Why only the first 2? Dude we talking playing a 5....5 in words FIVE mana 2/2 and a FIVE mana 3/3 a FIVE mana 4/4 a FIVE mana 5/5 and a 5 mana 6/6 AAAAFTER you played a 6 mana 3/6.
In which world is this playable? im not even talking about silencing the 1 mana overcostet Fen Creeper. If you let me chose i would even run Fen over this trash its sooooo bad. This rivals Boggeymonster as worst legendary of the game its beeing class Minion...might even push it to tier 6 lvl trash.
Mhm, I knew there was a catch in all of this and it turned out to be playing a lot of expensive spells, giving us weak stated demons, only for the end to get a ridiculous card. So investing overall 30 mana for a MEME.
I'm not going to lie - I got super excited when I saw it for the first time. And tbh what you said is absolutely true, this card is nowhere near being competitive, but if I could, I would like to play her for a bit. Just to have some fun wrecking people's decks >:)
Why only the first 2? Dude we talking playing a 5....5 in words FIVE mana 2/2 and a FIVE mana 3/3 a FIVE mana 4/4 a FIVE mana 5/5 and a 5 mana 6/6 AAAAFTER you played a 6 mana 3/6.
It seems bad at first glance but it may be better than we first think. Against aggro or tempo the seals are pointless but at least it’s a taunt so it’s not a dead card, albeit not a great one either. Against control it may be viable. It kills combo decks that don’t put any pressure on the opponent and just stall the game until the win condition. It sucks against decks like jade, but that deck is leaving soon. It may work against traditional control decks as well, but hard to tell right now. It really is bad tempo but control v control can have slow tempo turns sometimes.
Basically, if any combo otk decks like freeze mage or exodia become decent, this card will see play in Warlock control.
Why only the first 2? Dude we talking playing a 5....5 in words FIVE mana 2/2 and a FIVE mana 3/3 a FIVE mana 4/4 a FIVE mana 5/5 and a 5 mana 6/6 AAAAFTER you played a 6 mana 3/6.
Because a 5 cost 3/3 draw a card is on curve.
This doesn't draw a card. Drawing a card on average adds a good card to your hand because you put good cards in your deck. 5 mana 3/3 that adds 5 mana 4/4 into your hand is not on curve. And neither would be 5 mana 3/3 that actually drew a card. Even a 5 mana 4/4, battlecry: draw a card would barely pass the vanilla test and not be playable.
Why only the first 2? Dude we talking playing a 5....5 in words FIVE mana 2/2 and a FIVE mana 3/3 a FIVE mana 4/4 a FIVE mana 5/5 and a 5 mana 6/6 AAAAFTER you played a 6 mana 3/6.
Because a 5 cost 3/3 draw a card is on curve.
No Its Gnomish inventor stats which costs 4. So how is it on curve with 5 mana?
I... Really want to love this card, as a Warlock player. But i set my vote on good. Why?
Because we don't know about all the others card. But, with what we know, i don't like that card that much : it's not an instawin with a great drawback. Yes, you got bloodbloom ( and i don't speak 'bout cho'gall), but if you play 2 bloodbloom, you can set your demon at least turn 11, if you have nothing to play except the seal, if you're still alive, and if you draw rin turn 6. 3 If, in a sentence, is too much. Oh and yes: we still admit you play with the 2 bloodbloom, so maybe need to draw them...
Yep, too bad, not a demon, not a discard mechanic, and a reallllly slow mechanic. Maybe it will see some play. Maybe we will get some tools for that one. But right now? Nope.
It seems bad at first glance but it may be better than we first think. Against aggro or tempo the seals are pointless but at least it’s a taunt so it’s not a dead card, albeit not a great one either. Against control it may be viable. It kills combo decks that don’t put any pressure on the opponent and just stall the game until the win condition. It sucks against decks like jade, but that deck is leaving soon. It may work against traditional control decks as well, but hard to tell right now. It really is bad tempo but control v control can have slow tempo turns sometimes.
Basically, if any combo otk decks like freeze mage or exodia become decent, this card will see play in Warlock control.
LOL. There is no way you are gonna complete the quest faster than freeze or exodia mage find their win conditions. Not to mention you need to find this card first, then invest 41 mana to complete the quest.
It's worth noting that you can only silence Rin, and not the demons and can play 2 seals in the same turn without any other effects. It' amazing in a top deck war but terrible anywhere else as creating a 2/2, 3/3 or 4/4 for 5 mana without any abilities is too weak. However it is good against Highlander/Razakus Priest if the don't run or you kill Velen.
I would put this on my reckless insta create cards for the new expansion but its a deathrattle minion that can be silenced or transformed so building your deck around it could be a bad thing but idk, it would be soooooo much better if it was battlecry give the card to your hand
Rollback Post to RevisionRollBack
Kobolds are almost as bad as goblins, they gotta die (⌐■_■)–︻╦╤─
It seems bad at first glance but it may be better than we first think. Against aggro or tempo the seals are pointless but at least it’s a taunt so it’s not a dead card, albeit not a great one either. Against control it may be viable. It kills combo decks that don’t put any pressure on the opponent and just stall the game until the win condition. It sucks against decks like jade, but that deck is leaving soon. It may work against traditional control decks as well, but hard to tell right now. It really is bad tempo but control v control can have slow tempo turns sometimes.
Basically, if any combo otk decks like freeze mage or exodia become decent, this card will see play in Warlock control.
LOL. There is no way you are gonna complete the quest faster than freeze or exodia mage find their win conditions. Not to mention you need to find this card first, then invest 41 mana to complete the quest.
