Tempo mage exists. Which actually...shock! is interactive.
Non interactive BS like Freeze mage needs to be removed from the game. Alexstrazza, being warrior only, means freeze mage doesn't get the ridiculous 9 mana summon an 8/8 dragon battlecry deal 15 damage to your opponent. Playing no minions but doomsayer before that, and freezing and stalling every turn. It is infinitely more disgusting and offputting than any deck that has ever existed in the history of the game. Not cause of its power, cause of how it works.
Tempo mage exists. Which actually...shock! is interactive.
Non interactive BS like Freeze mage needs to be removed from the game. Alexstrazza, being warrior only, means freeze mage doesn't get the ridiculous 9 mana summon an 8/8 dragon battlecry deal 15 damage to your opponent. Playing no minions but doomsayer before that, and freezing and stalling every turn. It is infinitely more disgusting and offputting than any deck that has ever existed in the history of the game. Not cause of its power, cause of how it works.
Tempo mage will be irrelevant without portal and mad scientist.
Freeze mage is fine. One tech card makes it irrelevant and it has the hardest counter of any deck in the game. Just because you don't like it doesn't mean it doesn't have a place in the game. It won't even be tier 1 in standard.
Not just me, no one has fun playing against freeze mage. Everyone hates it, hate is actually too light a word. It doesn't have a place in the game. Considering blizzard is against large burst and non interactive decks, Freeze mage has always been the king of that style.
Also yeah...one counter. Control warrior. Big deal, combo druid is gone so that match up is no longer disadvantaged. Rogue will be even easier too.
Most of the strong deathrattle minions are gone, so the freeze doomsayer BS can work without any hindrance. Healbot is gone, so many classes can't heal after alexstrazza BS either. Also Kezan mystic was a million times better than eater of secrets against freeze mage.
Tempo mage got many strong cards this expansion it is going to be strong.
Not just me, no one has fun playing against freeze mage. Everyone hates it, hate is actually too light a word. It doesn't have a place in the game. Considering blizzard is against large burst and non interactive decks, Freeze mage has always been the king of that style.
Also yeah...one counter. Control warrior. Big deal, combo druid is gone so that match up is no longer disadvantaged. Rogue will be even easier too.
Most of the strong deathrattle minions are gone, so the freeze doomsayer BS can work without any hindrance. Healbot is gone, so many classes can't heal after alexstrazza BS either. Also Kezan mystic was a million times better than eater of secrets against freeze mage.
Tempo mage got many strong cards this expansion it is going to be strong.
Tempo gets Faceless Summoner and what else? Forbidden Flame is bad. Servant of Yogg is terrible in Tempo. Cult Sorcerer is okay I guess.
I don't mind playing against Freeze Mage. Much better than combo druid and secret pally. Blizz just had the best opportunity it will ever have to nerf Freeze and didn't touch a single carf, so it's clear that neither they nor the community has a real issue with it. The fact that you and some other outspoken people on an Internet message board have a problem with it does disqualify it from the game.
but ofc they didnt see the problem in upcoming patch and surely these 2 classes are going to be top tier with their strong and cheap removal aswell with insane card draw
Northshire has 1 attack, that's why she has 3 health.... it already has a massive drawback.
Tempo mage exists. Which actually...shock! is interactive.
Non interactive BS like Freeze mage needs to be removed from the game. Alexstrazza, being warrior only, means freeze mage doesn't get the ridiculous 9 mana summon an 8/8 dragon battlecry deal 15 damage to your opponent. Playing no minions but doomsayer before that, and freezing and stalling every turn. It is infinitely more disgusting and offputting than any deck that has ever existed in the history of the game. Not cause of its power, cause of how it works.
And so when tempo mage has a flamwaker out and removes your board continuely.... that's interactive?
I understand your points about Freeze mage, but Tempo mage just pisses me off more because I see it more often, plus it's gotten soooo good.
but ofc they didnt see the problem in upcoming patch and surely these 2 classes are going to be top tier with their strong and cheap removal aswell with insane card draw
Northshire has 1 attack, that's why she has 3 health.... it already has a massive drawback.
