That Ancestor's call deck when no one is even playing minions is so fun and lightning storm is pretty nice against Rogue and Mage while Hex can be huge against those pesky Priests.
I so much love Priest's overpriced cards now. Mind Control: steal a minion and drop a sea giant or deathwing. Shadow word: Kill a minion and get aminion at the same time. It's like a mini mind control.
Rogue I'd go Oil honestly though with far fewer minions. You can focus more on spell removal and card draw thanks to the constnat minion drops and too many people spam 0-3 mana spells which are easy kills to blade furies. Only issue is that you can't reliably drop a sharpsword on a minion then have it rush the face.
One thing to note about Lightbomb is that the minion is summoned before the spell goes off, so it's perfectly possible for it to kill the minion that it summons. Still a decent card to have in your deck, but not as great as I'd hoped. The same issue affects Brawl for Warrior and Hellfire and Twisting Nether for Warlock.
I agree that Priest is a great class for this brawl and so very annoying to play against.
mind games is so sneakily strong, most people only running 1 or 2 really strong minions, even copping a mana wyrm is good
Not only that, even if it pops the 0/1, thats information that hes likely not running minons (MAYBE one in hand), and you can play accordingly. Doesnt stop you from mages popping flamewakers from secrets, that's just RNGesus forsaking you, but at least you know there wont be any played from hand.
I could happily play this brawl as priest all day. So much fun to mess with your enemy, stealing his cards and stealing or silencing his minions. Druid has been good, too, but I don't have the cards to make it great - no Force of Nature or Dark Wispers for example.
I'd really like to give warlock a go, since Bane of Doom should make it worth playing, sadly I'm not overburdened with Warlock cards and it doesn't sound like it's a lot of good even with a full set.
So far am 5-1, and counting...
Why two Mindgames? I felt that one would be enough (if not one too many). This is the deck that I was running (so far, undefeated):
When I got 2 malygos's that one time, the opponent conceded... lol
But yeah, you have a point. I'll be tweaking it.
Also just got a Nefarian from my 2nd mind games, then mind controlled his nefarian when he played his... which spawned a Deathwing.
Killing it all day long. So overpowered...but fun!
Better to be the hammer than the anvil or the metal shaped between.
Pretty sure Druid is actually by far the best class.
mind games is so sneakily strong, most people only running 1 or 2 really strong minions, even copping a mana wyrm is good
And
Shaman = Troll deck
That Ancestor's call deck when no one is even playing minions is so fun and lightning storm is pretty nice against Rogue and Mage while Hex can be huge against those pesky Priests.
I so much love Priest's overpriced cards now. Mind Control: steal a minion and drop a sea giant or deathwing. Shadow word: Kill a minion and get aminion at the same time. It's like a mini mind control.
Rogue I'd go Oil honestly though with far fewer minions. You can focus more on spell removal and card draw thanks to the constnat minion drops and too many people spam 0-3 mana spells which are easy kills to blade furies. Only issue is that you can't reliably drop a sharpsword on a minion then have it rush the face.
Hmm,m perhaps miracle would work better. hmmm.
One does not simply walk into Mordor,
unless they want to be the best they can be.
One thing to note about Lightbomb is that the minion is summoned before the spell goes off, so it's perfectly possible for it to kill the minion that it summons. Still a decent card to have in your deck, but not as great as I'd hoped. The same issue affects Brawl for Warrior and Hellfire and Twisting Nether for Warlock.
I agree that Priest is a great class for this brawl and so very annoying to play against.
Not only that, even if it pops the 0/1, thats information that hes likely not running minons (MAYBE one in hand), and you can play accordingly. Doesnt stop you from mages popping flamewakers from secrets, that's just RNGesus forsaking you, but at least you know there wont be any played from hand.
Just added 2x defender of argus and a loatheb. COME AT ME COMBONIS!!!
Oh noes, an 8 drop for 8 mana, whatever will i do?
Plenty of removal here...
I could happily play this brawl as priest all day. So much fun to mess with your enemy, stealing his cards and stealing or silencing his minions. Druid has been good, too, but I don't have the cards to make it great - no Force of Nature or Dark Wispers for example.
I'd really like to give warlock a go, since Bane of Doom should make it worth playing, sadly I'm not overburdened with Warlock cards and it doesn't sound like it's a lot of good even with a full set.
The only time a lock beat me was when he got Tirion's weapon off of Twisting Nether... probably good to steer clear.