But how quickly can they find the conditions? You could cheat Rin in early and kill it and start the seals, if you pull it into play using Barnes the you win or turn 10. Good against slow combo decks but bad against agro. It's still a bad card don't get me wrong, but the potential to kill freeze mage, exodia mage, highlander priest, and other really slow combo decks is there. I think it will be a bad card but we need to see the meta first.
It's one of these cards that are made for hype. It won't be playable, but for sure a lot of people will try to pull this off for fun. Also, even if you play it on 6, then follow Seals in 7,8,9,10,11 and the Azari in 12, your opponent already drew tons of cards and killed you while you were playing 5 mana 2/2 and 5 mana 3/3s. So if you play it early you lose tempo and lose the game, and if you play this really late you get low reward, when there are not too many cards in your opponent's deck. If Blizz won't print any good support for this card, i don't see it working at all.
I look forward to playing against this card with my Dragon Priest. Stealing it (e.g. pint sized horror with potion of madness) and using Radiant Elemental to decrease the price of seals to 4 or 3 would make this card much more viable and let me have a reasonable chance of surviving until I send out the big bad.
This doesn't draw a card. Drawing a card on average adds a good card to your hand because you put good cards in your deck. 5 mana 3/3 that adds 5 mana 4/4 into your hand is not on curve.
Well as near as I can tell it's a super, super control card and the reward just ends any control match-up as soon as it's played pretty much. Those first couple of seals are gonna be fairly weak turns, but they're literally endless value plays.
My feeling is it'll be a 3/5 or so. It reminds me of the Death Knights a little bit, in that it's just SO much value packed into a single card that it's easy to fit into a game. 6 is also not a particularly competitive mana slot for Warlock.
Because a 5 cost 3/3 draw a card is on curve.
It seems bad at first glance but it may be better than we first think. Against aggro or tempo the seals are pointless but at least it’s a taunt so it’s not a dead card, albeit not a great one either. Against control it may be viable. It kills combo decks that don’t put any pressure on the opponent and just stall the game until the win condition. It sucks against decks like jade, but that deck is leaving soon. It may work against traditional control decks as well, but hard to tell right now. It really is bad tempo but control v control can have slow tempo turns sometimes.
Basically, if any combo otk decks like freeze mage or exodia become decent, this card will see play in Warlock control.
Slowest card in the game...
Even slower than Rafaam.
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I... Really want to love this card, as a Warlock player. But i set my vote on good. Why?
Because we don't know about all the others card. But, with what we know, i don't like that card that much : it's not an instawin with a great drawback. Yes, you got bloodbloom ( and i don't speak 'bout cho'gall), but if you play 2 bloodbloom, you can set your demon at least turn 11, if you have nothing to play except the seal, if you're still alive, and if you draw rin turn 6. 3 If, in a sentence, is too much. Oh and yes: we still admit you play with the 2 bloodbloom, so maybe need to draw them...
Yep, too bad, not a demon, not a discard mechanic, and a reallllly slow mechanic. Maybe it will see some play. Maybe we will get some tools for that one. But right now? Nope.
Rin, the First Dust
Interesting concept but way too slow to make it happen.
Should be like 3 seals to get the 10/10 and destroy both decks
Nature is the Day.
Man is the Sun.
Woman is the Moon.
The Stone is the Sky.
The Art is the Way.
It's worth noting that you can only silence Rin, and not the demons and can play 2 seals in the same turn without any other effects. It' amazing in a top deck war but terrible anywhere else as creating a 2/2, 3/3 or 4/4 for 5 mana without any abilities is too weak. However it is good against Highlander/Razakus Priest if the don't run or you kill Velen.
I would put this on my reckless insta create cards for the new expansion but its a deathrattle minion that can be silenced or transformed so building your deck around it could be a bad thing but idk, it would be soooooo much better if it was battlecry give the card to your hand
Kobolds are almost as bad as goblins, they gotta die (⌐■_■)–︻╦╤─
...
But how quickly can they find the conditions? You could cheat Rin in early and kill it and start the seals, if you pull it into play using Barnes the you win or turn 10. Good against slow combo decks but bad against agro. It's still a bad card don't get me wrong, but the potential to kill freeze mage, exodia mage, highlander priest, and other really slow combo decks is there. I think it will be a bad card but we need to see the meta first.
Added screenshots with tokens to OP.
It's one of these cards that are made for hype. It won't be playable, but for sure a lot of people will try to pull this off for fun. Also, even if you play it on 6, then follow Seals in 7,8,9,10,11 and the Azari in 12, your opponent already drew tons of cards and killed you while you were playing 5 mana 2/2 and 5 mana 3/3s. So if you play it early you lose tempo and lose the game, and if you play this really late you get low reward, when there are not too many cards in your opponent's deck.
If Blizz won't print any good support for this card, i don't see it working at all.
f2p btw
I look forward to playing against this card with my Dragon Priest. Stealing it (e.g. pint sized horror with potion of madness) and using Radiant Elemental to decrease the price of seals to 4 or 3 would make this card much more viable and let me have a reasonable chance of surviving until I send out the big bad.
Well as near as I can tell it's a super, super control card and the reward just ends any control match-up as soon as it's played pretty much. Those first couple of seals are gonna be fairly weak turns, but they're literally endless value plays.
My feeling is it'll be a 3/5 or so. It reminds me of the Death Knights a little bit, in that it's just SO much value packed into a single card that it's easy to fit into a game. 6 is also not a particularly competitive mana slot for Warlock.