if this is viable. If the meta slows down more than it ever has before, this card could be viable, but if I understand this correctly this will cost a total of 41 mana over several turns before Azari devours your opponents deck. I rated this as bad.
Nice Idea, but is likely unplayable because Jade Druid is so much better. They are just going to be hitting your face with 4/4-9/9s with all that Tempo gain by the time your spending 5 mana to summon a 2/2 or 3/3.
Additionally if they have a Jade Idol, sure they have a 10/10 but you probably just did a Jade Druids job for them thinning their deck so they can start cycling.
Honestly I'd even say that C'thun Decks since they can out tempo you.
Wow I thought the seal costed like 2 mana and it was reasonable, but you waste so much tempo for this, and by then you probably loss.. nobody is gonna let you play 6 mana 3/6 into 5 mana 2/2 into 5 mana 3/3 into 5 mana 4/4 into 5 mana 6/6 into 10 mana 10/10 first this is the slowest card I ever seen unless there's some kind of "HP=spell cost this turn" card that you can combine with illusionist and make it work
I mean, that's really cool! Will definitely try it, but Patches exists! Shame it's not 2 mana 2/2, 3 mana 3/3 and scales like that.
Hemet-->Thaurisan--> 2 summoning portals for 3.
I want to see a clip where someone steals deck with Benedicus and then destroys it
Imo it can be an inclusion in some controlock, can even bait a Polymorph or something.
The tokens are slow but your opponent knowing you have them in hand would be forced to play faster to avoid the last token. And with them you always would have something to play, even if it would summon u 2/2 and 3/3.
And hold on, we could always see some way to cheapen those spells.
Just your usual Warlock garbage that we've gotten used to, starting with the card effect down to the cartoony, childish artwork.
Release the Kraken!
Rin the First Disciple... Who taught her?!
Hemet, Jungle Hunter... you mad man.
This is auto-include in Demonlock decks or Warlock Highlander Krulzakus. The goal isn't to summon Azari, it's to generate demonic tokens for Krul the Unshackled and Bloodreaver Gul'dan.
If the demons Rin generates use deathrattle for the seals instead of battlecry those demons also become eligible targets for N'zoth the Corruptor.
Add in Reno in Wild decks for maximum resiliency and you have the makings of an extremely fun deck.
N'Zoth Handlock incoming xD
This seems like a really fun card, but I would be pretty surprised if this is viable. If the meta slows down more than it ever has before, this card could be viable, but if I understand this correctly this will cost a total of 41 mana over several turns before Azari devours your opponents deck. I rated this as bad.
the first seal is a 5 cost spell : summon a 2/2 demon, add the second seal to your hand. and so on until you get the 10/10
This is one of the slowest card I've ever seen, so It probably won't see play. Regardless of that, seems really fun
way, waaaaay too slow, which is a darn shame considering how fun it might be.
I'll give it a spin when it releases, but I know in my heart that this is another useless warlock legendary.
Too technical and slow for the current dipshit metagame.
I would'nt judge this too early. You can probably cheat this early wuth recruit. You can also cheat the seals with bloodbloom I guess? Time will tell.
Lots of fun but tremendously vulnerable to silence and transform effects.
Get really lucky with the new Recruit mechanic.
play wild
have Emperor Thaurissan in play for as long as possible
concede before you can complete it because you have too little to defend yourself with or the opponent uses a Manabind/counterspell
Wow I thought the seal costed like 2 mana and it was reasonable, but you waste so much tempo for this, and by then you probably loss.. nobody is gonna let you play 6 mana 3/6 into 5 mana 2/2 into 5 mana 3/3 into 5 mana 4/4 into 5 mana 6/6 into 10 mana 10/10 first this is the slowest card I ever seen unless there's some kind of "HP=spell cost this turn" card that you can combine with illusionist and make it work
I think this card has something to do with new recruit keyword or it will be only a challenge for fun.