Northshire can also easily draw a card if not removed. The few cards that can kill it that cost 1 mana are pretty much flame imp and dustdevil. If northshire had 0 health 4 attack it would be well balanced. the effect is why it is better than shieldbearer (but still no taunt) and it requires a buff to be able to attack to be able to draw a card off itself. northshire as it is has the ability to draw a card where other cards with the same mana/statline have things like taunt or enrage +1 or discover a new hero power.
when you were talking about nerfing rockbiter or doomhammer, I think making rockbiter so you can't use it on a hero with a weapon equipped would suffice. Still has the minion trading value, still can be used on self when empty board to deal with northshire or whatever, but can't be used with doomhammer or whatever other weapons shamans use (I feel it is a rare case that shaman uses a weapon and rockbiter in tandem to remove a minion)
but ofc they didnt see the problem in upcoming patch and surely these 2 classes are going to be top tier with their strong and cheap removal aswell with insane card draw
Northshire has 1 attack, that's why she has 3 health.... it already has a massive drawback.
Northshire can also easily draw a card if not removed. The few cards that can kill it that cost 1 mana are pretty much flame imp and dustdevil. If northshire had 0 health 4 attack it would be well balanced. the effect is why it is better than shieldbearer (but still no taunt) and it requires a buff to be able to attack to be able to draw a card off itself. northshire as it is has the ability to draw a card where other cards with the same mana/statline have things like taunt or enrage +1 or discover a new hero power.
The scenario you're talking about only applies to trading with 1-drops. After that, Cleric dies in trades. Priest has to waste it's turn 2 healing to draw off of that trade. If you think that's a good play, you're nuts.
Cleric is worse than Tunnel Trogg, Mana Wyrm, and the new Warrior and Rogue 1-drops,so please just stop. There are plenty of cards that a person could reasonably say still need a nerf. This isn't one of them.
when you were talking about nerfing rockbiter or doomhammer, I think making rockbiter so you can't use it on a hero with a weapon equipped would suffice. Still has the minion trading value, still can be used on self when empty board to deal with northshire or whatever, but can't be used with doomhammer or whatever other weapons shamans use (I feel it is a rare case that shaman uses a weapon and rockbiter in tandem to remove a minion)
I agree that to 'nerf' doomhammer you could just nerf rockbiter that way.
Tempo mage exists. Which actually...shock! is interactive.
Non interactive BS like Freeze mage needs to be removed from the game. Alexstrazza, being warrior only, means freeze mage doesn't get the ridiculous 9 mana summon an 8/8 dragon battlecry deal 15 damage to your opponent. Playing no minions but doomsayer before that, and freezing and stalling every turn. It is infinitely more disgusting and offputting than any deck that has ever existed in the history of the game. Not cause of its power, cause of how it works.
Doomhammer to 7 mana no overload and alexstrasza to 20 health set.
Entomb - 10 mana
Savannah Highmane. Should be a 5/4 insted of a 6/5. It would still be good.
Sorcerer's Apprentice. Should be a 2/2. Still good, but not completely broken.
Been playing Hearthstone since March 2015. Avid theory crafter and card conceptualizer.
Not just me, no one has fun playing against freeze mage. Everyone hates it, hate is actually too light a word. It doesn't have a place in the game. Considering blizzard is against large burst and non interactive decks, Freeze mage has always been the king of that style.
Also yeah...one counter. Control warrior. Big deal, combo druid is gone so that match up is no longer disadvantaged. Rogue will be even easier too.
Most of the strong deathrattle minions are gone, so the freeze doomsayer BS can work without any hindrance. Healbot is gone, so many classes can't heal after alexstrazza BS either. Also Kezan mystic was a million times better than eater of secrets against freeze mage.
Tempo mage got many strong cards this expansion it is going to be strong.
Diehard druid player ^~^
Check out my theorycrafted Blistering Rot
when you were talking about nerfing rockbiter or doomhammer, I think making rockbiter so you can't use it on a hero with a weapon equipped would suffice. Still has the minion trading value, still can be used on self when empty board to deal with northshire or whatever, but can't be used with doomhammer or whatever other weapons shamans use (I feel it is a rare case that shaman uses a weapon and rockbiter in tandem to remove a minion)
Diehard druid player ^~^
Check out my theorycrafted Blistering Rot