On paper, the card is very strong,lots of value, thins your deck, and has immediate impact, It's just a really good late game card that can very easily fit into a mid-range hunter, The only problem is the class itself, when hunter loses the board they can't get it back, and by the time you get to play this, you might be dead on board already, We'll see.....
Token shaman is probably the best deck in the game atm, the only weak matchup It's priest, but It's a highlander deck, so It's like a 50/50.Oh yeah and It's almost an auto lose vs Handlock, but that barely exists atm
Secret mage eats priest and druid alive, but It suffers vs shaman,hunter and the new rogue deck.
Jade druid is pretty bad right now, It's suffers a lot vs aggro and mid-range, but It's almost an auto-win vs Priest and any control deck, just like the deck used to be.
Jade druid will struggle again against aggro and any aggressive mid range list, while being insane vs any kind of control deck, the innervate nerf slows down a lot of the answers druid can play to stop the aggression.
As I said before UI is not the problem imo, it never was, while the card is really good, It's not what made it broken, is the fact that you could use innervate to play it before (Innervating UI itself, or Innervating ramp cards) , made it really broken, sure, Druid can still ramp to it, but even if they hit the perfect ramp curve(wild growth, Mire keeper, nourish for ramp) they'll do nothing for 4 entire turns, that means they start playing at turn 4 and that is really slow vs any kind of aggro or mid range deck.
It's day 1 of the meta still, a lot will change, but I think druid is definitely not as oppressing as it was, and since priest is a highlander deck, it can never be too oppressing. I think the meta will come back to days of Un'goro, where the top tier decks were constantly changing positions, It's remain to be seen what decks are gonna be top tier.
Rexxar is such a fun card, but I don't really recommend to put it in your deck, It's way too slow, I'm using 2x Hydra instead of Rexxar and Highmane and so far It's been amazing
Quest mage is build for doing such things, and It compromises their entire deck, but burning your opponent down from 30 with just your hero power and Lyra It's really stupid and should not be able to happen.
4
*Shielded Minibot flashbacks*
If paladin, and the dragon tribe get more support, this guy will be one the best cards in that deck.
-1
I think The Darkness might be a playable card in a control deck and a mill deck, seems like mill rogue could counter raza priest really hard
1
huh, this might replace the doomsayer+ frost nova combo for any defensive mage
2
Undertaker , Tunnel Trogg , Mad Scientist, Mana Wyrm, There's a lot of cards that are/were better, the only real advantages that patches gives you It's early game and a 29 card deck
0
On paper, the card is very strong,lots of value, thins your deck, and has immediate impact, It's just a really good late game card that can very easily fit into a mid-range hunter, The only problem is the class itself, when hunter loses the board they can't get it back, and by the time you get to play this, you might be dead on board already, We'll see.....
5
This is one of the slowest card I've ever seen, so It probably won't see play. Regardless of that, seems really fun
1
well, shaman hard counters mid range hunter, the only way to beat it is if they draw really badly for the firs 3 or 4 turns
0
Token shaman is probably the best deck in the game atm, the only weak matchup It's priest, but It's a highlander deck, so It's like a 50/50.Oh yeah and It's almost an auto lose vs Handlock, but that barely exists atm
Secret mage eats priest and druid alive, but It suffers vs shaman,hunter and the new rogue deck.
Jade druid is pretty bad right now, It's suffers a lot vs aggro and mid-range, but It's almost an auto-win vs Priest and any control deck, just like the deck used to be.
3
well, I've been farming Druids and Priests with Hunter today, most of the matches were not even close
1
Jade druid will struggle again against aggro and any aggressive mid range list, while being insane vs any kind of control deck, the innervate nerf slows down a lot of the answers druid can play to stop the aggression.
As I said before UI is not the problem imo, it never was, while the card is really good, It's not what made it broken, is the fact that you could use innervate to play it before (Innervating UI itself, or Innervating ramp cards) , made it really broken, sure, Druid can still ramp to it, but even if they hit the perfect ramp curve(wild growth, Mire keeper, nourish for ramp) they'll do nothing for 4 entire turns, that means they start playing at turn 4 and that is really slow vs any kind of aggro or mid range deck.
It's day 1 of the meta still, a lot will change, but I think druid is definitely not as oppressing as it was, and since priest is a highlander deck, it can never be too oppressing. I think the meta will come back to days of Un'goro, where the top tier decks were constantly changing positions, It's remain to be seen what decks are gonna be top tier.
0
Rexxar is such a fun card, but I don't really recommend to put it in your deck, It's way too slow, I'm using 2x Hydra instead of Rexxar and Highmane and so far It's been amazing
0
I've been farming fools with hunter, I'm currently 23-6 , 4-0 vs Priests and 5-0 vs Druid xD, from rank 7 to rank 4
6
Quest mage is build for doing such things, and It compromises their entire deck, but burning your opponent down from 30 with just your hero power and Lyra It's really stupid and should not be able to happen.
0
I just killed a Paladin that was at 30 hp in 1 turn, and I thought Patron warrior was bad.
PRIESTONE
0
This nerf will kill pirate warrior single handedly