The idea of the deck is to get out nicely buffed Blistering Rots that your opponent will struggle to deal with and build free boards that can punch face. Imprisoned Satyr can be used to make the Rot itself free, or an Archmage Vargoth or Defender of Argus free. Ironbark will always be free from T7 onwards. Then a collection of buffs followed by Germination can be used to build a solid board and start the ooze-pocalypse. Same thing can be done with Underbelly Ooze later on in the game if the first ooze isn't enough. You can always sit back, draw and delay if you don't draw Rot/Ooze early enough.
If the deck gets to 15 upvotes I'll go through some more serious playtesting and write a proper guide <3. Constructive criticism appreciated by please keep it civil ^~^